// // Attr.h // // Library: XML // Package: DOM // Module: DOM // // Definition of the DOM Attr class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef DOM_Attr_INCLUDED #define DOM_Attr_INCLUDED #include "Poco/DOM/AbstractNode.h" #include "Poco/DOM/Element.h" #include "Poco/XML/Name.h" #include "Poco/XML/XML.h" namespace Poco { namespace XML { class XML_API Attr : public AbstractNode /// The Attr interface represents an attribute in an Element object. Typically /// the allowable values for the attribute are defined in a document type definition. /// /// Attr objects inherit the Node interface, but since they are not actually /// child nodes of the element they describe, the DOM does not consider them /// part of the document tree. Thus, the Node attributes parentNode, previousSibling, /// and nextSibling have a null value for Attr objects. The DOM takes the view /// that attributes are properties of elements rather than having a separate /// identity from the elements they are associated with; this should make it /// more efficient to implement such features as default attributes associated /// with all elements of a given type. Furthermore, Attr nodes may not be immediate /// children of a DocumentFragment. However, they can be associated with Element /// nodes contained within a DocumentFragment. In short, users and implementors /// of the DOM need to be aware that Attr nodes have some things in common with /// other objects inheriting the Node interface, but they also are quite distinct. /// /// The attribute's effective value is determined as follows: if this attribute /// has been explicitly assigned any value, that value is the attribute's effective /// value; otherwise, if there is a declaration for this attribute, and that /// declaration includes a default value, then that default value is the attribute's /// effective value; otherwise, the attribute does not exist on this element /// in the structure model until it has been explicitly added. Note that the /// nodeValue attribute on the Attr instance can also be used to retrieve the /// string version of the attribute's value(s). /// /// In XML, where the value of an attribute can contain entity references, the /// child nodes of the Attr node provide a representation in which entity references /// are not expanded. These child nodes may be either Text or EntityReference /// nodes. Because the attribute type may be unknown, there are no tokenized /// attribute values. { public: const XMLString & name() const; /// Returns the name of this attribute. bool specified() const; /// If this attribute was explicitly given a value in the original document, /// this is true; otherwise, it is false. Note that the implementation is in /// charge of this attribute, not the user. If the user changes the value of /// the attribute (even if it ends up having the same value as the default value) /// then the specified flag is automatically flipped to true. To re-specify /// the attribute as the default value from the DTD, the user must delete the /// attribute. The implementation will then make a new attribute available with /// specified set to false and the default value (if one exists). /// In summary: /// /// * If the attribute has an assigned value in the document then specified /// is true, and the value is the assigned value. /// * If the attribute has no assigned value in the document and has a default /// value in the DTD, then specified is false, and the value is the default /// value in the DTD. /// * If the attribute has no assigned value in the document and has a value /// of #IMPLIED in the DTD, then the attribute does not appear in the structure /// model of the document. /// * If the attribute is not associated to any element (i.e. because it /// was just created or was obtained from some removal or cloning operation) /// specified is true. const XMLString & value() const; /// Returns the value of the attribute as a string. Character /// and general entity references are replaced with their values. See also the /// method getAttribute on the Element interface. const XMLString & getValue() const; /// Returns the value of the attribute as a string. Character /// and general entity references are replaced with their values. See also the /// method getAttribute on the Element interface. void setValue(const XMLString & value); /// Sets the value of the attribute as a string. /// This creates a Text node with the unparsed contents of the string. /// I.e. any characters that an XML processor would recognize as markup are /// instead treated as literal text. See also the method setAttribute on the /// Element interface. // DOM Level 2 Element * ownerElement() const; /// The Element node this attribute is attached to or null /// if this attribute is not in use. // Node Node * parentNode() const; const XMLString & nodeName() const; const XMLString & getNodeValue() const; void setNodeValue(const XMLString & value); unsigned short nodeType() const; Node * previousSibling() const; const XMLString & namespaceURI() const; XMLString prefix() const; const XMLString & localName() const; // Non-standard extensions XMLString innerText() const; protected: Attr( Document * pOwnerDocument, Element * pOwnerElement, const XMLString & namespaceURI, const XMLString & localName, const XMLString & qname, const XMLString & value, bool specified = true); Attr(Document * pOwnerDocument, const Attr & attr); ~Attr(); Node * copyNode(bool deep, Document * pOwnerDocument) const; private: const Name & _name; XMLString _value; bool _specified; friend class Document; friend class Element; friend class DOMBuilder; }; // // inlines // inline const XMLString & Attr::name() const { return _name.qname(); } inline const XMLString & Attr::value() const { return _value; } inline const XMLString & Attr::getValue() const { return _value; } inline bool Attr::specified() const { return _specified; } inline Element * Attr::ownerElement() const { return static_cast(_pParent); } } } // namespace Poco::XML #endif // DOM_Attr_INCLUDED