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https://github.com/ClickHouse/ClickHouse.git
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451 lines
16 KiB
C++
451 lines
16 KiB
C++
//
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// IPAddress.h
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//
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// Library: Net
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// Package: NetCore
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// Module: IPAddress
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//
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// Definition of the IPAddress class.
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//
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// Copyright (c) 2005-2011, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Net_IPAddress_INCLUDED
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#define Net_IPAddress_INCLUDED
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#include <ostream>
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#include <vector>
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#include "Poco/AutoPtr.h"
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#include "Poco/Exception.h"
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#include "Poco/Net/IPAddressImpl.h"
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#include "Poco/Net/Net.h"
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#include "Poco/Net/SocketDefs.h"
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namespace Poco
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{
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class BinaryReader;
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class BinaryWriter;
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namespace Net
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{
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class Net_API IPAddress
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/// This class represents an internet (IP) host
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/// address. The address can belong either to the
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/// IPv4 or the IPv6 address family.
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///
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/// Relational operators (==, !=, <, <=, >, >=) are
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/// supported. However, you must not interpret any
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/// special meaning into the result of these
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/// operations, other than that the results are
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/// consistent.
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///
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/// Especially, an IPv4 address is never equal to
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/// an IPv6 address, even if the IPv6 address is
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/// IPv4 compatible and the addresses are the same.
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///
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/// IPv6 addresses are supported only if the target platform
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/// supports IPv6.
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{
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public:
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typedef std::vector<IPAddress> List;
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// The following declarations keep the Family type
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// backwards compatible with the previously used
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// enum declaration.
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typedef AddressFamily::Family Family;
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static const Family IPv4 = AddressFamily::IPv4;
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#if defined(POCO_HAVE_IPv6)
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static const Family IPv6 = AddressFamily::IPv6;
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#endif
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IPAddress();
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/// Creates a wildcard (zero) IPv4 IPAddress.
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IPAddress(const IPAddress & addr);
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/// Creates an IPAddress by copying another one.
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explicit IPAddress(Family family);
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/// Creates a wildcard (zero) IPAddress for the
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/// given address family.
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explicit IPAddress(const std::string & addr);
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/// Creates an IPAddress from the string containing
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/// an IP address in presentation format (dotted decimal
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/// for IPv4, hex string for IPv6).
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///
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/// Depending on the format of addr, either an IPv4 or
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/// an IPv6 address is created.
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///
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/// See toString() for details on the supported formats.
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///
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/// Throws an InvalidAddressException if the address cannot be parsed.
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IPAddress(const std::string & addr, Family family);
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/// Creates an IPAddress from the string containing
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/// an IP address in presentation format (dotted decimal
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/// for IPv4, hex string for IPv6).
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IPAddress(const void * addr, poco_socklen_t length);
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/// Creates an IPAddress from a native internet address.
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/// A pointer to a in_addr or a in6_addr structure may be
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/// passed.
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IPAddress(const void * addr, poco_socklen_t length, Poco::UInt32 scope);
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/// Creates an IPAddress from a native internet address.
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/// A pointer to a in_addr or a in6_addr structure may be
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/// passed. Additionally, for an IPv6 address, a scope ID
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/// may be specified. The scope ID will be ignored if an IPv4
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/// address is specified.
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IPAddress(unsigned prefix, Family family);
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/// Creates an IPAddress mask with the given length of prefix.
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IPAddress(const struct sockaddr & sockaddr);
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/// Same for struct sock_addr on POSIX.
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~IPAddress();
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/// Destroys the IPAddress.
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IPAddress & operator=(const IPAddress & addr);
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/// Assigns an IPAddress.
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Family family() const;
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/// Returns the address family (IPv4 or IPv6) of the address.
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Poco::UInt32 scope() const;
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/// Returns the IPv6 scope identifier of the address. Returns 0 if
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/// the address is an IPv4 address, or the address is an
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/// IPv6 address but does not have a scope identifier.
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std::string toString() const;
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/// Returns a string containing a representation of the address
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/// in presentation format.
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///
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/// For IPv4 addresses the result will be in dotted-decimal
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/// (d.d.d.d) notation.
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///
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/// Textual representation of IPv6 address is one of the following forms:
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///
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/// The preferred form is x:x:x:x:x:x:x:x, where the 'x's are the hexadecimal
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/// values of the eight 16-bit pieces of the address. This is the full form.
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/// Example: 1080:0:0:0:8:600:200A:425C
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///
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/// It is not necessary to write the leading zeros in an individual field.
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/// However, there must be at least one numeral in every field, except as described below.
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///
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/// It is common for IPv6 addresses to contain long strings of zero bits.
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/// In order to make writing addresses containing zero bits easier, a special syntax is
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/// available to compress the zeros. The use of "::" indicates multiple groups of 16-bits of zeros.
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/// The "::" can only appear once in an address. The "::" can also be used to compress the leading
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/// and/or trailing zeros in an address. Example: 1080::8:600:200A:425C
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///
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/// For dealing with IPv4 compatible addresses in a mixed environment,
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/// a special syntax is available: x:x:x:x:x:x:d.d.d.d, where the 'x's are the
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/// hexadecimal values of the six high-order 16-bit pieces of the address,
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/// and the 'd's are the decimal values of the four low-order 8-bit pieces of the
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/// standard IPv4 representation address. Example: ::FFFF:192.168.1.120
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///
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/// If an IPv6 address contains a non-zero scope identifier, it is added
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/// to the string, delimited by a percent character. On Windows platforms,
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/// the numeric value (which specifies an interface index) is directly
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/// appended. On Unix platforms, the name of the interface corresponding
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/// to the index (interpretation of the scope identifier) is added.
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bool isWildcard() const;
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/// Returns true iff the address is a wildcard (all zero)
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/// address.
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bool isBroadcast() const;
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/// Returns true iff the address is a broadcast address.
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///
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/// Only IPv4 addresses can be broadcast addresses. In a broadcast
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/// address, all bits are one.
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///
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/// For an IPv6 address, returns always false.
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bool isLoopback() const;
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/// Returns true iff the address is a loopback address.
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///
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/// For IPv4, the loopback address is 127.0.0.1.
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///
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/// For IPv6, the loopback address is ::1.
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bool isMulticast() const;
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/// Returns true iff the address is a multicast address.
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///
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/// IPv4 multicast addresses are in the
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/// 224.0.0.0 to 239.255.255.255 range
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/// (the first four bits have the value 1110).
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///
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/// IPv6 multicast addresses are in the
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/// FFxx:x:x:x:x:x:x:x range.
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bool isUnicast() const;
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/// Returns true iff the address is a unicast address.
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///
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/// An address is unicast if it is neither a wildcard,
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/// broadcast or multicast address.
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bool isLinkLocal() const;
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/// Returns true iff the address is a link local unicast address.
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///
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/// IPv4 link local addresses are in the 169.254.0.0/16 range,
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/// according to RFC 3927.
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///
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/// IPv6 link local addresses have 1111 1110 10 as the first
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/// 10 bits, followed by 54 zeros.
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bool isSiteLocal() const;
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/// Returns true iff the address is a site local unicast address.
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///
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/// IPv4 site local addresses are in on of the 10.0.0.0/24,
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/// 192.168.0.0/16 or 172.16.0.0 to 172.31.255.255 ranges.
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///
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/// Originally, IPv6 site-local addresses had FEC0/10 (1111 1110 11)
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/// prefix (RFC 4291), followed by 38 zeros. Interfaces using
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/// this mask are supported, but obsolete; RFC 4193 prescribes
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/// fc00::/7 (1111 110) as local unicast prefix.
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bool isIPv4Compatible() const;
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/// Returns true iff the address is IPv4 compatible.
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///
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/// For IPv4 addresses, this is always true.
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///
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/// For IPv6, the address must be in the ::x:x range (the
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/// first 96 bits are zero).
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bool isIPv4Mapped() const;
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/// Returns true iff the address is an IPv4 mapped IPv6 address.
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///
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/// For IPv4 addresses, this is always true.
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///
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/// For IPv6, the address must be in the ::FFFF:x:x range.
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bool isWellKnownMC() const;
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/// Returns true iff the address is a well-known multicast address.
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///
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/// For IPv4, well-known multicast addresses are in the
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/// 224.0.0.0/8 range.
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///
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/// For IPv6, well-known multicast addresses are in the
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/// FF0x:x:x:x:x:x:x:x range.
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bool isNodeLocalMC() const;
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/// Returns true iff the address is a node-local multicast address.
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///
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/// IPv4 does not support node-local addresses, thus the result is
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/// always false for an IPv4 address.
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///
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/// For IPv6, node-local multicast addresses are in the
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/// FFx1:x:x:x:x:x:x:x range.
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bool isLinkLocalMC() const;
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/// Returns true iff the address is a link-local multicast address.
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///
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/// For IPv4, link-local multicast addresses are in the
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/// 224.0.0.0/24 range. Note that this overlaps with the range for well-known
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/// multicast addresses.
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///
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/// For IPv6, link-local multicast addresses are in the
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/// FFx2:x:x:x:x:x:x:x range.
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bool isSiteLocalMC() const;
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/// Returns true iff the address is a site-local multicast address.
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///
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/// For IPv4, site local multicast addresses are in the
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/// 239.255.0.0/16 range.
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///
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/// For IPv6, site-local multicast addresses are in the
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/// FFx5:x:x:x:x:x:x:x range.
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bool isOrgLocalMC() const;
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/// Returns true iff the address is a organization-local multicast address.
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///
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/// For IPv4, organization-local multicast addresses are in the
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/// 239.192.0.0/16 range.
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///
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/// For IPv6, organization-local multicast addresses are in the
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/// FFx8:x:x:x:x:x:x:x range.
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bool isGlobalMC() const;
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/// Returns true iff the address is a global multicast address.
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///
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/// For IPv4, global multicast addresses are in the
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/// 224.0.1.0 to 238.255.255.255 range.
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///
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/// For IPv6, global multicast addresses are in the
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/// FFxF:x:x:x:x:x:x:x range.
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bool operator==(const IPAddress & addr) const;
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bool operator!=(const IPAddress & addr) const;
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bool operator<(const IPAddress & addr) const;
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bool operator<=(const IPAddress & addr) const;
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bool operator>(const IPAddress & addr) const;
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bool operator>=(const IPAddress & addr) const;
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IPAddress operator&(const IPAddress & addr) const;
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IPAddress operator|(const IPAddress & addr) const;
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IPAddress operator^(const IPAddress & addr) const;
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IPAddress operator~() const;
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poco_socklen_t length() const;
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/// Returns the length in bytes of the internal socket address structure.
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const void * addr() const;
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/// Returns the internal address structure.
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int af() const;
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/// Returns the address family (AF_INET or AF_INET6) of the address.
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unsigned prefixLength() const;
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/// Returns the prefix length.
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void mask(const IPAddress & mask);
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/// Masks the IP address using the given netmask, which is usually
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/// a IPv4 subnet mask. Only supported for IPv4 addresses.
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///
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/// The new address is (address & mask).
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void mask(const IPAddress & mask, const IPAddress & set);
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/// Masks the IP address using the given netmask, which is usually
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/// a IPv4 subnet mask. Only supported for IPv4 addresses.
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///
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/// The new address is (address & mask) | (set & ~mask).
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static IPAddress parse(const std::string & addr);
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/// Creates an IPAddress from the string containing
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/// an IP address in presentation format (dotted decimal
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/// for IPv4, hex string for IPv6).
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///
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/// Depending on the format of addr, either an IPv4 or
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/// an IPv6 address is created.
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///
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/// See toString() for details on the supported formats.
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///
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/// Throws an InvalidAddressException if the address cannot be parsed.
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static bool tryParse(const std::string & addr, IPAddress & result);
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/// Tries to interpret the given address string as an
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/// IP address in presentation format (dotted decimal
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/// for IPv4, hex string for IPv6).
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///
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/// Returns true and stores the IPAddress in result if the
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/// string contains a valid address.
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///
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/// Returns false and leaves result unchanged otherwise.
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static IPAddress wildcard(Family family = IPv4);
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/// Returns a wildcard IPv4 or IPv6 address (0.0.0.0).
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static IPAddress broadcast();
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/// Returns a broadcast IPv4 address (255.255.255.255).
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enum
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{
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MAX_ADDRESS_LENGTH =
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#if defined(POCO_HAVE_IPv6)
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sizeof(struct in6_addr)
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#else
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sizeof(struct in_addr)
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#endif
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/// Maximum length in bytes of a socket address.
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};
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private:
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typedef Poco::Net::Impl::IPAddressImpl Impl;
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typedef Poco::AutoPtr<Impl> Ptr;
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Ptr pImpl() const;
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void newIPv4();
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void newIPv4(const void * hostAddr);
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void newIPv4(unsigned prefix);
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#if defined(POCO_HAVE_IPv6)
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void newIPv6();
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void newIPv6(const void * hostAddr);
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void newIPv6(const void * hostAddr, Poco::UInt32 scope);
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void newIPv6(unsigned prefix);
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#endif
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Ptr _pImpl;
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};
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//
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// inlines
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//
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inline IPAddress::Ptr IPAddress::pImpl() const
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{
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if (_pImpl)
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return _pImpl;
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throw NullPointerException("IPaddress implementation pointer is NULL.");
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}
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inline void IPAddress::newIPv4()
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{
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_pImpl = new Poco::Net::Impl::IPv4AddressImpl;
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}
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inline void IPAddress::newIPv4(const void * hostAddr)
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{
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_pImpl = new Poco::Net::Impl::IPv4AddressImpl(hostAddr);
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}
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inline void IPAddress::newIPv4(unsigned prefix)
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{
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_pImpl = new Poco::Net::Impl::IPv4AddressImpl(prefix);
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}
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#if defined(POCO_HAVE_IPv6)
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inline void IPAddress::newIPv6()
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{
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_pImpl = new Poco::Net::Impl::IPv6AddressImpl;
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}
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inline void IPAddress::newIPv6(const void * hostAddr)
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{
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_pImpl = new Poco::Net::Impl::IPv6AddressImpl(hostAddr);
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}
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inline void IPAddress::newIPv6(const void * hostAddr, Poco::UInt32 scope)
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{
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_pImpl = new Poco::Net::Impl::IPv6AddressImpl(hostAddr, scope);
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}
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inline void IPAddress::newIPv6(unsigned prefix)
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{
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_pImpl = new Poco::Net::Impl::IPv6AddressImpl(prefix);
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}
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#endif // POCO_HAVE_IPv6
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}
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} // namespace Poco::Net
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Net_API Poco::BinaryWriter & operator<<(Poco::BinaryWriter & writer, const Poco::Net::IPAddress & value);
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Net_API Poco::BinaryReader & operator>>(Poco::BinaryReader & reader, Poco::Net::IPAddress & value);
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Net_API std::ostream & operator<<(std::ostream & ostr, const Poco::Net::IPAddress & addr);
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#endif // Net_IPAddress_INCLUDED
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