#pragma once #include #include namespace DB { using NullValuesByteMap = PaddedPODArray; /// Class that specifies nullable columns. A nullable column represents /// a column, which may have any type, provided with the possibility of /// storing NULL values. For this purpose, a ColumNullable object stores /// an ordinary column along with a special column, namely a byte map, /// whose type is ColumnUInt8. The latter column indicates whether the /// value of a given row is a NULL or not. Such a design is preferred /// over a bitmap because columns are usually stored on disk as compressed /// files. In this regard, using a bitmap instead of a byte map would /// greatly complicate the implementation with little to no benefits. class ColumnNullable final : public IColumn { public: ColumnNullable(ColumnPtr nested_column_); ColumnNullable(ColumnPtr nested_column_, bool fill_with_nulls); std::string getName() const override; bool isNullable() const override; ColumnPtr cloneResized(size_t size) const override; size_t size() const override; bool isNullAt(size_t n) const; Field operator[](size_t n) const override; void get(size_t n, Field & res) const override; UInt64 get64(size_t n) const override; StringRef getDataAt(size_t n) const override; void insertData(const char * pos, size_t length) override; StringRef serializeValueIntoArena(size_t n, Arena & arena, char const *& begin) const override; const char * deserializeAndInsertFromArena(const char * pos) override; void insertRangeFrom(const IColumn & src, size_t start, size_t length) override;; void insert(const Field & x) override; void insertDefault() override; void popBack(size_t n) override; ColumnPtr filter(const Filter & filt, ssize_t result_size_hint) const override; ColumnPtr permute(const Permutation & perm, size_t limit) const override; int compareAt(size_t n, size_t m, const IColumn & rhs_, int null_direction_hint) const override; void getPermutation(bool reverse, size_t limit, Permutation & res) const override; void reserve(size_t n) override; size_t byteSize() const override; ColumnPtr replicate(const Offsets_t & replicate_offsets) const override; ColumnPtr convertToFullColumnIfConst() const override; void updateHashWithValue(size_t n, SipHash & hash) const override; void getExtremes(Field & min, Field & max) const override; /// Return the column that represents values. ColumnPtr & getNestedColumn(); const ColumnPtr & getNestedColumn() const; /// Return the column that represents the byte map. ColumnPtr & getNullValuesByteMap(); const ColumnPtr & getNullValuesByteMap() const; /// Apply the null byte map of a specified nullable column onto the /// null byte map of the current column by performing an element-wise OR /// between both byte maps. This method is used to determine the null byte /// map of the result column of a function taking one or more nullable /// columns. void applyNullValuesByteMap(const ColumnNullable & other); private: /// Convenience methods which make the implementation easier to read. ColumnUInt8 & getNullMapContent(); const ColumnUInt8 & getNullMapContent() const; private: ColumnPtr nested_column; ColumnPtr null_map; }; }