#pragma once #include #include #include #include #include #include #include #include #include #include #include "IServer.h" namespace CurrentMetrics { extern const Metric TCPConnection; } namespace Poco { class Logger; } namespace DB { class ColumnsDescription; /// State of query processing. struct QueryState { /// Identifier of the query. String query_id; QueryProcessingStage::Enum stage = QueryProcessingStage::Complete; Protocol::Compression compression = Protocol::Compression::Disable; /// From where to read data for INSERT. std::shared_ptr maybe_compressed_in; BlockInputStreamPtr block_in; /// Where to write result data. std::shared_ptr maybe_compressed_out; BlockOutputStreamPtr block_out; /// Query text. String query; /// Streams of blocks, that are processing the query. BlockIO io; /// Is request cancelled bool is_cancelled = false; /// empty or not bool is_empty = true; /// Data was sent. bool sent_all_data = false; /// Request requires data from the client (INSERT, but not INSERT SELECT). bool need_receive_data_for_insert = false; /// Request requires data from client for function input() bool need_receive_data_for_input = false; /// temporary place for incoming data block for input() Block block_for_input; /// sample block from StorageInput Block input_header; /// To output progress, the difference after the previous sending of progress. Progress progress; /// Timeouts setter for current query std::unique_ptr timeout_setter; /// A queue with internal logs that will be passed to client InternalTextLogsQueuePtr logs_queue; BlockOutputStreamPtr logs_block_out; void reset() { *this = QueryState(); } bool empty() { return is_empty; } }; class TCPHandler : public Poco::Net::TCPServerConnection { public: TCPHandler(IServer & server_, const Poco::Net::StreamSocket & socket_) : Poco::Net::TCPServerConnection(socket_) , server(server_) , log(&Poco::Logger::get("TCPHandler")) , connection_context(server.context()) , query_context(server.context()) { server_display_name = server.config().getString("display_name", getFQDNOrHostName()); } void run(); /// This method is called right before the query execution. virtual void customizeContext(DB::Context & /*context*/) {} private: IServer & server; Poco::Logger * log; String client_name; UInt64 client_version_major = 0; UInt64 client_version_minor = 0; UInt64 client_version_patch = 0; UInt64 client_revision = 0; Context connection_context; std::optional query_context; /// Streams for reading/writing from/to client connection socket. std::shared_ptr in; std::shared_ptr out; /// Time after the last check to stop the request and send the progress. Stopwatch after_check_cancelled; Stopwatch after_send_progress; String default_database; /// At the moment, only one ongoing query in the connection is supported at a time. QueryState state; CurrentMetrics::Increment metric_increment{CurrentMetrics::TCPConnection}; /// It is the name of the server that will be sent to the client. String server_display_name; void runImpl(); void receiveHello(); bool receivePacket(); void receiveQuery(); bool receiveData(); bool readDataNext(const size_t & poll_interval, const int & receive_timeout); void readData(const Settings & global_settings); std::tuple getReadTimeouts(const Settings & global_settings); /// Process INSERT query void processInsertQuery(const Settings & global_settings); /// Process a request that does not require the receiving of data blocks from the client void processOrdinaryQuery(); void processTablesStatusRequest(); void sendHello(); void sendData(const Block & block); /// Write a block to the network. void sendLogData(const Block & block); void sendTableColumns(const ColumnsDescription & columns); void sendException(const Exception & e, bool with_stack_trace); void sendProgress(); void sendLogs(); void sendEndOfStream(); void sendProfileInfo(); void sendTotals(); void sendExtremes(); /// Creates state.block_in/block_out for blocks read/write, depending on whether compression is enabled. void initBlockInput(); void initBlockOutput(const Block & block); void initLogsBlockOutput(const Block & block); bool isQueryCancelled(); /// This function is called from different threads. void updateProgress(const Progress & value); }; }