ClickHouse/dbms/src/Interpreters/ExternalLoaderDatabaseConfigRepository.h

35 lines
974 B
C++

#pragma once
#include <Interpreters/IExternalLoaderConfigRepository.h>
#include <Databases/IDatabase.h>
#include <Interpreters/Context.h>
namespace DB
{
/// Repository from database, which stores dictionary definitions on disk.
/// Tracks update time and existance of .sql files through IDatabase.
class ExternalLoaderDatabaseConfigRepository : public IExternalLoaderConfigRepository
{
public:
ExternalLoaderDatabaseConfigRepository(const DatabasePtr & database_, const Context & context_)
: database(database_)
, context(context_)
{
}
std::set<std::string> getAllLoadablesDefinitionNames() const override;
bool exists(const std::string & loadable_definition_name) const override;
Poco::Timestamp getUpdateTime(const std::string & loadable_definition_name) override;
LoadablesConfigurationPtr load(const std::string & loadable_definition_name) const override;
private:
DatabasePtr database;
Context context;
};
}