#include #include #include #include #include #include #include #include "config_core.h" #if USE_MYSQL # include #endif namespace DB { namespace ErrorCodes { extern const int BAD_ARGUMENTS; } /// Must not acquire Context lock in constructor to avoid possibility of deadlocks. ExternalDictionariesLoader::ExternalDictionariesLoader(ContextPtr global_context_) : ExternalLoader("external dictionary", &Poco::Logger::get("ExternalDictionariesLoader")) , WithContext(global_context_) { setConfigSettings({"dictionary", "name", "database", "uuid"}); enableAsyncLoading(true); enablePeriodicUpdates(true); } ExternalLoader::LoadablePtr ExternalDictionariesLoader::create( const std::string & name, const Poco::Util::AbstractConfiguration & config, const std::string & key_in_config, const std::string & repository_name) const { /// For dictionaries from databases (created with DDL queries) we have to perform /// additional checks, so we identify them here. bool created_from_ddl = !repository_name.empty(); return DictionaryFactory::instance().create(name, config, key_in_config, getContext(), created_from_ddl); } ExternalDictionariesLoader::DictPtr ExternalDictionariesLoader::getDictionary(const std::string & dictionary_name, ContextPtr local_context) const { std::string resolved_dictionary_name = resolveDictionaryName(dictionary_name, local_context->getCurrentDatabase()); if (local_context->hasQueryContext() && local_context->getSettingsRef().log_queries) local_context->addQueryFactoriesInfo(Context::QueryLogFactories::Dictionary, resolved_dictionary_name); return std::static_pointer_cast(load(resolved_dictionary_name)); } ExternalDictionariesLoader::DictPtr ExternalDictionariesLoader::tryGetDictionary(const std::string & dictionary_name, ContextPtr local_context) const { std::string resolved_dictionary_name = resolveDictionaryName(dictionary_name, local_context->getCurrentDatabase()); if (local_context->hasQueryContext() && local_context->getSettingsRef().log_queries) local_context->addQueryFactoriesInfo(Context::QueryLogFactories::Dictionary, resolved_dictionary_name); return std::static_pointer_cast(tryLoad(resolved_dictionary_name)); } void ExternalDictionariesLoader::reloadDictionary(const std::string & dictionary_name, ContextPtr local_context) const { std::string resolved_dictionary_name = resolveDictionaryName(dictionary_name, local_context->getCurrentDatabase()); loadOrReload(resolved_dictionary_name); } DictionaryStructure ExternalDictionariesLoader::getDictionaryStructure(const std::string & dictionary_name, ContextPtr query_context) const { std::string resolved_name = resolveDictionaryName(dictionary_name, query_context->getCurrentDatabase()); auto load_result = getLoadResult(resolved_name); if (load_result.object) { const auto dictionary = std::static_pointer_cast(load_result.object); return dictionary->getStructure(); } if (!load_result.config) throw Exception(ErrorCodes::BAD_ARGUMENTS, "Dictionary {} config not found", backQuote(dictionary_name)); return ExternalDictionariesLoader::getDictionaryStructure(*load_result.config); } QualifiedTableName ExternalDictionariesLoader::qualifyDictionaryNameWithDatabase(const std::string & dictionary_name, ContextPtr query_context) const { auto qualified_name = QualifiedTableName::tryParseFromString(dictionary_name); if (!qualified_name) { QualifiedTableName qualified_dictionary_name; qualified_dictionary_name.table = dictionary_name; return qualified_dictionary_name; } /// If dictionary was not qualified with database name, try to resolve dictionary as xml dictionary. if (qualified_name->database.empty() && !has(qualified_name->table)) { std::string current_database_name = query_context->getCurrentDatabase(); std::string resolved_name = resolveDictionaryNameFromDatabaseCatalog(dictionary_name, current_database_name); /// If after qualify dictionary_name with default_database_name we find it, add default_database to qualified name. if (has(resolved_name)) qualified_name->database = std::move(current_database_name); } return *qualified_name; } std::string ExternalDictionariesLoader::resolveDictionaryName(const std::string & dictionary_name, const std::string & current_database_name) const { if (has(dictionary_name)) return dictionary_name; std::string resolved_name = resolveDictionaryNameFromDatabaseCatalog(dictionary_name, current_database_name); if (has(resolved_name)) return resolved_name; throw Exception(ErrorCodes::BAD_ARGUMENTS, "Dictionary ({}) not found", backQuote(dictionary_name)); } std::string ExternalDictionariesLoader::resolveDictionaryNameFromDatabaseCatalog(const std::string & name, const std::string & current_database_name) const { /// If it's dictionary from Atomic database, then we need to convert qualified name to UUID. /// Try to split name and get id from associated StorageDictionary. /// If something went wrong, return name as is. String res = name; auto qualified_name = QualifiedTableName::tryParseFromString(name); if (!qualified_name) return res; if (qualified_name->database.empty()) { /// Either database name is not specified and we should use current one /// or it's an XML dictionary. bool is_xml_dictionary = has(name); if (is_xml_dictionary) return res; qualified_name->database = current_database_name; res = current_database_name + '.' + name; } auto [db, table] = DatabaseCatalog::instance().tryGetDatabaseAndTable( {qualified_name->database, qualified_name->table}, const_pointer_cast(getContext())); if (!db) return res; assert(table); if (db->getUUID() == UUIDHelpers::Nil) return res; if (table->getName() != "Dictionary") return res; return toString(table->getStorageID().uuid); } DictionaryStructure ExternalDictionariesLoader::getDictionaryStructure(const Poco::Util::AbstractConfiguration & config, const std::string & key_in_config) { return DictionaryStructure(config, key_in_config); } DictionaryStructure ExternalDictionariesLoader::getDictionaryStructure(const ObjectConfig & config) { return getDictionaryStructure(*config.config, config.key_in_config); } void ExternalDictionariesLoader::resetAll() { #if USE_MYSQL mysqlxx::PoolFactory::instance().reset(); #endif } }