#pragma once #include #include #include #include namespace DB { /* * Queue for pending requests for specific resource, leaf of hierarchy. * Note that every queue has budget associated with it. */ class ISchedulerQueue : public ISchedulerNode { public: explicit ISchedulerQueue(EventQueue * event_queue_, const Poco::Util::AbstractConfiguration & config = emptyConfig(), const String & config_prefix = {}) : ISchedulerNode(event_queue_, config, config_prefix) {} // Wrapper for `enqueueRequest()` that should be used to account for available resource budget void enqueueRequestUsingBudget(ResourceRequest * request) { request->cost = budget.ask(request->cost); enqueueRequest(request); } // Should be called to account for difference between real and estimated costs void adjustBudget(ResourceCost estimated_cost, ResourceCost real_cost) { budget.adjust(estimated_cost, real_cost); } // Adjust budget to account for extra consumption of `cost` resource units void consumeBudget(ResourceCost cost) { adjustBudget(0, cost); } // Adjust budget to account for requested, but not consumed `cost` resource units void accumulateBudget(ResourceCost cost) { adjustBudget(cost, 0); } /// Enqueue new request to be executed using underlying resource. /// Should be called outside of scheduling subsystem, implementation must be thread-safe. virtual void enqueueRequest(ResourceRequest * request) = 0; private: // Allows multiple consumers to synchronize with common "debit/credit" balance. // 1) (positive) to avoid wasting of allocated but not used resource (e.g in case of a failure); // 2) (negative) to account for overconsumption (e.g. if cost is not know in advance and estimation from below is applied). ResourceBudget budget; }; }