#include #include #include namespace DB { /// Для агрегации по SipHash или конкатенации нескольких полей. struct UInt128 { UInt64 first; UInt64 second; bool operator== (const UInt128 rhs) const { return first == rhs.first && second == rhs.second; } bool operator!= (const UInt128 rhs) const { return first != rhs.first || second != rhs.second; } bool operator== (const UInt64 rhs) const { return first == rhs && second == 0; } bool operator!= (const UInt64 rhs) const { return first != rhs || second != 0; } UInt128 & operator= (const UInt64 rhs) { first = rhs; second = 0; return *this; } }; struct UInt128Hash { DefaultHash hash64; size_t operator()(UInt128 x) const { return hash64(hash64(x.first) ^ x.second); } }; struct UInt128HashCRC32 { size_t operator()(UInt128 x) const { UInt64 crc = -1ULL; asm("crc32q %[x], %[crc]\n" : [crc] "+r" (crc) : [x] "rm" (x.first)); asm("crc32q %[x], %[crc]\n" : [crc] "+r" (crc) : [x] "rm" (x.second)); return crc; } }; struct UInt128TrivialHash { size_t operator()(UInt128 x) const { return x.first; } }; inline void readBinary(UInt128 & x, ReadBuffer & buf) { readPODBinary(x, buf); } inline void writeBinary(const UInt128 & x, WriteBuffer & buf) { writePODBinary(x, buf); } }