#include namespace DB { /** Allows to randomize thread scheduling and insert various glitches across whole program for testing purposes. * It is done by setting up a timer that will send PROF signal to every thread when certain amount of CPU time has passed. * * To initialize ThreadFuzzer, call ThreadFuzzer::instance(). * The behaviour is controlled by environment variables: * * THREAD_FUZZER_CPU_TIME_PERIOD_US - period of signals in microseconds. * THREAD_FUZZER_YIELD_PROBABILITY - probability to do 'sched_yield'. * THREAD_FUZZER_MIGRATE_PROBABILITY - probability to set CPU affinity to random CPU core. * THREAD_FUZZER_SLEEP_PROBABILITY - probability to sleep. * THREAD_FUZZER_SLEEP_TIME_US - amount of time to sleep in microseconds. * * ThreadFuzzer will do nothing if environment variables are not set accordingly. * * The intention is to reproduce thread synchronization bugs (race conditions and deadlocks) more frequently in tests. * We already have tests with TSan. But TSan only covers "physical" synchronization bugs, but not "logical" ones, * where all data is protected by synchronization primitives, but we still have race conditions. * Obviously, TSan cannot debug distributed synchronization bugs. * * The motivation for this tool is an evidence, that concurrency bugs are more likely to reproduce * on bad unstable virtual machines in a dirty environments. * * The idea is not new, see also: * https://channel9.msdn.com/blogs/peli/concurrency-fuzzing-with-cuzz * * Notes: * - it can be also implemented with instrumentation (example: LLVM Xray) instead of signals. * - it's also reasonable to insert glitches around interesting functions (example: mutex lock/unlock, starting of threads, etc.), * it is doable with wrapping these functions (todo). * - we should also make the sleep time random. * - sleep obviously helps, but the effect of yield and migration is unclear. * * In addition, we allow to inject glitches around thread synchronization functions. * Example: * * THREAD_FUZZER_pthread_mutex_lock_BEFORE_SLEEP_PROBABILITY=0.001 * THREAD_FUZZER_pthread_mutex_lock_BEFORE_SLEEP_TIME_US=10000 * THREAD_FUZZER_pthread_mutex_lock_AFTER_SLEEP_PROBABILITY=0.001 * THREAD_FUZZER_pthread_mutex_lock_AFTER_SLEEP_TIME_US=10000 */ class ThreadFuzzer { public: static ThreadFuzzer & instance() { static ThreadFuzzer res; return res; } bool isEffective() const; private: uint64_t cpu_time_period_us = 0; double yield_probability = 0; double migrate_probability = 0; double sleep_probability = 0; double sleep_time_us = 0; ThreadFuzzer(); void initConfiguration(); void setup(); static void signalHandler(int); }; }