mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-24 00:22:29 +00:00
79b83c4fd2
Signed-off-by: Azat Khuzhin <a.khuzhin@semrush.com>
101 lines
3.0 KiB
C++
101 lines
3.0 KiB
C++
#pragma once
|
|
|
|
#include <Processors/IProcessor.h>
|
|
#include <base/unit.h>
|
|
#include <Processors/Chunk.h>
|
|
|
|
namespace DB
|
|
{
|
|
|
|
/*
|
|
* Processor with N inputs and N outputs. Moves data from i-th input to i-th output as is.
|
|
* It has a pair of auxiliary ports to notify another instance by sending empty chunk after some condition holds.
|
|
* You should use this processor in pair of instances and connect auxiliary ports crosswise.
|
|
*
|
|
* ╭─┴───┴───┴───┴───┴─╮ ╭─┴───┴───┴───┴───┴─╮
|
|
* │ ├─ aux ⟶│ │
|
|
* │ PingPongProcessor │ │ PingPongProcessor │
|
|
* │ │⟵ aux ─┤ │
|
|
* ╰─┬───┬───┬───┬───┬─╯ ╰─┬───┬───┬───┬───┬─╯
|
|
*
|
|
* One of the processors starts processing data, and another waits for notification.
|
|
* When `consume` returns true, the first stops processing, sends a ping to another and waits for notification.
|
|
* After that, the second one also processes data until `consume`, then send a notification back to the first one.
|
|
* After this roundtrip, processors bypass data from regular inputs to outputs.
|
|
*/
|
|
class PingPongProcessor : public IProcessor
|
|
{
|
|
public:
|
|
enum class Order : uint8_t
|
|
{
|
|
/// Processor that starts processing data.
|
|
First,
|
|
/// Processor that waits for notification.
|
|
Second,
|
|
};
|
|
|
|
using enum Order;
|
|
|
|
PingPongProcessor(const Block & header, size_t num_ports, Order order_);
|
|
|
|
Status prepare() override;
|
|
|
|
std::pair<InputPort *, OutputPort *> getAuxPorts();
|
|
|
|
/// Returns `true` when enough data consumed
|
|
virtual bool consume(const Chunk & chunk) = 0;
|
|
|
|
protected:
|
|
struct PortsPair
|
|
{
|
|
InputPort * input_port = nullptr;
|
|
OutputPort * output_port = nullptr;
|
|
bool is_finished = false;
|
|
};
|
|
|
|
bool sendPing();
|
|
bool recievePing();
|
|
bool canSend() const;
|
|
|
|
bool isPairsFinished() const;
|
|
bool processPair(PortsPair & pair);
|
|
void finishPair(PortsPair & pair);
|
|
Status processRegularPorts();
|
|
|
|
std::vector<PortsPair> port_pairs;
|
|
size_t num_finished_pairs = 0;
|
|
|
|
InputPort & aux_in_port;
|
|
OutputPort & aux_out_port;
|
|
|
|
bool is_send = false;
|
|
bool is_received = false;
|
|
|
|
bool ready_to_send = false;
|
|
|
|
/// Used to set 'needed' flag once for auxiliary input at first `prepare` call.
|
|
bool set_needed_once = false;
|
|
|
|
Order order;
|
|
};
|
|
|
|
/// Reads first N rows from two streams evenly.
|
|
class ReadHeadBalancedProcessor : public PingPongProcessor
|
|
{
|
|
public:
|
|
ReadHeadBalancedProcessor(const Block & header, size_t num_ports, size_t size_to_wait_, Order order_)
|
|
: PingPongProcessor(header, num_ports, order_) , data_consumed(0) , size_to_wait(size_to_wait_)
|
|
{
|
|
}
|
|
|
|
String getName() const override { return "ReadHeadBalancedProcessor"; }
|
|
|
|
bool consume(const Chunk & chunk) override;
|
|
|
|
private:
|
|
size_t data_consumed;
|
|
size_t size_to_wait;
|
|
};
|
|
|
|
}
|