mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-12-15 10:52:30 +00:00
157 lines
5.1 KiB
C++
157 lines
5.1 KiB
C++
#pragma once
|
|
|
|
#include <cstdint>
|
|
#include <vector>
|
|
#include <chrono>
|
|
#include <mutex>
|
|
#include <condition_variable>
|
|
|
|
#include <common/defines.h>
|
|
#include <common/MoveOrCopyIfThrow.h>
|
|
|
|
/** Pool for limited size objects that cannot be used from different threads simultaneously.
|
|
* The main use case is to have fixed size of objects that can be reused in difference threads during their lifetime
|
|
* and have to be initialized on demand.
|
|
* Two main properties of pool are allocated objects size and borrowed objects size.
|
|
* Allocated objects size is size of objects that are currently allocated by the pool.
|
|
* Borrowed objects size is size of objects that are borrowed by clients.
|
|
* If max_size == 0 then pool has unlimited size and objects will be allocated without limit.
|
|
*
|
|
* Pool provides following strategy for borrowing object:
|
|
* If max_size == 0 then pool has unlimited size and objects will be allocated without limit.
|
|
* 1. If pool has objects that can be borrowed increase borrowed objects size and return it.
|
|
* 2. If pool allocatedObjectsSize is lower than max objects size or pool has unlimited size
|
|
* allocate new object, increase borrowed objects size and return it.
|
|
* 3. If pool is full wait on condition variable with or without timeout until some object
|
|
* will be returned to the pool.
|
|
*/
|
|
template <typename T>
|
|
class BorrowedObjectPool final
|
|
{
|
|
public:
|
|
explicit BorrowedObjectPool(size_t max_size_) : max_size(max_size_) {}
|
|
|
|
/// Borrow object from pool. If pull is full and all objects were borrowed
|
|
/// then calling thread will wait until some object will be returned into pool.
|
|
template <typename FactoryFunc>
|
|
void borrowObject(T & dest, FactoryFunc && func)
|
|
{
|
|
std::unique_lock<std::mutex> lock(objects_mutex);
|
|
|
|
if (!objects.empty())
|
|
{
|
|
dest = borrowFromObjects(lock);
|
|
return;
|
|
}
|
|
|
|
bool has_unlimited_size = (max_size == 0);
|
|
|
|
if (unlikely(has_unlimited_size) || allocated_objects_size < max_size)
|
|
{
|
|
dest = allocateObjectForBorrowing(lock, std::forward<FactoryFunc>(func));
|
|
return;
|
|
}
|
|
|
|
condition_variable.wait(lock, [this] { return !objects.empty(); });
|
|
dest = borrowFromObjects(lock);
|
|
}
|
|
|
|
/// Same as borrowObject function, but wait with timeout.
|
|
/// Returns true if object was borrowed during timeout.
|
|
template <typename FactoryFunc>
|
|
bool tryBorrowObject(T & dest, FactoryFunc && func, size_t timeout_in_milliseconds = 0)
|
|
{
|
|
std::unique_lock<std::mutex> lock(objects_mutex);
|
|
|
|
if (!objects.empty())
|
|
{
|
|
dest = borrowFromObjects(lock);
|
|
return true;
|
|
}
|
|
|
|
bool has_unlimited_size = (max_size == 0);
|
|
|
|
if (unlikely(has_unlimited_size) || allocated_objects_size < max_size)
|
|
{
|
|
dest = allocateObjectForBorrowing(lock, std::forward<FactoryFunc>(func));
|
|
return true;
|
|
}
|
|
|
|
bool wait_result = condition_variable.wait_for(lock, std::chrono::milliseconds(timeout_in_milliseconds), [this] { return !objects.empty(); });
|
|
|
|
if (wait_result)
|
|
dest = borrowFromObjects(lock);
|
|
|
|
return wait_result;
|
|
}
|
|
|
|
/// Return object into pool. Client must return same object that was borrowed.
|
|
inline void returnObject(T && object_to_return)
|
|
{
|
|
std::unique_lock<std::mutex> lck(objects_mutex);
|
|
|
|
objects.emplace_back(std::move(object_to_return));
|
|
--borrowed_objects_size;
|
|
|
|
condition_variable.notify_one();
|
|
}
|
|
|
|
/// Max pool size
|
|
inline size_t maxSize() const
|
|
{
|
|
return max_size;
|
|
}
|
|
|
|
/// Allocated objects size by the pool. If allocatedObjectsSize == maxSize then pool is full.
|
|
inline size_t allocatedObjectsSize() const
|
|
{
|
|
std::unique_lock<std::mutex> lock(objects_mutex);
|
|
return allocated_objects_size;
|
|
}
|
|
|
|
/// Returns allocatedObjectsSize == maxSize
|
|
inline bool isFull() const
|
|
{
|
|
std::unique_lock<std::mutex> lock(objects_mutex);
|
|
return allocated_objects_size == max_size;
|
|
}
|
|
|
|
/// Borrowed objects size. If borrowedObjectsSize == allocatedObjectsSize and pool is full.
|
|
/// Then client will wait during borrowObject function call.
|
|
inline size_t borrowedObjectsSize() const
|
|
{
|
|
std::unique_lock<std::mutex> lock(objects_mutex);
|
|
return borrowed_objects_size;
|
|
}
|
|
|
|
private:
|
|
|
|
template <typename FactoryFunc>
|
|
inline T allocateObjectForBorrowing(const std::unique_lock<std::mutex> &, FactoryFunc && func)
|
|
{
|
|
++allocated_objects_size;
|
|
++borrowed_objects_size;
|
|
|
|
return std::forward<FactoryFunc>(func)();
|
|
}
|
|
|
|
inline T borrowFromObjects(const std::unique_lock<std::mutex> &)
|
|
{
|
|
T dst;
|
|
detail::moveOrCopyIfThrow(std::move(objects.back()), dst);
|
|
objects.pop_back();
|
|
|
|
++borrowed_objects_size;
|
|
|
|
return dst;
|
|
}
|
|
|
|
size_t max_size;
|
|
|
|
mutable std::mutex objects_mutex;
|
|
std::condition_variable condition_variable;
|
|
size_t allocated_objects_size = 0;
|
|
size_t borrowed_objects_size = 0;
|
|
std::vector<T> objects;
|
|
};
|