// // NodeAppender.h // // $Id: //poco/1.4/XML/include/Poco/DOM/NodeAppender.h#1 $ // // Library: XML // Package: DOM // Module: NodeAppender // // Definition of the NodeAppender class. // // Copyright (c) 2007, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef DOM_NodeAppender_INCLUDED #define DOM_NodeAppender_INCLUDED #include "Poco/XML/XML.h" #include "Poco/DOM/Node.h" namespace Poco { namespace XML { class AbstractNode; class Element; class XML_API NodeAppender /// The NodeAppender class provides a very fast way to /// build larger DOM documents. /// /// In the DOM, child nodes are usually appended to a parent /// node using the appendChild() method. For nodes containing /// more than a few children, this method can be quite slow, /// due to the way it's implemented, and because of the /// requirements of the DOM specification. /// /// While the NodeAppender is being used on an Element, no /// children-modifying methods of that Element must be used. /// /// This class is not part of the DOM specification. { public: NodeAppender(Element* parent); /// Creates the NodeAppender for the given parent node, /// which must be an Element. ~NodeAppender(); /// Destroys the NodeAppender. void appendChild(Node* newChild); /// Appends the node newChild to the end of the list of children of /// the parent node specified in the constructor. /// If the newChild is already in the tree, it is first removed. /// /// NewChild can be a DocumentFragment. In this case, all children /// of the fragment become children of the parent element. /// /// In order to speed up the function, no DOM events /// are fired. private: NodeAppender(); NodeAppender(const NodeAppender&); NodeAppender& operator = (const NodeAppender&); Element* _pParent; AbstractNode* _pLast; }; } } // namespace Poco::XML #endif // #include "Poco/XML/XML.h"