#pragma once #include namespace DB { class IInflatingTransform : public IProcessor { protected: InputPort & input; OutputPort & output; Chunk current_chunk; bool has_input = false; bool generated = false; bool can_generate = false; virtual void consume(Chunk chunk) = 0; virtual bool canGenerate() = 0; virtual Chunk generate() = 0; public: IInflatingTransform(Block input_header, Block output_header); Status prepare() override; void work() override; InputPort & getInputPort() { return input; } OutputPort & getOutputPort() { return output; } }; }