#pragma once #include #include #include namespace DB { struct PartLogElement { enum Type { NEW_PART = 1, MERGE_PARTS = 2, DOWNLOAD_PART = 3, REMOVE_PART = 4, MUTATE_PART = 5, MOVE_PART = 6, }; String query_id; Type event_type = NEW_PART; time_t event_time = 0; Decimal64 event_time_microseconds = 0; UInt64 duration_ms = 0; String database_name; String table_name; String part_name; String partition_id; String path_on_disk; /// Size of the part UInt64 rows = 0; /// Size of files in filesystem UInt64 bytes_compressed_on_disk = 0; /// Makes sense for merges and mutations. Strings source_part_names; UInt64 bytes_uncompressed = 0; UInt64 rows_read = 0; UInt64 bytes_read_uncompressed = 0; UInt64 peak_memory_usage = 0; /// Was the operation successful? UInt16 error = 0; String exception; static std::string name() { return "PartLog"; } static NamesAndTypesList getNamesAndTypes(); static NamesAndAliases getNamesAndAliases() { return {}; } void appendToBlock(MutableColumns & columns) const; }; class IMergeTreeDataPart; /// Instead of typedef - to allow forward declaration. class PartLog : public SystemLog { using SystemLog::SystemLog; using MutableDataPartPtr = std::shared_ptr; using MutableDataPartsVector = std::vector; public: /// Add a record about creation of new part. static bool addNewPart(ContextPtr context, const MutableDataPartPtr & part, UInt64 elapsed_ns, const ExecutionStatus & execution_status = {}); static bool addNewParts(ContextPtr context, const MutableDataPartsVector & parts, UInt64 elapsed_ns, const ExecutionStatus & execution_status = {}); }; }