#include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace DB { template class FunctionPolygonArea : public IFunction { public: static inline const char * name; explicit FunctionPolygonArea() = default; static FunctionPtr create(const Context &) { return std::make_shared(); } String getName() const override { return name; } bool isVariadic() const override { return false; } size_t getNumberOfArguments() const override { return 1; } DataTypePtr getReturnTypeImpl(const DataTypes &) const override { return std::make_shared(); } ColumnPtr executeImpl(const ColumnsWithTypeAndName & arguments, const DataTypePtr & /*result_type*/, size_t input_rows_count) const override { auto res_column = ColumnFloat64::create(); callOnGeometryDataType(arguments[0].type, [&] (const auto & type) { using TypeParser = std::decay_t; using Parser = typename TypeParser::Type; Parser parser(arguments[0].column->convertToFullColumnIfConst()); auto figures = parser.parse(); auto & res_data = res_column->getData(); res_data.reserve(input_rows_count); for (size_t i = 0; i < input_rows_count; i++) res_data.emplace_back(boost::geometry::area(figures[i])); } ); return res_column; } bool useDefaultImplementationForConstants() const override { return true; } }; template <> const char * FunctionPolygonArea::name = "polygonAreaCartesian"; template <> const char * FunctionPolygonArea::name = "polygonAreaGeographic"; void registerFunctionPolygonArea(FunctionFactory & factory) { factory.registerFunction>(); factory.registerFunction>(); } }