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254 lines
6.4 KiB
C++
254 lines
6.4 KiB
C++
//
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// RecursiveDirectoryIterator.h
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//
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// Library: Foundation
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// Package: Filesystem
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// Module: RecursiveDirectoryIterator
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//
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// Definition of the RecursiveDirectoryIterator class.
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//
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// Copyright (c) 2012, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_RecursiveDirectoryIterator_INCLUDED
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#define Foundation_RecursiveDirectoryIterator_INCLUDED
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#include "Poco/DirectoryIteratorStrategy.h"
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#include "Poco/File.h"
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#include "Poco/Foundation.h"
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#include "Poco/Path.h"
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#include "Poco/RecursiveDirectoryIteratorImpl.h"
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namespace Poco
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{
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class DirectoryIterator;
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template <class TTravStr>
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class RecursiveDirectoryIteratorImpl;
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template <class TTravStr = ChildrenFirstTraverse>
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class RecursiveDirectoryIterator
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/// The RecursiveDirectoryIterator class is used to enumerate
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/// all files in a directory and its subdirectories.
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///
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/// RecursiveDirectoryIterator has some limitations:
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/// * only forward iteration (++) is supported
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/// * an iterator copied from another one will always
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/// point to the same file as the original iterator,
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/// even is the original iterator has been advanced
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/// (all copies of an iterator share their state with
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/// the original iterator)
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///
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/// The class can follow different traversal strategies:
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/// * depth-first strategy;
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/// * siblings-first strategy.
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/// The strategies are set by template parameter.
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/// There are two corresponding typedefs:
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/// * SimpleRecursiveDirectoryIterator;
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/// * SiblingsFirstRecursiveDirectoryIterator.
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///
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/// The depth of traversal can be limited by constructor
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/// parameter maxDepth (which sets the infinite depth by default).
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{
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public:
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typedef RecursiveDirectoryIterator<TTravStr> MyType;
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enum
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{
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D_INFINITE = 0 /// Constant for infinite traverse depth.
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};
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RecursiveDirectoryIterator()
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/// Creates the end iterator.
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: _pImpl(0)
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{
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}
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RecursiveDirectoryIterator(const std::string & path, UInt16 maxDepth = D_INFINITE)
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/// Creates a recursive directory iterator for the given path.
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: _pImpl(new ImplType(path, maxDepth)), _path(Path(_pImpl->get())), _file(_path)
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{
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}
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RecursiveDirectoryIterator(const MyType & iterator)
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: /// Creates a copy of another recursive directory iterator.
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_pImpl(iterator._pImpl)
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, _path(iterator._path)
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, _file(iterator._file)
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{
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}
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RecursiveDirectoryIterator(const DirectoryIterator & iterator, UInt16 maxDepth = D_INFINITE)
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: /// Creates a recursive directory iterator for the path of
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/// non-recursive directory iterator.
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_pImpl(new ImplType(iterator->path(), maxDepth))
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, _path(Path(_pImpl->get()))
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, _file(_path)
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{
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}
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RecursiveDirectoryIterator(const File & file, UInt16 maxDepth = D_INFINITE)
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: /// Creates a recursive directory iterator for the given path.
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_pImpl(new ImplType(file.path(), maxDepth))
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, _path(Path(_pImpl->get()))
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, _file(_path)
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{
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}
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RecursiveDirectoryIterator(const Path & path, UInt16 maxDepth = D_INFINITE)
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: /// Creates a recursive directory iterator for the given path.
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_pImpl(new ImplType(path.toString(), maxDepth))
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, _path(Path(_pImpl->get()))
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, _file(_path)
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{
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}
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~RecursiveDirectoryIterator()
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/// Destroys the DirectoryIterator.
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{
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if (_pImpl)
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_pImpl->release();
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}
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const std::string & name() const
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/// Returns the current filename.
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{
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return _path.getFileName();
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}
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const Poco::Path & path() const
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/// Returns the current path.
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{
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return _path;
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}
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UInt16 depth() const
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/// Depth of recursion (counting from 1).
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{
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return _pImpl->depth();
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}
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UInt16 maxDepth() const
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/// Max depth of recursion (counting from 1).
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{
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return _pImpl->maxDepth();
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}
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MyType & operator=(const MyType & it)
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{
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if (_pImpl)
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_pImpl->release();
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_pImpl = it._pImpl;
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if (_pImpl)
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{
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_pImpl->duplicate();
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_path = it._path;
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_file = _path;
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}
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return *this;
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}
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MyType & operator=(const File & file)
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{
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if (_pImpl)
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_pImpl->release();
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_pImpl = new ImplType(file.path());
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_path = Path(_pImpl->get());
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_file = _path;
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return *this;
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}
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MyType & operator=(const Path & path)
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{
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if (_pImpl)
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_pImpl->release();
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_pImpl = new ImplType(path.toString());
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_path = Path(_pImpl->get());
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_file = _path;
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return *this;
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}
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MyType & operator=(const std::string & path)
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{
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if (_pImpl)
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_pImpl->release();
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_pImpl = new ImplType(path);
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_path = Path(_pImpl->get());
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_file = _path;
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return *this;
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}
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MyType & operator++()
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{
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if (_pImpl)
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{
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_path = Path(_pImpl->next());
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_file = _path;
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}
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return *this;
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}
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const File & operator*() const { return _file; }
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File & operator*() { return _file; }
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const File * operator->() const { return &_file; }
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File * operator->() { return &_file; }
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template <class T1, class T2>
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friend inline bool operator==(const RecursiveDirectoryIterator<T1> & a, const RecursiveDirectoryIterator<T2> & b);
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template <class T1, class T2>
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friend inline bool operator!=(const RecursiveDirectoryIterator<T1> & a, const RecursiveDirectoryIterator<T2> & b);
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private:
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typedef RecursiveDirectoryIteratorImpl<TTravStr> ImplType;
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ImplType * _pImpl;
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Path _path;
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File _file;
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};
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//
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// friend comparison operators
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//
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template <class T1, class T2>
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inline bool operator==(const RecursiveDirectoryIterator<T1> & a, const RecursiveDirectoryIterator<T2> & b)
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{
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return a.path().toString() == b.path().toString();
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;
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}
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template <class T1, class T2>
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inline bool operator!=(const RecursiveDirectoryIterator<T1> & a, const RecursiveDirectoryIterator<T2> & b)
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{
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return a.path().toString() != b.path().toString();
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;
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}
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//
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// typedefs
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//
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typedef RecursiveDirectoryIterator<ChildrenFirstTraverse> SimpleRecursiveDirectoryIterator;
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typedef RecursiveDirectoryIterator<SiblingsFirstTraverse> SiblingsFirstRecursiveDirectoryIterator;
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} // namespace Poco
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#endif // Foundation_RecursiveDirectoryIterator_INCLUDED
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