#pragma once #include #ifdef NDEBUG #define ALLOCATOR_ASLR 0 #else #define ALLOCATOR_ASLR 1 #endif #include #include #if !defined(__APPLE__) && !defined(__FreeBSD__) #include #endif #include #include #include #include #if defined(THREAD_SANITIZER) || defined(MEMORY_SANITIZER) /// Thread and memory sanitizers do not intercept mremap. The usage of /// mremap will lead to false positives. #define DISABLE_MREMAP 1 #endif #include #include #include #include #include /// Required for older Darwin builds, that lack definition of MAP_ANONYMOUS #ifndef MAP_ANONYMOUS #define MAP_ANONYMOUS MAP_ANON #endif /** * Many modern allocators (for example, tcmalloc) do not do a mremap for * realloc, even in case of large enough chunks of memory. Although this allows * you to increase performance and reduce memory consumption during realloc. * To fix this, we do mremap manually if the chunk of memory is large enough. * The threshold (64 MB) is chosen quite large, since changing the address * space is very slow, especially in the case of a large number of threads. We * expect that the set of operations mmap/something to do/mremap can only be * performed about 1000 times per second. * * P.S. This is also required, because tcmalloc can not allocate a chunk of * memory greater than 16 GB. * * P.P.S. Note that MMAP_THRESHOLD symbol is intentionally made weak. It allows * to override it during linkage when using ClickHouse as a library in * third-party applications which may already use own allocator doing mmaps * in the implementation of alloc/realloc. */ extern const size_t MMAP_THRESHOLD; static constexpr size_t MMAP_MIN_ALIGNMENT = 4096; static constexpr size_t MALLOC_MIN_ALIGNMENT = 8; namespace DB { namespace ErrorCodes { extern const int BAD_ARGUMENTS; extern const int CANNOT_ALLOCATE_MEMORY; extern const int CANNOT_MUNMAP; extern const int CANNOT_MREMAP; extern const int LOGICAL_ERROR; } } /** Responsible for allocating / freeing memory. Used, for example, in PODArray, Arena. * Also used in hash tables. * The interface is different from std::allocator * - the presence of the method realloc, which for large chunks of memory uses mremap; * - passing the size into the `free` method; * - by the presence of the `alignment` argument; * - the possibility of zeroing memory (used in hash tables); * - random hint address for mmap * - mmap_threshold for using mmap less or more */ template class Allocator { public: /// Allocate memory range. void * alloc(size_t size, size_t alignment = 0) { checkSize(size); CurrentMemoryTracker::alloc(size); return allocNoTrack(size, alignment); } /// Free memory range. void free(void * buf, size_t size) { checkSize(size); freeNoTrack(buf, size); CurrentMemoryTracker::free(size); } /** Enlarge memory range. * Data from old range is moved to the beginning of new range. * Address of memory range could change. */ void * realloc(void * buf, size_t old_size, size_t new_size, size_t alignment = 0) { checkSize(new_size); if (old_size == new_size) { /// nothing to do. /// BTW, it's not possible to change alignment while doing realloc. } else if (old_size < MMAP_THRESHOLD && new_size < MMAP_THRESHOLD && alignment <= MALLOC_MIN_ALIGNMENT) { /// Resize malloc'd memory region with no special alignment requirement. CurrentMemoryTracker::realloc(old_size, new_size); void * new_buf = ::realloc(buf, new_size); if (nullptr == new_buf) DB::throwFromErrno(fmt::format("Allocator: Cannot realloc from {} to {}.", ReadableSize(old_size), ReadableSize(new_size)), DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY); buf = new_buf; if constexpr (clear_memory) if (new_size > old_size) memset(reinterpret_cast(buf) + old_size, 0, new_size - old_size); } else if (old_size >= MMAP_THRESHOLD && new_size >= MMAP_THRESHOLD) { /// Resize mmap'd memory region. CurrentMemoryTracker::realloc(old_size, new_size); // On apple and freebsd self-implemented mremap used (common/mremap.h) buf = clickhouse_mremap(buf, old_size, new_size, MREMAP_MAYMOVE, PROT_READ | PROT_WRITE, mmap_flags, -1, 0); if (MAP_FAILED == buf) DB::throwFromErrno(fmt::format("Allocator: Cannot mremap memory chunk from {} to {}.", ReadableSize(old_size), ReadableSize(new_size)), DB::ErrorCodes::CANNOT_MREMAP); /// No need for zero-fill, because mmap guarantees it. } else if (new_size < MMAP_THRESHOLD) { /// Small allocs that requires a copy. Assume there's enough memory in system. Call CurrentMemoryTracker once. CurrentMemoryTracker::realloc(old_size, new_size); void * new_buf = allocNoTrack(new_size, alignment); memcpy(new_buf, buf, std::min(old_size, new_size)); freeNoTrack(buf, old_size); buf = new_buf; } else { /// Big allocs that requires a copy. MemoryTracker is called inside 'alloc', 'free' methods. void * new_buf = alloc(new_size, alignment); memcpy(new_buf, buf, std::min(old_size, new_size)); free(buf, old_size); buf = new_buf; } return buf; } protected: static constexpr size_t getStackThreshold() { return 0; } static constexpr bool clear_memory = clear_memory_; // Freshly mmapped pages are copy-on-write references to a global zero page. // On the first write, a page fault occurs, and an actual writable page is // allocated. If we are going to use this memory soon, such as when resizing // hash tables, it makes sense to pre-fault the pages by passing // MAP_POPULATE to mmap(). This takes some time, but should be faster // overall than having a hot loop interrupted by page faults. // It is only supported on Linux. static constexpr int mmap_flags = MAP_PRIVATE | MAP_ANONYMOUS #if defined(OS_LINUX) | (mmap_populate ? MAP_POPULATE : 0) #endif ; private: void * allocNoTrack(size_t size, size_t alignment) { void * buf; if (size >= MMAP_THRESHOLD) { if (alignment > MMAP_MIN_ALIGNMENT) throw DB::Exception(fmt::format("Too large alignment {}: more than page size when allocating {}.", ReadableSize(alignment), ReadableSize(size)), DB::ErrorCodes::BAD_ARGUMENTS); buf = mmap(getMmapHint(), size, PROT_READ | PROT_WRITE, mmap_flags, -1, 0); if (MAP_FAILED == buf) DB::throwFromErrno(fmt::format("Allocator: Cannot mmap {}.", ReadableSize(size)), DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY); /// No need for zero-fill, because mmap guarantees it. } else { if (alignment <= MALLOC_MIN_ALIGNMENT) { if constexpr (clear_memory) buf = ::calloc(size, 1); else buf = ::malloc(size); if (nullptr == buf) DB::throwFromErrno(fmt::format("Allocator: Cannot malloc {}.", ReadableSize(size)), DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY); } else { buf = nullptr; int res = posix_memalign(&buf, alignment, size); if (0 != res) DB::throwFromErrno(fmt::format("Cannot allocate memory (posix_memalign) {}.", ReadableSize(size)), DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY, res); if constexpr (clear_memory) memset(buf, 0, size); } } return buf; } void freeNoTrack(void * buf, size_t size) { if (size >= MMAP_THRESHOLD) { if (0 != munmap(buf, size)) DB::throwFromErrno(fmt::format("Allocator: Cannot munmap {}.", ReadableSize(size)), DB::ErrorCodes::CANNOT_MUNMAP); } else { ::free(buf); } } void checkSize(size_t size) { /// More obvious exception in case of possible overflow (instead of just "Cannot mmap"). if (size >= 0x8000000000000000ULL) throw DB::Exception(DB::ErrorCodes::LOGICAL_ERROR, "Too large size ({}) passed to allocator. It indicates an error.", size); } #ifndef NDEBUG /// In debug builds, request mmap() at random addresses (a kind of ASLR), to /// reproduce more memory stomping bugs. Note that Linux doesn't do it by /// default. This may lead to worse TLB performance. void * getMmapHint() { return reinterpret_cast(std::uniform_int_distribution(0x100000000000UL, 0x700000000000UL)(thread_local_rng)); } #else void * getMmapHint() { return nullptr; } #endif }; /** When using AllocatorWithStackMemory, located on the stack, * GCC 4.9 mistakenly assumes that we can call `free` from a pointer to the stack. * In fact, the combination of conditions inside AllocatorWithStackMemory does not allow this. */ #if !__clang__ #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wfree-nonheap-object" #endif /** Allocator with optimization to place small memory ranges in automatic memory. */ template class AllocatorWithStackMemory : private Base { private: alignas(Alignment) char stack_memory[_initial_bytes]; public: static constexpr size_t initial_bytes = _initial_bytes; /// Do not use boost::noncopyable to avoid the warning about direct base /// being inaccessible due to ambiguity, when derived classes are also /// noncopiable (-Winaccessible-base). AllocatorWithStackMemory(const AllocatorWithStackMemory&) = delete; AllocatorWithStackMemory & operator = (const AllocatorWithStackMemory&) = delete; AllocatorWithStackMemory() = default; ~AllocatorWithStackMemory() = default; void * alloc(size_t size) { if (size <= initial_bytes) { if constexpr (Base::clear_memory) memset(stack_memory, 0, initial_bytes); return stack_memory; } return Base::alloc(size, Alignment); } void free(void * buf, size_t size) { if (size > initial_bytes) Base::free(buf, size); } void * realloc(void * buf, size_t old_size, size_t new_size) { /// Was in stack_memory, will remain there. if (new_size <= initial_bytes) return buf; /// Already was big enough to not fit in stack_memory. if (old_size > initial_bytes) return Base::realloc(buf, old_size, new_size, Alignment); /// Was in stack memory, but now will not fit there. void * new_buf = Base::alloc(new_size, Alignment); memcpy(new_buf, buf, old_size); return new_buf; } protected: static constexpr size_t getStackThreshold() { return initial_bytes; } }; // A constant that gives the number of initially available bytes in // the allocator. Used to check that this number is in sync with the // initial size of array or hash table that uses the allocator. template constexpr size_t allocatorInitialBytes = 0; template constexpr size_t allocatorInitialBytes> = initial_bytes; #if !__clang__ #pragma GCC diagnostic pop #endif