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185 lines
8.4 KiB
C++
185 lines
8.4 KiB
C++
#pragma once
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#include <Interpreters/StorageID.h>
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#include <unordered_map>
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#include <unordered_set>
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namespace DB
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{
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using TableNamesSet = std::unordered_set<QualifiedTableName>;
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/// Represents dependencies of some tables on other tables or dictionaries.
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///
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/// NOTES: A "dependent" depends on its "dependency". For example, if table "A" depends on table "B", then
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/// "B" is a dependency for "A", and "A" is a dependent for "B".
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///
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/// Dependencies can be added to the graph in any order. For example, if table "A" depends on "B", and "B" depends on "C", then
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/// it's allowed to add first "A->B" and then "B->C", or first "B->C" and then "A->B", the resulting graph will be the same.
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///
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/// This class is used to represent various types of table-table dependencies:
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/// 1. View dependencies: "source_table -> materialized_view".
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/// Data inserted to a source table is also inserted to corresponding materialized views.
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/// 2. Loading dependencies: specify in which order tables must be loaded during startup.
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/// For example a dictionary should be loaded after it's source table and it's written in the graph as "dictionary -> source_table".
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/// 3. Referential dependencies: "table -> all tables mentioned in its definition".
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/// Referential dependencies are checked to decide if it's safe to drop a table (it can be unsafe if the table is used by another table).
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///
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/// WARNING: This class doesn't have an embedded mutex, so it must be synchronized outside.
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class TablesDependencyGraph
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{
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public:
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explicit TablesDependencyGraph(const String & name_for_logging_);
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TablesDependencyGraph(const TablesDependencyGraph & src);
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TablesDependencyGraph(TablesDependencyGraph && src) noexcept;
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TablesDependencyGraph & operator=(const TablesDependencyGraph & src);
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TablesDependencyGraph & operator=(TablesDependencyGraph && src) noexcept;
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/// The dependency graph is empty if doesn't contain any tables.
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bool empty() const;
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/// Clears this dependency graph.
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void clear();
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/// Adds a single dependency "table_id" on "dependency".
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void addDependency(const StorageID & table_id, const StorageID & dependency);
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/// Adds a table with specified dependencies if there are no dependencies of the table in the graph yet;
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/// otherwise it replaces the dependencies of the table in the graph and shows a warning.
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void addDependencies(const StorageID & table_id, const std::vector<StorageID> & dependencies);
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void addDependencies(const StorageID & table_id, const TableNamesSet & dependencies);
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void addDependencies(const QualifiedTableName & table_name, const TableNamesSet & dependencies);
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/// Removes a single dependency of "table_id" on "dependency".
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/// If "remove_isolated_tables" is set the function will also remove tables with no dependencies and no dependents
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/// from the graph.
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bool removeDependency(const StorageID & table_id, const StorageID & dependency, bool remove_isolated_tables = false);
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/// Removes all dependencies of "table_id", returns those dependencies.
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std::vector<StorageID> removeDependencies(const StorageID & table_id, bool remove_isolated_tables = false);
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/// Removes a table from the graph and removes all references to in from the graph (both from its dependencies and dependents).
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bool removeTable(const StorageID & table_id);
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/// Removes tables from the graph by a specified filter.
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size_t removeTablesIf(const std::function<bool(const StorageID &)> & function);
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/// Removes tables with no dependencies and no dependents from the graph.
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size_t removeIsolatedTables();
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/// Returns the number of tables in the graph.
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size_t getNumberOfTables() const;
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/// Returns a list of all tables in the graph.
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std::vector<StorageID> getTables() const;
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/// Adds tables and dependencies with another graph.
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void mergeWith(const TablesDependencyGraph & other);
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/// Returns a list of dependencies of a specified table.
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std::vector<StorageID> getDependencies(const StorageID & table_id) const;
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size_t getNumberOfDependencies(const StorageID & table_id) const;
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bool hasDependencies(const StorageID & table_id) const { return getNumberOfDependencies(table_id) != 0; }
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/// Returns a list of dependents of a specified table.
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std::vector<StorageID> getDependents(const StorageID & table_id) const;
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size_t getNumberOfDependents(const StorageID & table_id) const;
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bool hasDependents(const StorageID & table_id) const { return getNumberOfDependents(table_id) != 0; }
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/// Returns the number of dependencies and the number of dependents of a specified table.
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void getNumberOfAdjacents(const StorageID & table_id, size_t & num_dependencies, size_t & num_dependents) const;
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/// Returns true if a specified table has no dependencies and no dependents.
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bool isIsolatedTable(const StorageID & table_id) const;
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/// Checks that there are no cyclic dependencies in the graph.
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/// Cyclic dependencies are dependencies like "A->A" or "A->B->C->D->A".
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void checkNoCyclicDependencies() const;
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bool hasCyclicDependencies() const;
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String describeCyclicDependencies() const;
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std::vector<StorageID> getTablesWithCyclicDependencies() const;
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/// Returns a list of tables sorted by their dependencies:
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/// tables without dependencies first, then
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/// tables which depend on the tables without dependencies, then
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/// tables which depend on the tables which depend on the tables without dependencies, and so on.
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std::vector<StorageID> getTablesSortedByDependency() const;
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/// The same as getTablesSortedByDependency() but make a list for parallel processing.
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std::vector<std::vector<StorageID>> getTablesSortedByDependencyForParallel() const;
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/// Outputs information about this graph as a bunch of logging messages.
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void log() const;
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/// Calculates levels - this is required for checking cyclic dependencies, to sort tables by dependency, and to log the graph.
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/// This function is called automatically by the functions which need it, but can be invoked directly.
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void calculateLevels() const;
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private:
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struct Node
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{
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StorageID storage_id;
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/// If A depends on B then "A.dependencies" contains "B".
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std::unordered_set<Node *> dependencies;
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/// If A depends on B then "B.dependents" contains "A".
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std::unordered_set<Node *> dependents;
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/// Tables without dependencies have level == 0, tables which depend on the tables without dependencies have level == 1, and so on.
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/// Calculated lazily.
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mutable size_t level = 0;
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/// Number of dependencies left, used only while we're calculating levels.
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mutable size_t num_dependencies_to_count = 0;
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explicit Node(const StorageID & storage_id_) : storage_id(storage_id_) {}
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};
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using NodeSharedPtr = std::shared_ptr<Node>;
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struct Hash
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{
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using is_transparent = void;
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size_t operator()(const Node * node) const { return std::hash<const Node *>{}(node); }
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size_t operator()(const NodeSharedPtr & node_ptr) const { return operator()(node_ptr.get()); }
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};
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struct Equal
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{
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using is_transparent = void;
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size_t operator()(const NodeSharedPtr & left, const Node * right) const { return left.get() == right; }
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size_t operator()(const NodeSharedPtr & left, const NodeSharedPtr & right) const { return left == right; }
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};
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std::unordered_set<NodeSharedPtr, Hash, Equal> nodes;
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/// Nodes can be found either by UUID or by database name & table name. That's why we need two maps here.
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std::unordered_map<StorageID, Node *, StorageID::DatabaseAndTableNameHash, StorageID::DatabaseAndTableNameEqual> nodes_by_database_and_table_names;
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std::unordered_map<UUID, Node *> nodes_by_uuid;
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/// Nodes sorted by their level. Calculated lazily.
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using NodesSortedByLevel = std::vector<const Node *>;
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mutable NodesSortedByLevel nodes_sorted_by_level_lazy;
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mutable bool levels_calculated = false;
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const String name_for_logging;
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mutable Poco::Logger * logger = nullptr;
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Node * findNode(const StorageID & table_id) const;
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Node * addOrUpdateNode(const StorageID & table_id);
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void removeNode(Node * node);
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static std::vector<StorageID> getDependencies(const Node & node);
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static std::vector<StorageID> getDependents(const Node & node);
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void setNeedRecalculateLevels() const;
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const NodesSortedByLevel & getNodesSortedByLevel() const;
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Poco::Logger * getLogger() const;
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};
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}
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