#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "TCPHandler.h" namespace DB { namespace ErrorCodes { extern const int CLIENT_HAS_CONNECTED_TO_WRONG_PORT; extern const int UNKNOWN_DATABASE; extern const int UNKNOWN_EXCEPTION; extern const int UNKNOWN_PACKET_FROM_CLIENT; extern const int POCO_EXCEPTION; extern const int STD_EXCEPTION; extern const int SOCKET_TIMEOUT; extern const int UNEXPECTED_PACKET_FROM_CLIENT; } void TCPHandler::runImpl() { connection_context = server.context(); connection_context.setSessionContext(connection_context); Settings global_settings = connection_context.getSettings(); socket().setReceiveTimeout(global_settings.receive_timeout); socket().setSendTimeout(global_settings.send_timeout); socket().setNoDelay(true); in = std::make_shared(socket()); out = std::make_shared(socket()); if (in->eof()) { LOG_WARNING(log, "Client has not sent any data."); return; } try { receiveHello(); } catch (const Exception & e) /// Typical for an incorrect username, password, or address. { if (e.code() == ErrorCodes::CLIENT_HAS_CONNECTED_TO_WRONG_PORT) { LOG_DEBUG(log, "Client has connected to wrong port."); return; } if (e.code() == ErrorCodes::ATTEMPT_TO_READ_AFTER_EOF) { LOG_WARNING(log, "Client has gone away."); return; } try { /// We try to send error information to the client. sendException(e); } catch (...) {} throw; } /// When connecting, the default database can be specified. if (!default_database.empty()) { if (!connection_context.isDatabaseExist(default_database)) { Exception e("Database " + default_database + " doesn't exist", ErrorCodes::UNKNOWN_DATABASE); LOG_ERROR(log, "Code: " << e.code() << ", e.displayText() = " << e.displayText() << ", Stack trace:\n\n" << e.getStackTrace().toString()); sendException(e); return; } connection_context.setCurrentDatabase(default_database); } sendHello(); connection_context.setProgressCallback([this] (const Progress & value) { return this->updateProgress(value); }); while (1) { /// We are waiting for a packet from the client. Thus, every `POLL_INTERVAL` seconds check whether we need to shut down. while (!static_cast(*in).poll(global_settings.poll_interval * 1000000) && !server.isCancelled()) ; /// If we need to shut down, or client disconnects. if (server.isCancelled() || in->eof()) break; Stopwatch watch; state.reset(); /** An exception during the execution of request (it must be sent over the network to the client). * The client will be able to accept it, if it did not happen while sending another packet and the client has not disconnected yet. */ std::unique_ptr exception; bool network_error = false; try { /// Restore context of request. query_context = connection_context; /// If a user passed query-local timeouts, reset socket to initial state at the end of the query SCOPE_EXIT({state.timeout_setter.reset();}); /** If Query - process it. If Ping or Cancel - go back to the beginning. * There may come settings for a separate query that modify `query_context`. */ if (!receivePacket()) continue; CurrentThread::initializeQuery(); /// Should we send internal logs to client? if (client_revision >= DBMS_MIN_REVISION_WITH_SERVER_LOGS && query_context.getSettingsRef().send_logs_level.value != "none") { state.logs_queue = std::make_shared(); state.logs_queue->max_priority = Poco::Logger::parseLevel(query_context.getSettingsRef().send_logs_level.value); CurrentThread::attachInternalTextLogsQueue(state.logs_queue); } query_context.setExternalTablesInitializer([&global_settings, this] (Context & context) { if (&context != &query_context) throw Exception("Unexpected context in external tables initializer", ErrorCodes::LOGICAL_ERROR); /// Get blocks of temporary tables readData(global_settings); /// Reset the input stream, as we received an empty block while receiving external table data. /// So, the stream has been marked as cancelled and we can't read from it anymore. state.block_in.reset(); state.maybe_compressed_in.reset(); /// For more accurate accounting by MemoryTracker. }); /// Processing Query state.io = executeQuery(state.query, query_context, false, state.stage); if (state.io.out) state.need_receive_data_for_insert = true; after_check_cancelled.restart(); after_send_progress.restart(); /// Does the request require receive data from client? if (state.need_receive_data_for_insert) processInsertQuery(global_settings); else processOrdinaryQuery(); sendLogs(); sendEndOfStream(); state.reset(); } catch (const Exception & e) { state.io.onException(); exception.reset(e.clone()); if (e.code() == ErrorCodes::UNKNOWN_PACKET_FROM_CLIENT) throw; /// If a timeout occurred, try to inform client about it and close the session if (e.code() == ErrorCodes::SOCKET_TIMEOUT) network_error = true; } catch (const Poco::Net::NetException & e) { /** We can get here if there was an error during connection to the client, * or in connection with a remote server that was used to process the request. * It is not possible to distinguish between these two cases. * Although in one of them, we have to send exception to the client, but in the other - we can not. * We will try to send exception to the client in any case - see below. */ state.io.onException(); exception = std::make_unique(e.displayText(), ErrorCodes::POCO_EXCEPTION); } catch (const Poco::Exception & e) { state.io.onException(); exception = std::make_unique(e.displayText(), ErrorCodes::POCO_EXCEPTION); } catch (const std::exception & e) { state.io.onException(); exception = std::make_unique(e.what(), ErrorCodes::STD_EXCEPTION); } catch (...) { state.io.onException(); exception = std::make_unique("Unknown exception", ErrorCodes::UNKNOWN_EXCEPTION); } try { if (exception) { try { /// Try to send logs to client, but it could be risky too /// Assume that we can't break output here sendLogs(); } catch (...) { tryLogCurrentException(log, "Can't send logs to client"); } sendException(*exception); } } catch (...) { /** Could not send exception information to the client. */ network_error = true; LOG_WARNING(log, "Client has gone away."); } try { /// It will forcibly detach query even if unexpected error ocсurred and detachQuery() was not called CurrentThread::detachQueryIfNotDetached(); state.reset(); } catch (...) { /** During the processing of request, there was an exception that we caught and possibly sent to client. * When destroying the request pipeline execution there was a second exception. * For example, a pipeline could run in multiple threads, and an exception could occur in each of them. * Ignore it. */ } watch.stop(); LOG_INFO(log, std::fixed << std::setprecision(3) << "Processed in " << watch.elapsedSeconds() << " sec."); if (network_error) break; } } void TCPHandler::readData(const Settings & global_settings) { auto receive_timeout = query_context.getSettingsRef().receive_timeout.value; /// Poll interval should not be greater than receive_timeout size_t default_poll_interval = global_settings.poll_interval.value * 1000000; size_t current_poll_interval = static_cast(receive_timeout.totalMicroseconds()); constexpr size_t min_poll_interval = 5000; // 5 ms size_t poll_interval = std::max(min_poll_interval, std::min(default_poll_interval, current_poll_interval)); sendLogs(); while (true) { Stopwatch watch(CLOCK_MONOTONIC_COARSE); /// We are waiting for a packet from the client. Thus, every `POLL_INTERVAL` seconds check whether we need to shut down. while (true) { if (static_cast(*in).poll(poll_interval)) break; /// Do we need to shut down? if (server.isCancelled()) return; /** Have we waited for data for too long? * If we periodically poll, the receive_timeout of the socket itself does not work. * Therefore, an additional check is added. */ double elapsed = watch.elapsedSeconds(); if (elapsed > receive_timeout.totalSeconds()) { std::stringstream ss; ss << "Timeout exceeded while receiving data from client."; ss << " Waited for " << static_cast(elapsed) << " seconds,"; ss << " timeout is " << receive_timeout.totalSeconds() << " seconds."; throw Exception(ss.str(), ErrorCodes::SOCKET_TIMEOUT); } } /// If client disconnected. if (in->eof()) return; /// We accept and process data. And if they are over, then we leave. if (!receivePacket()) break; sendLogs(); } } void TCPHandler::processInsertQuery(const Settings & global_settings) { /** Made above the rest of the lines, so that in case of `writePrefix` function throws an exception, * client receive exception before sending data. */ state.io.out->writePrefix(); /// Send block to the client - table structure. Block block = state.io.out->getHeader(); sendData(block); readData(global_settings); state.io.out->writeSuffix(); state.io.onFinish(); } void TCPHandler::processOrdinaryQuery() { /// Pull query execution result, if exists, and send it to network. if (state.io.in) { /// Send header-block, to allow client to prepare output format for data to send. { Block header = state.io.in->getHeader(); if (header) sendData(header); } AsynchronousBlockInputStream async_in(state.io.in); async_in.readPrefix(); while (true) { Block block; while (true) { if (isQueryCancelled()) { /// A packet was received requesting to stop execution of the request. async_in.cancel(false); break; } else { if (state.progress.rows && after_send_progress.elapsed() / 1000 >= query_context.getSettingsRef().interactive_delay) { /// Some time passed and there is a progress. after_send_progress.restart(); sendProgress(); } sendLogs(); if (async_in.poll(query_context.getSettingsRef().interactive_delay / 1000)) { /// There is the following result block. block = async_in.read(); break; } } } /** If data has run out, we will send the profiling data and total values to * the last zero block to be able to use * this information in the suffix output of stream. * If the request was interrupted, then `sendTotals` and other methods could not be called, * because we have not read all the data yet, * and there could be ongoing calculations in other threads at the same time. */ if (!block && !isQueryCancelled()) { sendTotals(); sendExtremes(); sendProfileInfo(); sendProgress(); sendLogs(); } sendData(block); if (!block) break; } async_in.readSuffix(); } state.io.onFinish(); } void TCPHandler::processTablesStatusRequest() { TablesStatusRequest request; request.read(*in, client_revision); TablesStatusResponse response; for (const QualifiedTableName & table_name: request.tables) { StoragePtr table = connection_context.tryGetTable(table_name.database, table_name.table); if (!table) continue; TableStatus status; if (auto * replicated_table = dynamic_cast(table.get())) { status.is_replicated = true; status.absolute_delay = replicated_table->getAbsoluteDelay(); } else status.is_replicated = false; response.table_states_by_id.emplace(table_name, std::move(status)); } writeVarUInt(Protocol::Server::TablesStatusResponse, *out); response.write(*out, client_revision); } void TCPHandler::sendProfileInfo() { if (const IProfilingBlockInputStream * input = dynamic_cast(state.io.in.get())) { writeVarUInt(Protocol::Server::ProfileInfo, *out); input->getProfileInfo().write(*out); out->next(); } } void TCPHandler::sendTotals() { if (IProfilingBlockInputStream * input = dynamic_cast(state.io.in.get())) { const Block & totals = input->getTotals(); if (totals) { initBlockOutput(totals); writeVarUInt(Protocol::Server::Totals, *out); writeStringBinary("", *out); state.block_out->write(totals); state.maybe_compressed_out->next(); out->next(); } } } void TCPHandler::sendExtremes() { if (IProfilingBlockInputStream * input = dynamic_cast(state.io.in.get())) { Block extremes = input->getExtremes(); if (extremes) { initBlockOutput(extremes); writeVarUInt(Protocol::Server::Extremes, *out); writeStringBinary("", *out); state.block_out->write(extremes); state.maybe_compressed_out->next(); out->next(); } } } void TCPHandler::receiveHello() { /// Receive `hello` packet. UInt64 packet_type = 0; String user = "default"; String password; readVarUInt(packet_type, *in); if (packet_type != Protocol::Client::Hello) { /** If you accidentally accessed the HTTP protocol for a port destined for an internal TCP protocol, * Then instead of the packet type, there will be G (GET) or P (POST), in most cases. */ if (packet_type == 'G' || packet_type == 'P') { writeString("HTTP/1.0 400 Bad Request\r\n\r\n" "Port " + server.config().getString("tcp_port") + " is for clickhouse-client program.\r\n" "You must use port " + server.config().getString("http_port") + " for HTTP.\r\n", *out); throw Exception("Client has connected to wrong port", ErrorCodes::CLIENT_HAS_CONNECTED_TO_WRONG_PORT); } else throw NetException("Unexpected packet from client", ErrorCodes::UNEXPECTED_PACKET_FROM_CLIENT); } readStringBinary(client_name, *in); readVarUInt(client_version_major, *in); readVarUInt(client_version_minor, *in); // NOTE For backward compatibility of the protocol, client cannot send its version_patch. readVarUInt(client_revision, *in); readStringBinary(default_database, *in); readStringBinary(user, *in); readStringBinary(password, *in); LOG_DEBUG(log, "Connected " << client_name << " version " << client_version_major << "." << client_version_minor << "." << client_version_patch << ", revision: " << client_revision << (!default_database.empty() ? ", database: " + default_database : "") << (!user.empty() ? ", user: " + user : "") << "."); connection_context.setUser(user, password, socket().peerAddress(), ""); } void TCPHandler::sendHello() { writeVarUInt(Protocol::Server::Hello, *out); writeStringBinary(DBMS_NAME, *out); writeVarUInt(DBMS_VERSION_MAJOR, *out); writeVarUInt(DBMS_VERSION_MINOR, *out); writeVarUInt(ClickHouseRevision::get(), *out); if (client_revision >= DBMS_MIN_REVISION_WITH_SERVER_TIMEZONE) writeStringBinary(DateLUT::instance().getTimeZone(), *out); if (client_revision >= DBMS_MIN_REVISION_WITH_SERVER_DISPLAY_NAME) writeStringBinary(server_display_name, *out); if (client_revision >= DBMS_MIN_REVISION_WITH_VERSION_PATCH) writeVarUInt(DBMS_VERSION_PATCH, *out); out->next(); } bool TCPHandler::receivePacket() { UInt64 packet_type = 0; readVarUInt(packet_type, *in); // std::cerr << "Packet: " << packet_type << std::endl; switch (packet_type) { case Protocol::Client::Query: if (!state.empty()) throw NetException("Unexpected packet Query received from client", ErrorCodes::UNEXPECTED_PACKET_FROM_CLIENT); receiveQuery(); return true; case Protocol::Client::Data: if (state.empty()) throw NetException("Unexpected packet Data received from client", ErrorCodes::UNEXPECTED_PACKET_FROM_CLIENT); return receiveData(); case Protocol::Client::Ping: writeVarUInt(Protocol::Server::Pong, *out); out->next(); return false; case Protocol::Client::Cancel: return false; case Protocol::Client::Hello: throw Exception("Unexpected packet " + String(Protocol::Client::toString(packet_type)) + " received from client", ErrorCodes::UNEXPECTED_PACKET_FROM_CLIENT); case Protocol::Client::TablesStatusRequest: if (!state.empty()) throw NetException("Unexpected packet TablesStatusRequest received from client", ErrorCodes::UNEXPECTED_PACKET_FROM_CLIENT); processTablesStatusRequest(); out->next(); return false; default: throw Exception("Unknown packet " + toString(packet_type) + " from client", ErrorCodes::UNKNOWN_PACKET_FROM_CLIENT); } } void TCPHandler::receiveQuery() { UInt64 stage = 0; UInt64 compression = 0; state.is_empty = false; readStringBinary(state.query_id, *in); query_context.setCurrentQueryId(state.query_id); /// Client info { ClientInfo & client_info = query_context.getClientInfo(); if (client_revision >= DBMS_MIN_REVISION_WITH_CLIENT_INFO) client_info.read(*in, client_revision); /// For better support of old clients, that does not send ClientInfo. if (client_info.query_kind == ClientInfo::QueryKind::NO_QUERY) { client_info.query_kind = ClientInfo::QueryKind::INITIAL_QUERY; client_info.client_name = client_name; client_info.client_version_major = client_version_major; client_info.client_version_minor = client_version_minor; client_info.client_version_patch = client_version_patch; client_info.client_revision = client_revision; } /// Set fields, that are known apriori. client_info.interface = ClientInfo::Interface::TCP; if (client_info.query_kind == ClientInfo::QueryKind::INITIAL_QUERY) { /// 'Current' fields was set at receiveHello. client_info.initial_user = client_info.current_user; client_info.initial_query_id = client_info.current_query_id; client_info.initial_address = client_info.current_address; } } /// Per query settings. Settings & settings = query_context.getSettingsRef(); settings.deserialize(*in); /// Sync timeouts on client and server during current query to avoid dangling queries on server /// NOTE: We use settings.send_timeout for the receive timeout and vice versa (change arguments ordering in TimeoutSetter), /// because settings.send_timeout is client-side setting which has opposite meaning on the server side. /// NOTE: these settings are applied only for current connection (not for distributed tables' connections) state.timeout_setter = std::make_unique(socket(), settings.receive_timeout, settings.send_timeout); readVarUInt(stage, *in); state.stage = QueryProcessingStage::Enum(stage); readVarUInt(compression, *in); state.compression = static_cast(compression); readStringBinary(state.query, *in); } bool TCPHandler::receiveData() { initBlockInput(); /// The name of the temporary table for writing data, default to empty string String external_table_name; readStringBinary(external_table_name, *in); /// Read one block from the network and write it down Block block = state.block_in->read(); if (block) { /// If there is an insert request, then the data should be written directly to `state.io.out`. /// Otherwise, we write the blocks in the temporary `external_table_name` table. if (!state.need_receive_data_for_insert) { StoragePtr storage; /// If such a table does not exist, create it. if (!(storage = query_context.tryGetExternalTable(external_table_name))) { NamesAndTypesList columns = block.getNamesAndTypesList(); storage = StorageMemory::create(external_table_name, ColumnsDescription{columns, NamesAndTypesList{}, NamesAndTypesList{}, ColumnDefaults{}}); storage->startup(); query_context.addExternalTable(external_table_name, storage); } /// The data will be written directly to the table. state.io.out = storage->write(ASTPtr(), query_context.getSettingsRef()); } if (block) state.io.out->write(block); return true; } else return false; } void TCPHandler::initBlockInput() { if (!state.block_in) { if (state.compression == Protocol::Compression::Enable) state.maybe_compressed_in = std::make_shared(*in); else state.maybe_compressed_in = in; state.block_in = std::make_shared( *state.maybe_compressed_in, client_revision); } } void TCPHandler::initBlockOutput(const Block & block) { if (!state.block_out) { if (!state.maybe_compressed_out) { if (state.compression == Protocol::Compression::Enable) state.maybe_compressed_out = std::make_shared( *out, CompressionSettings(query_context.getSettingsRef())); else state.maybe_compressed_out = out; } state.block_out = std::make_shared( *state.maybe_compressed_out, client_revision, block.cloneEmpty()); } } void TCPHandler::initLogsBlockOutput(const Block & block) { if (!state.logs_block_out) { /// Use uncompressed stream since log blocks usually contain only one row state.logs_block_out = std::make_shared( *out, client_revision, block.cloneEmpty()); } } bool TCPHandler::isQueryCancelled() { if (state.is_cancelled || state.sent_all_data) return true; if (after_check_cancelled.elapsed() / 1000 < query_context.getSettingsRef().interactive_delay) return false; after_check_cancelled.restart(); /// During request execution the only packet that can come from the client is stopping the query. if (static_cast(*in).poll(0)) { UInt64 packet_type = 0; readVarUInt(packet_type, *in); switch (packet_type) { case Protocol::Client::Cancel: if (state.empty()) throw NetException("Unexpected packet Cancel received from client", ErrorCodes::UNEXPECTED_PACKET_FROM_CLIENT); LOG_INFO(log, "Query was cancelled."); state.is_cancelled = true; return true; default: throw NetException("Unknown packet from client", ErrorCodes::UNKNOWN_PACKET_FROM_CLIENT); } } return false; } void TCPHandler::sendData(const Block & block) { initBlockOutput(block); writeVarUInt(Protocol::Server::Data, *out); /// Send external table name (empty name is the main table) writeStringBinary("", *out); state.block_out->write(block); state.maybe_compressed_out->next(); out->next(); } void TCPHandler::sendLogData(const Block & block) { initLogsBlockOutput(block); writeVarUInt(Protocol::Server::Log, *out); /// Send log tag (empty tag is the default tag) writeStringBinary("", *out); state.logs_block_out->write(block); out->next(); } void TCPHandler::sendException(const Exception & e) { writeVarUInt(Protocol::Server::Exception, *out); writeException(e, *out); out->next(); } void TCPHandler::sendEndOfStream() { state.sent_all_data = true; writeVarUInt(Protocol::Server::EndOfStream, *out); out->next(); } void TCPHandler::updateProgress(const Progress & value) { state.progress.incrementPiecewiseAtomically(value); } void TCPHandler::sendProgress() { writeVarUInt(Protocol::Server::Progress, *out); auto increment = state.progress.fetchAndResetPiecewiseAtomically(); increment.write(*out, client_revision); out->next(); } void TCPHandler::sendLogs() { if (!state.logs_queue) return; MutableColumns logs_columns; MutableColumns curr_logs_columns; size_t rows = 0; for (; state.logs_queue->tryPop(curr_logs_columns); ++rows) { if (rows == 0) { logs_columns = std::move(curr_logs_columns); } else { for (size_t j = 0; j < logs_columns.size(); ++j) logs_columns[j]->insertRangeFrom(*curr_logs_columns[j], 0, curr_logs_columns[j]->size()); } } if (rows > 0) { Block block = InternalTextLogsQueue::getSampleBlock(); block.setColumns(std::move(logs_columns)); sendLogData(block); } } void TCPHandler::run() { try { runImpl(); LOG_INFO(log, "Done processing connection."); } catch (Poco::Exception & e) { /// Timeout - not an error. if (!strcmp(e.what(), "Timeout")) { LOG_DEBUG(log, "Poco::Exception. Code: " << ErrorCodes::POCO_EXCEPTION << ", e.code() = " << e.code() << ", e.displayText() = " << e.displayText() << ", e.what() = " << e.what()); } else throw; } } }