#pragma once #include #include #include #include #include #include "IServer.h" namespace DB { /// Handler for MySQL wire protocol connections. Allows to connect to ClickHouse using MySQL client. class MySQLHandler : public Poco::Net::TCPServerConnection { public: MySQLHandler(IServer & server_, const Poco::Net::StreamSocket & socket_, RSA & public_key, RSA & private_key, bool ssl_enabled, size_t connection_id); void run() final; private: /// Enables SSL, if client requested. MySQLProtocol::HandshakeResponse finishHandshake(); void comQuery(const String & payload); void comFieldList(const String & payload); void comPing(); void comInitDB(const String & payload); static String generateScramble(); void authenticate(const MySQLProtocol::HandshakeResponse &, const String & scramble); IServer & server; Poco::Logger * log; Context connection_context; std::shared_ptr packet_sender; size_t connection_id = 0; size_t server_capability_flags; size_t client_capability_flags; RSA & public_key; RSA & private_key; std::shared_ptr in; std::shared_ptr out; bool secure_connection = false; std::shared_ptr ss; }; }