ClickHouse/dbms/include/DB/Columns/ColumnsNumber.h
2016-06-08 16:08:20 +03:00

41 lines
1.0 KiB
C++

#pragma once
#include <DB/Core/Types.h>
#include <DB/Columns/ColumnVector.h>
#include <DB/Columns/ColumnConst.h>
namespace DB
{
/** Столбцы чисел. */
using ColumnUInt8 = ColumnVector<UInt8>;
using ColumnUInt16 = ColumnVector<UInt16>;
using ColumnUInt32 = ColumnVector<UInt32>;
using ColumnUInt64 = ColumnVector<UInt64>;
using ColumnInt8 = ColumnVector<Int8>;
using ColumnInt16 = ColumnVector<Int16>;
using ColumnInt32 = ColumnVector<Int32>;
using ColumnInt64 = ColumnVector<Int64>;
using ColumnFloat32 = ColumnVector<Float32>;
using ColumnFloat64 = ColumnVector<Float64>;
using ColumnConstUInt8 = ColumnConst<UInt8>;
using ColumnConstUInt16 = ColumnConst<UInt16>;
using ColumnConstUInt32 = ColumnConst<UInt32>;
using ColumnConstUInt64 = ColumnConst<UInt64>;
using ColumnConstInt8 = ColumnConst<Int8>;
using ColumnConstInt16 = ColumnConst<Int16>;
using ColumnConstInt32 = ColumnConst<Int32>;
using ColumnConstInt64 = ColumnConst<Int64>;
using ColumnConstFloat32 = ColumnConst<Float32>;
using ColumnConstFloat64 = ColumnConst<Float64>;
}