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57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
#pragma once
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#include <Backups/RestoreSettings.h>
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#include <unordered_map>
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#include <unordered_set>
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namespace DB
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{
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class AccessControl;
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enum class AccessEntityType;
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class BackupEntriesCollector;
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class RestorerFromBackup;
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class IBackup;
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using BackupPtr = std::shared_ptr<const IBackup>;
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class IRestoreCoordination;
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struct IAccessEntity;
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using AccessEntityPtr = std::shared_ptr<const IAccessEntity>;
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class AccessRightsElements;
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/// Makes a backup of access entities of a specified type.
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void backupAccessEntities(
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BackupEntriesCollector & backup_entries_collector,
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const String & data_path_in_backup,
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const AccessControl & access_control,
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AccessEntityType type);
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/// Restores access entities from a backup.
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class AccessRestoreTask
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{
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public:
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AccessRestoreTask(
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const BackupPtr & backup_, const RestoreSettings & restore_settings_, std::shared_ptr<IRestoreCoordination> restore_coordination_);
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~AccessRestoreTask();
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/// Adds a data path to loads access entities from.
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void addDataPath(const String & data_path);
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bool hasDataPath(const String & data_path) const;
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/// Checks that the current user can do restoring.
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AccessRightsElements getRequiredAccess() const;
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/// Inserts all access entities loaded from all the paths added by addDataPath().
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void restore(AccessControl & access_control) const;
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private:
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BackupPtr backup;
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RestoreSettings restore_settings;
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std::shared_ptr<IRestoreCoordination> restore_coordination;
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std::unordered_map<UUID, AccessEntityPtr> entities;
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std::unordered_map<UUID, std::pair<String, AccessEntityType>> dependencies;
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std::unordered_set<String> data_paths;
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};
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}
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