#include #include #include #include #include #include #include #include #include namespace DB { namespace ErrorCodes { extern const int LOGICAL_ERROR; } thread_local ThreadStatus * current_thread = nullptr; thread_local ThreadStatus * main_thread = nullptr; #if !defined(SANITIZER) && !defined(ARCADIA_BUILD) alignas(4096) static thread_local char alt_stack[std::max(MINSIGSTKSZ, 4096)]; static thread_local bool has_alt_stack = false; #endif ThreadStatus::ThreadStatus() : thread_id{getThreadId()} { last_rusage = std::make_unique(); memory_tracker.setDescription("(for thread)"); log = &Poco::Logger::get("ThreadStatus"); current_thread = this; /// NOTE: It is important not to do any non-trivial actions (like updating ProfileEvents or logging) before ThreadStatus is created /// Otherwise it could lead to SIGSEGV due to current_thread dereferencing /// Will set alternative signal stack to provide diagnostics for stack overflow errors. /// If not already installed for current thread. /// Sanitizer makes larger stack usage and also it's incompatible with alternative stack by default (it sets up and relies on its own). #if !defined(SANITIZER) && !defined(ARCADIA_BUILD) if (!has_alt_stack) { /// Don't repeat tries even if not installed successfully. has_alt_stack = true; /// We have to call 'sigaltstack' before first 'sigaction'. (It does not work other way, for unknown reason). stack_t altstack_description{}; altstack_description.ss_sp = alt_stack; altstack_description.ss_flags = 0; altstack_description.ss_size = sizeof(alt_stack); if (0 != sigaltstack(&altstack_description, nullptr)) { LOG_WARNING(log, "Cannot set alternative signal stack for thread, {}", errnoToString(errno)); } else { /// Obtain existing sigaction and modify it by adding a flag. struct sigaction action{}; if (0 != sigaction(SIGSEGV, nullptr, &action)) { LOG_WARNING(log, "Cannot obtain previous signal action to set alternative signal stack for thread, {}", errnoToString(errno)); } else if (!(action.sa_flags & SA_ONSTACK)) { action.sa_flags |= SA_ONSTACK; if (0 != sigaction(SIGSEGV, &action, nullptr)) { LOG_WARNING(log, "Cannot set action with alternative signal stack for thread, {}", errnoToString(errno)); } } } } #endif } ThreadStatus::~ThreadStatus() { try { if (untracked_memory > 0) memory_tracker.alloc(untracked_memory); else memory_tracker.free(-untracked_memory); } catch (const DB::Exception &) { /// It's a minor tracked memory leak here (not the memory itself but it's counter). /// We've already allocated a little bit more than the limit and cannot track it in the thread memory tracker or its parent. } #if !defined(ARCADIA_BUILD) /// It may cause segfault if query_context was destroyed, but was not detached assert((!query_context && query_id.empty()) || (query_context && query_id == query_context->getCurrentQueryId())); #endif if (deleter) deleter(); current_thread = nullptr; } void ThreadStatus::updatePerformanceCounters() { try { RUsageCounters::updateProfileEvents(*last_rusage, performance_counters); if (taskstats) taskstats->updateCounters(performance_counters); } catch (...) { tryLogCurrentException(log); } } void ThreadStatus::assertState(const std::initializer_list & permitted_states, const char * description) const { for (auto permitted_state : permitted_states) { if (getCurrentState() == permitted_state) return; } if (description) throw Exception(ErrorCodes::LOGICAL_ERROR, "Unexpected thread state {}: {}", getCurrentState(), description); else throw Exception(ErrorCodes::LOGICAL_ERROR, "Unexpected thread state {}", getCurrentState()); } void ThreadStatus::attachInternalTextLogsQueue(const InternalTextLogsQueuePtr & logs_queue, LogsLevel client_logs_level) { logs_queue_ptr = logs_queue; if (!thread_group) return; std::lock_guard lock(thread_group->mutex); thread_group->logs_queue_ptr = logs_queue; thread_group->client_logs_level = client_logs_level; } void ThreadStatus::setFatalErrorCallback(std::function callback) { fatal_error_callback = std::move(callback); if (!thread_group) return; std::lock_guard lock(thread_group->mutex); thread_group->fatal_error_callback = fatal_error_callback; } void ThreadStatus::onFatalError() { if (fatal_error_callback) fatal_error_callback(); } ThreadStatus * MainThreadStatus::main_thread = nullptr; MainThreadStatus & MainThreadStatus::getInstance() { static MainThreadStatus thread_status; return thread_status; } MainThreadStatus::MainThreadStatus() : ThreadStatus() { main_thread = current_thread; } MainThreadStatus::~MainThreadStatus() { main_thread = nullptr; } }