#include #include #include namespace DB { bool CompressedReadBuffer::nextImpl() { size_t size_decompressed; size_t size_compressed_without_checksum; size_compressed = readCompressedData(size_decompressed, size_compressed_without_checksum); if (!size_compressed) return false; memory.resize(size_decompressed + LZ4::ADDITIONAL_BYTES_AT_END_OF_BUFFER); working_buffer = Buffer(&memory[0], &memory[size_decompressed]); decompress(working_buffer.begin(), size_decompressed, size_compressed_without_checksum); return true; } size_t CompressedReadBuffer::readBig(char * to, size_t n) { size_t bytes_read = 0; /// If there are unread bytes in the buffer, then we copy necessary to `to`. if (pos < working_buffer.end()) bytes_read += read(to, std::min(static_cast(working_buffer.end() - pos), n)); /// If you need to read more - we will, if possible, uncompress at once to `to`. while (bytes_read < n) { size_t size_decompressed; size_t size_compressed_without_checksum; if (!readCompressedData(size_decompressed, size_compressed_without_checksum)) return bytes_read; /// If the decompressed block is placed entirely where it needs to be copied. if (size_decompressed + LZ4::ADDITIONAL_BYTES_AT_END_OF_BUFFER <= n - bytes_read) { decompress(to + bytes_read, size_decompressed, size_compressed_without_checksum); bytes_read += size_decompressed; bytes += size_decompressed; } else { bytes += offset(); memory.resize(size_decompressed + LZ4::ADDITIONAL_BYTES_AT_END_OF_BUFFER); working_buffer = Buffer(&memory[0], &memory[size_decompressed]); pos = working_buffer.begin(); decompress(working_buffer.begin(), size_decompressed, size_compressed_without_checksum); bytes_read += read(to + bytes_read, n - bytes_read); break; } } return bytes_read; } }