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51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
#pragma once
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#include <IO/BufferWithOwnMemory.h>
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#include <IO/CompressionMethod.h>
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#include <IO/WriteBuffer.h>
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#include <IO/WriteBufferDecorator.h>
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#include <lz4.h>
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#include <lz4frame.h>
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namespace DB
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{
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/// Performs compression using lz4 library and writes compressed data to out_ WriteBuffer.
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class Lz4DeflatingWriteBuffer : public WriteBufferWithOwnMemoryDecorator
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{
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public:
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template<typename WriteBufferT>
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Lz4DeflatingWriteBuffer(
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WriteBufferT && out_,
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int compression_level,
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size_t buf_size = DBMS_DEFAULT_BUFFER_SIZE,
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char * existing_memory = nullptr, /// NOLINT(readability-non-const-parameter)
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size_t alignment = 0,
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bool compress_empty_ = true)
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: WriteBufferWithOwnMemoryDecorator(std::move(out_), buf_size, existing_memory, alignment) /// NOLINT(bugprone-move-forwarding-reference)
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, tmp_memory(buf_size)
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, compress_empty(compress_empty_)
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{
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initialize(compression_level);
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}
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~Lz4DeflatingWriteBuffer() override;
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private:
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void initialize(int compression_level);
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void nextImpl() override;
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void finalizeBefore() override;
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void finalizeAfter() override;
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LZ4F_preferences_t kPrefs; /// NOLINT
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LZ4F_compressionContext_t ctx;
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Memory<> tmp_memory;
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bool first_time = true;
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bool compress_empty = true;
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};
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}
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