#pragma once #include #include #include #include namespace DB { /// key-values column_name, column_comment. column_comment should be non empty. using ColumnComments = std::unordered_map; struct ColumnsDescription { NamesAndTypesList ordinary; NamesAndTypesList materialized; NamesAndTypesList aliases; ColumnDefaults defaults; ColumnComments comments; ColumnsDescription() = default; ColumnsDescription( NamesAndTypesList ordinary_, NamesAndTypesList materialized_, NamesAndTypesList aliases_, ColumnDefaults defaults_, ColumnComments comments_) : ordinary(std::move(ordinary_)) , materialized(std::move(materialized_)) , aliases(std::move(aliases_)) , defaults(std::move(defaults_)) , comments(std::move(comments_)) {} explicit ColumnsDescription(NamesAndTypesList ordinary_) : ordinary(std::move(ordinary_)) {} bool operator==(const ColumnsDescription & other) const { return ordinary == other.ordinary && materialized == other.materialized && aliases == other.aliases && defaults == other.defaults && comments == other.comments; } bool operator!=(const ColumnsDescription & other) const { return !(*this == other); } /// ordinary + materialized. NamesAndTypesList getAllPhysical() const; /// ordinary + materialized + aliases. NamesAndTypesList getAll() const; Names getNamesOfPhysical() const; NameAndTypePair getPhysical(const String & column_name) const; bool hasPhysical(const String & column_name) const; String toString() const; static ColumnsDescription parse(const String & str); static const ColumnsDescription * loadFromContext(const Context & context, const String & db, const String & table); }; }