#include /// LockMemoryExceptionInThread thread_local uint64_t LockMemoryExceptionInThread::counter = 0; thread_local VariableContext LockMemoryExceptionInThread::level = VariableContext::Global; thread_local bool LockMemoryExceptionInThread::block_fault_injections = false; LockMemoryExceptionInThread::LockMemoryExceptionInThread(VariableContext level_, bool block_fault_injections_) : previous_level(level) , previous_block_fault_injections(block_fault_injections) { ++counter; level = level_; block_fault_injections = block_fault_injections_; } LockMemoryExceptionInThread::~LockMemoryExceptionInThread() { --counter; level = previous_level; block_fault_injections = previous_block_fault_injections; }