mirror of
https://github.com/ClickHouse/ClickHouse.git
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206 lines
3.7 KiB
C++
206 lines
3.7 KiB
C++
//
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// TimedNotificationQueue.cpp
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//
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// $Id: //poco/1.4/Foundation/src/TimedNotificationQueue.cpp#2 $
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//
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// Library: Foundation
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// Package: Notifications
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// Module: TimedNotificationQueue
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//
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// Copyright (c) 2009, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#include "Poco/TimedNotificationQueue.h"
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#include "Poco/Notification.h"
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#include <limits>
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namespace Poco {
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TimedNotificationQueue::TimedNotificationQueue()
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{
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}
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TimedNotificationQueue::~TimedNotificationQueue()
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{
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try
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{
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clear();
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}
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catch (...)
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{
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poco_unexpected();
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}
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}
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void TimedNotificationQueue::enqueueNotification(Notification::Ptr pNotification, Timestamp timestamp)
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{
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poco_check_ptr (pNotification);
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Timestamp tsNow;
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Clock clock;
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Timestamp::TimeDiff diff = timestamp - tsNow;
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clock += diff;
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FastMutex::ScopedLock lock(_mutex);
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_nfQueue.insert(NfQueue::value_type(clock, pNotification));
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_nfAvailable.set();
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}
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void TimedNotificationQueue::enqueueNotification(Notification::Ptr pNotification, Clock clock)
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{
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poco_check_ptr (pNotification);
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FastMutex::ScopedLock lock(_mutex);
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_nfQueue.insert(NfQueue::value_type(clock, pNotification));
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_nfAvailable.set();
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}
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Notification* TimedNotificationQueue::dequeueNotification()
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{
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FastMutex::ScopedLock lock(_mutex);
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NfQueue::iterator it = _nfQueue.begin();
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if (it != _nfQueue.end())
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{
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Clock::ClockDiff sleep = -it->first.elapsed();
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if (sleep <= 0)
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{
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Notification::Ptr pNf = it->second;
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_nfQueue.erase(it);
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return pNf.duplicate();
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}
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}
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return 0;
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}
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Notification* TimedNotificationQueue::waitDequeueNotification()
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{
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for (;;)
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{
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_mutex.lock();
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NfQueue::iterator it = _nfQueue.begin();
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if (it != _nfQueue.end())
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{
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_mutex.unlock();
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Clock::ClockDiff sleep = -it->first.elapsed();
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if (sleep <= 0)
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{
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return dequeueOne(it).duplicate();
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}
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else if (!wait(sleep))
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{
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return dequeueOne(it).duplicate();
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}
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else continue;
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}
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else
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{
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_mutex.unlock();
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}
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_nfAvailable.wait();
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}
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}
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Notification* TimedNotificationQueue::waitDequeueNotification(long milliseconds)
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{
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while (milliseconds >= 0)
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{
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_mutex.lock();
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NfQueue::iterator it = _nfQueue.begin();
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if (it != _nfQueue.end())
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{
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_mutex.unlock();
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Clock now;
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Clock::ClockDiff sleep = it->first - now;
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if (sleep <= 0)
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{
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return dequeueOne(it).duplicate();
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}
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else if (sleep <= 1000*Clock::ClockDiff(milliseconds))
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{
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if (!wait(sleep))
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{
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return dequeueOne(it).duplicate();
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}
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else
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{
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milliseconds -= static_cast<long>((now.elapsed() + 999)/1000);
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continue;
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}
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}
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}
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else
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{
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_mutex.unlock();
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}
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if (milliseconds > 0)
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{
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Clock now;
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_nfAvailable.tryWait(milliseconds);
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milliseconds -= static_cast<long>((now.elapsed() + 999)/1000);
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}
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else return 0;
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}
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return 0;
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}
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bool TimedNotificationQueue::wait(Clock::ClockDiff interval)
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{
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const Clock::ClockDiff MAX_SLEEP = 8*60*60*Clock::ClockDiff(1000000); // sleep at most 8 hours at a time
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while (interval > 0)
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{
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Clock now;
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Clock::ClockDiff sleep = interval <= MAX_SLEEP ? interval : MAX_SLEEP;
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if (_nfAvailable.tryWait(static_cast<long>((sleep + 999)/1000)))
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return true;
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interval -= now.elapsed();
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}
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return false;
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}
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bool TimedNotificationQueue::empty() const
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{
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FastMutex::ScopedLock lock(_mutex);
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return _nfQueue.empty();
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}
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int TimedNotificationQueue::size() const
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{
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FastMutex::ScopedLock lock(_mutex);
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return static_cast<int>(_nfQueue.size());
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}
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void TimedNotificationQueue::clear()
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{
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FastMutex::ScopedLock lock(_mutex);
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_nfQueue.clear();
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}
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Notification::Ptr TimedNotificationQueue::dequeueOne(NfQueue::iterator& it)
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{
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FastMutex::ScopedLock lock(_mutex);
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Notification::Ptr pNf = it->second;
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_nfQueue.erase(it);
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return pNf;
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}
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} // namespace Poco
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