#include #include #include #include namespace DB { StorageSystemTables::StorageSystemTables(const std::string & name_, const Context & context_) : name(name_), context(context_) { columns.push_back(NameAndTypePair("database", new DataTypeString)); columns.push_back(NameAndTypePair("name", new DataTypeString)); columns.push_back(NameAndTypePair("engine", new DataTypeString)); } BlockInputStreams StorageSystemTables::read( const Names & column_names, ASTPtr query, size_t max_block_size, unsigned max_threads) { check(column_names); Block block; ColumnWithNameAndType col_db; col_db.name = "database"; col_db.type = new DataTypeString; col_db.column = new ColumnString; block.insert(col_db); ColumnWithNameAndType col_name; col_name.name = "name"; col_name.type = new DataTypeString; col_name.column = new ColumnString; block.insert(col_name); ColumnWithNameAndType col_engine; col_engine.name = "engine"; col_engine.type = new DataTypeString; col_engine.column = new ColumnString; block.insert(col_engine); Poco::ScopedLock lock(*context.mutex); for (Databases::const_iterator it = context.databases->begin(); it != context.databases->end(); ++it) { for (Tables::const_iterator jt = it->second.begin(); jt != it->second.end(); ++jt) { col_db.column->insert(it->first); col_name.column->insert(jt->first); col_engine.column->insert(jt->second->getName()); } } return BlockInputStreams(1, new OneBlockInputStream(block)); } }