ClickHouse/dbms/src/DataStreams/IBlockInputStream.h
2019-12-09 00:03:36 +03:00

326 lines
12 KiB
C++

#pragma once
#include <Core/Block.h>
#include <DataStreams/BlockStreamProfileInfo.h>
#include <DataStreams/IBlockStream_fwd.h>
#include <DataStreams/SizeLimits.h>
#include <DataStreams/ExecutionSpeedLimits.h>
#include <IO/Progress.h>
#include <Storages/TableStructureLockHolder.h>
#include <Common/TypePromotion.h>
#include <atomic>
#include <shared_mutex>
namespace DB
{
namespace ErrorCodes
{
extern const int OUTPUT_IS_NOT_SORTED;
extern const int QUERY_WAS_CANCELLED;
}
class ProcessListElement;
class QuotaContext;
class QueryStatus;
struct SortColumnDescription;
using SortDescription = std::vector<SortColumnDescription>;
/** Callback to track the progress of the query.
* Used in IBlockInputStream and Context.
* The function takes the number of rows in the last block, the number of bytes in the last block.
* Note that the callback can be called from different threads.
*/
using ProgressCallback = std::function<void(const Progress & progress)>;
/** The stream interface for reading data by blocks from the database.
* Relational operations are supposed to be done also as implementations of this interface.
* Watches out at how the source of the blocks works.
* Lets you get information for profiling: rows per second, blocks per second, megabytes per second, etc.
* Allows you to stop reading data (in nested sources).
*/
class IBlockInputStream : public TypePromotion<IBlockInputStream>
{
friend struct BlockStreamProfileInfo;
public:
IBlockInputStream() { info.parent = this; }
virtual ~IBlockInputStream() {}
IBlockInputStream(const IBlockInputStream &) = delete;
IBlockInputStream & operator=(const IBlockInputStream &) = delete;
/// To output the data stream transformation tree (query execution plan).
virtual String getName() const = 0;
/** Get data structure of the stream in a form of "header" block (it is also called "sample block").
* Header block contains column names, data types, columns of size 0. Constant columns must have corresponding values.
* It is guaranteed that method "read" returns blocks of exactly that structure.
*/
virtual Block getHeader() const = 0;
virtual const BlockMissingValues & getMissingValues() const
{
static const BlockMissingValues none;
return none;
}
/// If this stream generates data in order by some keys, return true.
virtual bool isSortedOutput() const { return false; }
/// In case of isSortedOutput, return corresponding SortDescription
virtual const SortDescription & getSortDescription() const;
/** Read next block.
* If there are no more blocks, return an empty block (for which operator `bool` returns false).
* NOTE: Only one thread can read from one instance of IBlockInputStream simultaneously.
* This also applies for readPrefix, readSuffix.
*/
Block read();
/** Read something before starting all data or after the end of all data.
* In the `readSuffix` function, you can implement a finalization that can lead to an exception.
* readPrefix() must be called before the first call to read().
* readSuffix() should be called after read() returns an empty block, or after a call to cancel(), but not during read() execution.
*/
/** The default implementation calls readPrefixImpl() on itself, and then readPrefix() recursively for all children.
* There are cases when you do not want `readPrefix` of children to be called synchronously, in this function,
* but you want them to be called, for example, in separate threads (for parallel initialization of children).
* Then overload `readPrefix` function.
*/
virtual void readPrefix();
/** The default implementation calls recursively readSuffix() on all children, and then readSuffixImpl() on itself.
* If this stream calls read() in children in a separate thread, this behavior is usually incorrect:
* readSuffix() of the child can not be called at the moment when the same child's read() is executed in another thread.
* In this case, you need to override this method so that readSuffix() in children is called, for example, after connecting streams.
*/
virtual void readSuffix();
/// Must be called before `read()` and `readPrefix()`.
void dumpTree(std::ostream & ostr, size_t indent = 0, size_t multiplier = 1) const;
/** Check the depth of the pipeline.
* If max_depth is specified and the `depth` is greater - throw an exception.
* Must be called before `read()` and `readPrefix()`.
*/
size_t checkDepth(size_t max_depth) const { return checkDepthImpl(max_depth, max_depth); }
/// Do not allow to change the table while the blocks stream and its children are alive.
void addTableLock(const TableStructureReadLockHolder & lock) { table_locks.push_back(lock); }
/// Get information about execution speed.
const BlockStreamProfileInfo & getProfileInfo() const { return info; }
/** Get "total" values.
* The default implementation takes them from itself or from the first child source in which they are.
* The overridden method can perform some calculations. For example, apply an expression to the `totals` of the child source.
* There can be no total values - then an empty block is returned.
*
* Call this method only after all the data has been retrieved with `read`,
* otherwise there will be problems if any data at the same time is computed in another thread.
*/
virtual Block getTotals();
/// The same for minimums and maximums.
virtual Block getExtremes();
/** Set the execution progress bar callback.
* The callback is passed to all child sources.
* By default, it is called for leaf sources, after each block.
* (But this can be overridden in the progress() method)
* The function takes the number of rows in the last block, the number of bytes in the last block.
* Note that the callback can be called from different threads.
*/
virtual void setProgressCallback(const ProgressCallback & callback);
/** In this method:
* - the progress callback is called;
* - the status of the query execution in ProcessList is updated;
* - checks restrictions and quotas that should be checked not within the same source,
* but over the total amount of resources spent in all sources at once (information in the ProcessList).
*/
virtual void progress(const Progress & value)
{
/// The data for progress is taken from leaf sources.
if (children.empty())
progressImpl(value);
}
void progressImpl(const Progress & value);
/** Set the pointer to the process list item.
* It is passed to all child sources.
* General information about the resources spent on the request will be written into it.
* Based on this information, the quota and some restrictions will be checked.
* This information will also be available in the SHOW PROCESSLIST request.
*/
virtual void setProcessListElement(QueryStatus * elem);
/** Set the approximate total number of rows to read.
*/
virtual void addTotalRowsApprox(size_t value) { total_rows_approx += value; }
/** Ask to abort the receipt of data as soon as possible.
* By default - just sets the flag is_cancelled and asks that all children be interrupted.
* This function can be called several times, including simultaneously from different threads.
* Have two modes:
* with kill = false only is_cancelled is set - streams will stop silently with returning some processed data.
* with kill = true also is_killed set - queries will stop with exception.
*/
virtual void cancel(bool kill);
bool isCancelled() const;
bool isCancelledOrThrowIfKilled() const;
/** What limitations and quotas should be checked.
* LIMITS_CURRENT - checks amount of data read by current stream only (BlockStreamProfileInfo is used for check).
* Currently it is used in root streams to check max_result_{rows,bytes} limits.
* LIMITS_TOTAL - checks total amount of read data from leaf streams (i.e. data read from disk and remote servers).
* It is checks max_{rows,bytes}_to_read in progress handler and use info from ProcessListElement::progress_in for this.
* Currently this check is performed only in leaf streams.
*/
enum LimitsMode
{
LIMITS_CURRENT,
LIMITS_TOTAL,
};
/// It is a subset of limitations from Limits.
struct LocalLimits
{
LimitsMode mode = LIMITS_CURRENT;
SizeLimits size_limits;
ExecutionSpeedLimits speed_limits;
OverflowMode timeout_overflow_mode = OverflowMode::THROW;
};
/** Set limitations that checked on each block. */
virtual void setLimits(const LocalLimits & limits_)
{
limits = limits_;
}
const LocalLimits & getLimits() const
{
return limits;
}
/** Set the quota. If you set a quota on the amount of raw data,
* then you should also set mode = LIMITS_TOTAL to LocalLimits with setLimits.
*/
virtual void setQuota(const std::shared_ptr<QuotaContext> & quota_)
{
quota = quota_;
}
/// Enable calculation of minimums and maximums by the result columns.
void enableExtremes() { enabled_extremes = true; }
protected:
/// Order is important: `table_locks` must be destroyed after `children` so that tables from
/// which child streams read are protected by the locks during the lifetime of the child streams.
std::vector<TableStructureReadLockHolder> table_locks;
BlockInputStreams children;
std::shared_mutex children_mutex;
BlockStreamProfileInfo info;
std::atomic<bool> is_cancelled{false};
std::atomic<bool> is_killed{false};
ProgressCallback progress_callback;
QueryStatus * process_list_elem = nullptr;
/// According to total_stopwatch in microseconds
UInt64 last_profile_events_update_time = 0;
/// Additional information that can be generated during the work process.
/// Total values during aggregation.
Block totals;
/// Minimums and maximums. The first row of the block - minimums, the second - the maximums.
Block extremes;
void addChild(const BlockInputStreamPtr & child)
{
std::unique_lock lock(children_mutex);
children.push_back(child);
}
/** Check limits.
* But only those that can be checked within each separate stream.
*/
bool checkTimeLimit();
#ifndef NDEBUG
bool read_prefix_is_called = false;
bool read_suffix_is_called = false;
#endif
private:
bool enabled_extremes = false;
/// The limit on the number of rows/bytes has been exceeded, and you need to stop execution on the next `read` call, as if the thread has run out.
bool limit_exceeded_need_break = false;
/// Limitations and quotas.
LocalLimits limits;
std::shared_ptr<QuotaContext> quota; /// If nullptr - the quota is not used.
UInt64 prev_elapsed = 0;
/// The approximate total number of rows to read. For progress bar.
size_t total_rows_approx = 0;
/// The successors must implement this function.
virtual Block readImpl() = 0;
/// Here you can do a preliminary initialization.
virtual void readPrefixImpl() {}
/// Here you need to do a finalization, which can lead to an exception.
virtual void readSuffixImpl() {}
void updateExtremes(Block & block);
/** Check quotas.
* But only those that can be checked within each separate stream.
*/
void checkQuota(Block & block);
size_t checkDepthImpl(size_t max_depth, size_t level) const;
/// Get text with names of this source and the entire subtree.
String getTreeID() const;
template <typename F>
void forEachChild(F && f)
{
/// NOTE: Acquire a read lock, therefore f() should be thread safe
std::shared_lock lock(children_mutex);
// Reduce lock scope and avoid recursive locking since that is undefined for shared_mutex.
const auto children_copy = children;
lock.unlock();
for (auto & child : children_copy)
if (f(*child))
return;
}
};
}