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https://github.com/ClickHouse/ClickHouse.git
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483 lines
15 KiB
C++
483 lines
15 KiB
C++
#pragma once
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#include <atomic>
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#include <mutex>
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#include <list>
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#include <memory>
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#include <unordered_map>
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#include <sys/mman.h>
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#include <boost/intrusive/list.hpp>
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#include <boost/intrusive/set.hpp>
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#include <boost/noncopyable.hpp>
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#include <Common/Exception.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int CANNOT_ALLOCATE_MEMORY;
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extern const int CANNOT_MUNMAP;
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}
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}
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/** Cache for variable length memory regions (contiguous arrays of bytes).
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* Example: cache for data read from disk, cache for decompressed data, etc.
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* It combines cache and allocator: allocates memory by itself without use of malloc/new.
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*
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* Motivation:
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* - cache has specified memory usage limit and we want this limit to include allocator fragmentation overhead;
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* - the cache overcomes memory fragmentation by cache eviction;
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* - there is no sense for reclaimed memory regions to be cached internally by usual allocator (malloc/new);
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* - by allocating memory directly with mmap, we could place it in virtual address space far
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* from other (malloc'd) memory - this helps debugging memory stomping bugs
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* (your program will likely hit unmapped memory and get segfault rather than silent cache corruption)
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*
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* Implementation:
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*
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* Cache is represented by list of mmapped chunks.
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* Each chunk holds free and occupied memory regions. Contiguous free regions are always coalesced.
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*
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* Each region is linked by following metadata structures:
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* 1. LRU list - to find next region for eviction.
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* 2. Adjacency list - to find neighbour free regions to coalesce on eviction.
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* 3. Size multimap - to find free region with at least requested size.
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* 4. Key map - to find element by key.
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*
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* Each region has:
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* - size;
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* - refcount: region could be evicted only if it is not used anywhere;
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* - chunk address: to check if regions are from same chunk.
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*
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* During insertion, each key is locked - to avoid parallel initialization of regions for same key.
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*
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* On insertion, we search for free region of at least requested size.
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* If nothing was found, we evict oldest unused region and try again.
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*
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* Metadata is allocated by usual allocator and its memory usage is not accounted.
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*
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* Caveats:
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* - cache is not NUMA friendly.
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*/
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template <typename Key, typename Payload>
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class ArrayCache : private boost::noncopyable
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{
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private:
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struct LRUListTag;
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struct AdjacencyListTag;
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struct SizeMultimapTag;
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struct KeyMapTag;
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using LRUListHook = boost::intrusive::list_base_hook<boost::intrusive::tag<LRUListTag>>;
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using AdjacencyListHook = boost::intrusive::list_base_hook<boost::intrusive::tag<AdjacencyListTag>>;
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using SizeMultimapHook = boost::intrusive::set_base_hook<boost::intrusive::tag<SizeMultimapTag>>;
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using KeyMapHook = boost::intrusive::set_base_hook<boost::intrusive::tag<KeyMapTag>>;
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struct RegionMetadata : public LRUListHook, AdjacencyListHook, SizeMultimapHook, KeyMapHook
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{
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Key key;
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Payload payload;
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void * ptr;
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size_t size;
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std::atomic<size_t> refcount {0};
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void * chunk;
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bool operator< (const RegionMetadata & other) const { return size < other.size; }
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bool isFree() const { return SizeMultimapHook::is_linked(); }
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static RegionMetadata & create()
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{
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return *(new RegionMetadata);
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}
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void destroy()
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{
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delete this;
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}
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private:
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RegionMetadata() = default;
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~RegionMetadata() = default;
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};
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struct RegionCompareBySize
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{
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bool operator() (const RegionMetadata & a, const RegionMetadata & b) const { return a.size < b.size; }
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bool operator() (const RegionMetadata & a, size_t size) const { return a.size < size; }
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};
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struct RegionCompareByKey
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{
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bool operator() (const RegionMetadata & a, const RegionMetadata & b) const { return a.key < b.key; }
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};
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using LRUList = boost::intrusive::list<RegionMetadata, LRUListHook>;
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using AdjacencyList = boost::intrusive::list<RegionMetadata, AdjacencyListHook>;
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using SizeMultimap = boost::intrusive::multiset<RegionMetadata, RegionCompareBySize, SizeMultimapHook>;
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using KeyMap = boost::intrusive::set<RegionMetadata, RegionCompareByKey, SizeMultimapHook>;
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/** Invariants:
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* adjacency_list contains all regions
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* size_multimap contains free regions
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* key_map contains allocated regions
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* lru_list contains allocated regions, that are not in use
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*/
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LRUList lru_list;
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AdjacencyList adjacency_list;
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SizeMultimap size_multimap;
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KeyMap key_map;
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std::mutex mutex;
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struct Chunk : private boost::noncopyable
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{
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void * ptr;
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size_t size;
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Chunk(size_t size_) : size(size_)
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{
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ptr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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if (MAP_FAILED == ptr)
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DB::throwFromErrno("Allocator: Cannot mmap.", DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY);
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}
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~Chunk()
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{
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if (0 != munmap(ptr, size))
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DB::throwFromErrno("Allocator: Cannot munmap.", DB::ErrorCodes::CANNOT_MUNMAP);
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}
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};
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using Chunks = std::list<Chunk>;
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Chunks chunks;
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size_t total_chunks_size = 0;
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size_t total_allocated_size = 0;
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size_t total_size_currently_initialized = 0;
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size_t total_size_in_use = 0;
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/// Max size of cache.
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const size_t max_total_size;
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/// We will allocate memory in chunks of at least that size.
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/// 64 MB makes mmap overhead comparable to memory throughput.
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static constexpr size_t min_chunk_size = 64 * 1024 * 1024;
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/// Cache stats.
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size_t hits;
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size_t misses;
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/// Holds region as in use. Regions in use could not be evicted from cache.
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/// In constructor, increases refcount and if it becomes greater than zero, removes region from lru_list.
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/// In destructor, decreases refcount and if it becomes zero, insert region to lru_list.
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struct Holder : private boost::noncopyable
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{
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Holder(ArrayCache & cache_, RegionMetadata & region_) : cache(cache_), region(region_)
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{
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if (++region.refcount == 1)
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cache.lru_list.erase(region);
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}
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~Holder()
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{
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if (--region.refcount == 0)
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cache.lru_list.push_back(region);
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}
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ArrayCache & cache;
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RegionMetadata & region;
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};
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using HolderPtr = std::shared_ptr<Holder>;
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/// Represents pending insertion attempt.
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struct InsertToken
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{
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InsertToken(ArrayCache & cache_) : cache(cache_) {}
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std::mutex mutex;
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bool cleaned_up = false; /// Protected by the token mutex
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HolderPtr value; /// Protected by the token mutex
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ArrayCache & cache;
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size_t refcount = 0; /// Protected by the cache mutex
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};
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using InsertTokens = std::unordered_map<Key, std::shared_ptr<InsertToken>>;
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InsertTokens insert_tokens;
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/// This class is responsible for removing used insert tokens from the insert_tokens map.
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/// Among several concurrent threads the first successful one is responsible for removal. But if they all
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/// fail, then the last one is responsible.
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struct InsertTokenHolder
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{
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const Key * key = nullptr;
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std::shared_ptr<InsertToken> token;
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bool cleaned_up = false;
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InsertTokenHolder() = default;
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void acquire(const Key * key_, const std::shared_ptr<InsertToken> & token_, std::lock_guard<std::mutex> & cache_lock)
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{
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key = key_;
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token = token_;
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++token->refcount;
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}
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void cleanup(std::lock_guard<std::mutex> & token_lock, std::lock_guard<std::mutex> & cache_lock)
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{
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token->cache.insert_tokens.erase(*key);
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token->cleaned_up = true;
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cleaned_up = true;
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}
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~InsertTokenHolder()
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{
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if (!token)
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return;
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if (cleaned_up)
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return;
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std::lock_guard<std::mutex> token_lock(token->mutex);
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if (token->cleaned_up)
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return;
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std::lock_guard<std::mutex> cache_lock(token->cache.mutex);
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--token->refcount;
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if (token->refcount == 0)
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cleanup(token_lock, cache_lock);
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}
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};
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friend struct InsertTokenHolder;
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static constexpr size_t page_size = 4096;
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static size_t roundUpToPageSize(size_t x)
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{
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return (x + (page_size - 1)) / page_size * page_size;
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}
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/// Evict one region from cache and return it, coalesced with neighbours.
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/// If nothing to evict, returns nullptr.
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RegionMetadata * evictOne()
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{
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if (lru_list.empty())
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return nullptr;
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RegionMetadata & evicted_region = lru_list.front();
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lru_list.pop_front();
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key_map.erase(evicted_region);
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auto adjacency_list_it = adjacency_list.iterator_to(evicted_region);
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bool has_free_region_at_left = false;
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bool has_free_region_at_right = false;
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auto left_it = adjacency_list_it;
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auto right_it = adjacency_list_it;
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if (left_it != adjacency_list.begin())
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{
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--left_it;
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if (left_it->chunk == evicted_region.chunk && left_it->isFree())
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has_free_region_at_left = true;
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}
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++right_it;
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if (right_it != adjacency_list.end())
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{
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if (right_it->chunk == evicted_region.chunk && right_it->isFree())
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has_free_region_at_right = true;
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}
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/// Coalesce free regions.
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if (has_free_region_at_left)
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{
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evicted_region.size += left_it->size;
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evicted_region.ptr -= left_it->size;
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size_multimap.erase(*left_it);
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adjacency_list.erase(left_it);
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left_it->destroy();
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}
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if (has_free_region_at_right)
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{
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evicted_region.size += right_it->size;
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size_multimap.erase(*right_it);
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adjacency_list.erase(right_it);
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right_it->destroy();
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}
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size_multimap.insert(evicted_region);
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return &evicted_region;
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}
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/// Precondition: free_region.size > size.
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RegionMetadata & splitFreeRegion(RegionMetadata & free_region, size_t size)
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{
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RegionMetadata & allocated_region = RegionMetadata::create();
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allocated_region.ptr = free_region.ptr;
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allocated_region.chunk = free_region.ptr;
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allocated_region.size = size;
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size_multimap.erase(free_region);
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free_region.size -= size;
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free_region.ptr += size;
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size_multimap.insert(free_region);
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adjacency_list.insert(adjacency_list.iterator_to(free_region), allocated_region);
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return allocated_region;
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}
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RegionMetadata * allocate(size_t size)
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{
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/// Look up to size multimap to find free region of specified size.
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auto it = size_multimap.lower_bound(size, RegionCompareBySize());
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if (size_multimap.end() != it)
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{
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RegionMetadata & res = *it;
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size_multimap.erase(res);
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return &res;
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}
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/// If nothing was found and total size of allocated chunks plus required size is lower than maximum,
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/// allocate a new chunk.
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size_t required_chunk_size = std::max(min_chunk_size, roundUpToPageSize(size));
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if (total_chunks_size + required_chunk_size <= max_total_size)
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{
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chunks.emplace_back(required_chunk_size);
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Chunk & chunk = chunks.back();
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/// Create free region spanning through chunk.
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RegionMetadata & free_region = RegionMetadata::create();
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free_region.ptr = chunk.ptr;
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free_region.chunk = chunk.ptr;
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free_region.size = chunk.size;
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adjacency_list.push_back(free_region);
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/// Cut region from the beginning of free space.
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if (chunk.size > size)
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{
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size_multimap.insert(free_region);
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return &splitFreeRegion(free_region, size);
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}
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else
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return &free_region;
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}
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/// Evict something from cache and continue.
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while (true)
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{
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RegionMetadata * res = evictOne();
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/// Nothing to evict. All cache is full and in use - cannot allocate memory.
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if (!res)
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return nullptr;
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/// Not enough. Evict more.
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if (res->size < size)
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continue;
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/// Cut region from the beginning of free space.
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if (res->size > size)
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res = &splitFreeRegion(*res, size);
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size_multimap.erase(*res);
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return res;
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}
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}
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public:
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~ArrayCache()
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{
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std::lock_guard<std::mutex> cache_lock(mutex);
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for (auto elem : adjacency_list)
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elem.destroy();
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}
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/// If the value for the key is in the cache, returns it.
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///
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/// If it is not, calls 'get_size' to obtain required size of storage for key,
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/// then allocates storage and call 'initialize' for necessary initialization before data from cache could be used.
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///
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/// Only one of several concurrent threads calling this method will call get_size or initialize,
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/// others will wait for that call to complete and will use its result (this helps prevent cache stampede).
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///
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/// Exceptions occuring in callbacks will be propagated to the caller.
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/// Another thread from the set of concurrent threads will then try to call its callbacks etc.
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///
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/// Returns std::pair of the cached value and a bool indicating whether the value was produced during this call.
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template <typename GetSizeFunc, typename InitializeFunc>
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std::pair<HolderPtr, bool> getOrSet(const Key & key, GetSizeFunc && get_size, InitializeFunc && initialize)
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{
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InsertTokenHolder token_holder;
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{
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std::lock_guard<std::mutex> cache_lock(mutex);
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auto val = getImpl(key, cache_lock);
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if (val)
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{
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++hits;
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return std::make_pair(val, false);
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}
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auto & token = insert_tokens[key];
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if (!token)
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token = std::make_shared<InsertToken>(*this);
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token_holder.acquire(&key, token, cache_lock);
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}
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InsertToken * token = token_holder.token.get();
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std::lock_guard<std::mutex> token_lock(token->mutex);
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token_holder.cleaned_up = token->cleaned_up;
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if (token->value)
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{
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/// Another thread already produced the value while we waited for token->mutex.
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++hits;
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return std::make_pair(token->value, false);
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}
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++misses;
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token->value = load_func();
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std::lock_guard<std::mutex> cache_lock(mutex);
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/// Insert the new value only if the token is still in present in insert_tokens.
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/// (The token may be absent because of a concurrent reset() call).
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auto token_it = insert_tokens.find(key);
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if (token_it != insert_tokens.end() && token_it->second.get() == token)
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setImpl(key, token->value, cache_lock);
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if (!token->cleaned_up)
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token_holder.cleanup(token_lock, cache_lock);
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return std::make_pair(token->value, true);
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}
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};
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