// // NamedEvent_WIN32.cpp // // $Id: //poco/1.4/Foundation/src/NamedEvent_WIN32U.cpp#1 $ // // Library: Foundation // Package: Processes // Module: NamedEvent // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #include "Poco/NamedEvent_WIN32U.h" #include "Poco/Error.h" #include "Poco/Exception.h" #include "Poco/Format.h" #include "Poco/UnicodeConverter.h" namespace Poco { NamedEventImpl::NamedEventImpl(const std::string& name): _name(name) { UnicodeConverter::toUTF16(_name, _uname); _event = CreateEventW(NULL, FALSE, FALSE, _uname.c_str()); if (!_event) { DWORD dwRetVal = GetLastError(); throw SystemException(format("cannot create named event %s [Error %d: %s]", _name, (int)dwRetVal, Error::getMessage(dwRetVal))); } } NamedEventImpl::~NamedEventImpl() { CloseHandle(_event); } void NamedEventImpl::setImpl() { if (!SetEvent(_event)) throw SystemException("cannot signal named event", _name); } void NamedEventImpl::waitImpl() { switch (WaitForSingleObject(_event, INFINITE)) { case WAIT_OBJECT_0: return; default: throw SystemException("wait for named event failed", _name); } } } // namespace Poco