#pragma once #include #include #include #include #include namespace Poco { class Logger; } namespace DB { class TCPHandlerFactory : public Poco::Net::TCPServerConnectionFactory { private: IServer & server; bool parse_proxy_protocol = false; Poco::Logger * log; std::string server_display_name; class DummyTCPHandler : public Poco::Net::TCPServerConnection { public: using Poco::Net::TCPServerConnection::TCPServerConnection; void run() override {} }; public: /** parse_proxy_protocol_ - if true, expect and parse the header of PROXY protocol in every connection * and set the information about forwarded address accordingly. * See https://github.com/wolfeidau/proxyv2/blob/master/docs/proxy-protocol.txt */ TCPHandlerFactory(IServer & server_, bool secure_, bool parse_proxy_protocol_) : server(server_), parse_proxy_protocol(parse_proxy_protocol_) , log(&Poco::Logger::get(std::string("TCP") + (secure_ ? "S" : "") + "HandlerFactory")) { server_display_name = server.config().getString("display_name", getFQDNOrHostName()); } Poco::Net::TCPServerConnection * createConnection(const Poco::Net::StreamSocket & socket) override { try { LOG_TRACE(log, "TCP Request. Address: {}", socket.peerAddress().toString()); return new TCPHandler(server, socket, parse_proxy_protocol, server_display_name); } catch (const Poco::Net::NetException &) { LOG_TRACE(log, "TCP Request. Client is not connected (most likely RST packet was sent)."); return new DummyTCPHandler(socket); } } }; }