#include #include #include #include #include #include #include #include namespace DB { namespace ErrorCodes { extern const int EMPTY_LIST_OF_COLUMNS_PASSED; extern const int TABLE_ALREADY_EXISTS; extern const int UNKNOWN_TABLE; extern const int LOGICAL_ERROR; extern const int DICTIONARY_ALREADY_EXISTS; } bool DatabaseWithOwnTablesBase::isTableExist( const Context & /*context*/, const String & table_name) const { std::lock_guard lock(mutex); return tables.find(table_name) != tables.end() || dictionaries.find(table_name) != dictionaries.end(); } StoragePtr DatabaseWithOwnTablesBase::tryGetTable( const Context & /*context*/, const String & table_name) const { std::lock_guard lock(mutex); auto it = tables.find(table_name); if (it != tables.end()) return it->second; return {}; } DatabaseTablesIteratorPtr DatabaseWithOwnTablesBase::getTablesIterator(const Context & /*context*/, const FilterByNameFunction & filter_by_table_name) { std::lock_guard lock(mutex); if (!filter_by_table_name) return std::make_unique(tables); Tables filtered_tables; for (const auto & [table_name, storage] : tables) if (filter_by_table_name(table_name)) filtered_tables.emplace(table_name, storage); return std::make_unique(std::move(filtered_tables)); } bool DatabaseWithOwnTablesBase::empty(const Context & /*context*/) const { std::lock_guard lock(mutex); return tables.empty() && dictionaries.empty(); } StoragePtr DatabaseWithOwnTablesBase::detachTable(const String & table_name) { StoragePtr res; { std::lock_guard lock(mutex); if (dictionaries.count(table_name)) throw Exception("Cannot detach dictionary " + database_name + "." + table_name + " as table, use DETACH DICTIONARY query.", ErrorCodes::UNKNOWN_TABLE); auto it = tables.find(table_name); if (it == tables.end()) throw Exception("Table " + database_name + "." + table_name + " doesn't exist.", ErrorCodes::UNKNOWN_TABLE); res = it->second; tables.erase(it); } return res; } void DatabaseWithOwnTablesBase::attachTable(const String & table_name, const StoragePtr & table) { std::lock_guard lock(mutex); if (!tables.emplace(table_name, table).second) throw Exception("Table " + database_name + "." + table_name + " already exists.", ErrorCodes::TABLE_ALREADY_EXISTS); } void DatabaseWithOwnTablesBase::shutdown() { /// You can not hold a lock during shutdown. /// Because inside `shutdown` function tables can work with database, and mutex is not recursive. Tables tables_snapshot; { std::lock_guard lock(mutex); tables_snapshot = tables; } for (const auto & kv : tables_snapshot) { kv.second->shutdown(); } std::lock_guard lock(mutex); tables.clear(); dictionaries.clear(); } DatabaseWithOwnTablesBase::~DatabaseWithOwnTablesBase() { try { shutdown(); } catch (...) { tryLogCurrentException(__PRETTY_FUNCTION__); } } }