mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-14 11:33:46 +00:00
249 lines
7.0 KiB
C++
249 lines
7.0 KiB
C++
#pragma once
|
|
|
|
#include <list>
|
|
#include <memory>
|
|
#include <mutex>
|
|
|
|
#include <Poco/Exception.h>
|
|
#include <mysqlxx/Connection.h>
|
|
|
|
|
|
#define MYSQLXX_POOL_DEFAULT_START_CONNECTIONS 1
|
|
#define MYSQLXX_POOL_DEFAULT_MAX_CONNECTIONS 16
|
|
#define MYSQLXX_POOL_SLEEP_ON_CONNECT_FAIL 1
|
|
|
|
|
|
namespace mysqlxx
|
|
{
|
|
|
|
/** MySQL connections pool.
|
|
* This class is poorly connected with mysqlxx and is made in different style (was taken from old code).
|
|
* Usage:
|
|
* mysqlxx::Pool pool("mysql_params");
|
|
*
|
|
* void thread()
|
|
* {
|
|
* mysqlxx::Pool::Entry connection = pool.Get();
|
|
* std::string s = connection->query("SELECT 'Hello, world!' AS world").use().fetch()["world"].getString();
|
|
* }
|
|
* TODO: simplify with PoolBase.
|
|
*/
|
|
class Pool final
|
|
{
|
|
protected:
|
|
/// Information about connection.
|
|
struct Connection
|
|
{
|
|
mysqlxx::Connection conn;
|
|
int ref_count = 0;
|
|
};
|
|
|
|
public:
|
|
/// Connection with database.
|
|
class Entry
|
|
{
|
|
public:
|
|
Entry() {}
|
|
|
|
Entry(const Entry & src)
|
|
: data(src.data), pool(src.pool)
|
|
{
|
|
incrementRefCount();
|
|
}
|
|
|
|
~Entry()
|
|
{
|
|
decrementRefCount();
|
|
}
|
|
|
|
Entry & operator= (const Entry & src)
|
|
{
|
|
pool = src.pool;
|
|
if (data)
|
|
decrementRefCount();
|
|
data = src.data;
|
|
if (data)
|
|
incrementRefCount();
|
|
return * this;
|
|
}
|
|
|
|
bool isNull() const
|
|
{
|
|
return data == nullptr;
|
|
}
|
|
|
|
operator mysqlxx::Connection & ()
|
|
{
|
|
forceConnected();
|
|
return data->conn;
|
|
}
|
|
|
|
operator const mysqlxx::Connection & () const
|
|
{
|
|
forceConnected();
|
|
return data->conn;
|
|
}
|
|
|
|
const mysqlxx::Connection * operator->() const
|
|
{
|
|
forceConnected();
|
|
return &data->conn;
|
|
}
|
|
|
|
mysqlxx::Connection * operator->()
|
|
{
|
|
forceConnected();
|
|
return &data->conn;
|
|
}
|
|
|
|
Entry(Pool::Connection * conn, Pool * p)
|
|
: data(conn), pool(p)
|
|
{
|
|
incrementRefCount();
|
|
}
|
|
|
|
std::string getDescription() const
|
|
{
|
|
if (pool)
|
|
return pool->getDescription();
|
|
else
|
|
return "pool is null";
|
|
}
|
|
|
|
friend class Pool;
|
|
|
|
private:
|
|
/// Pointer to mysqlxx connection.
|
|
Connection * data = nullptr;
|
|
/// Pointer to pool we are belonging to.
|
|
Pool * pool = nullptr;
|
|
|
|
/// Connects to database. If connection is failed then waits and repeats again.
|
|
void forceConnected() const;
|
|
|
|
/// Connects to database. If connection is failed then returns false.
|
|
bool tryForceConnected() const
|
|
{
|
|
return data->conn.ping();
|
|
}
|
|
|
|
void incrementRefCount();
|
|
void decrementRefCount();
|
|
};
|
|
|
|
|
|
Pool(const std::string & config_name,
|
|
unsigned default_connections_ = MYSQLXX_POOL_DEFAULT_START_CONNECTIONS,
|
|
unsigned max_connections_ = MYSQLXX_POOL_DEFAULT_MAX_CONNECTIONS,
|
|
const char * parent_config_name_ = nullptr)
|
|
: Pool{Poco::Util::Application::instance().config(), config_name,
|
|
default_connections_, max_connections_, parent_config_name_}
|
|
{}
|
|
|
|
/**
|
|
* @param config_name Setting name in configuration file
|
|
* @param default_connections_ Number of default connections
|
|
* @param max_connections_ Maximum number of connections
|
|
*/
|
|
Pool(const Poco::Util::AbstractConfiguration & cfg, const std::string & config_name,
|
|
unsigned default_connections_ = MYSQLXX_POOL_DEFAULT_START_CONNECTIONS,
|
|
unsigned max_connections_ = MYSQLXX_POOL_DEFAULT_MAX_CONNECTIONS,
|
|
const char * parent_config_name_ = nullptr);
|
|
|
|
/**
|
|
* @param db_ Database name
|
|
* @param server_ Hostname
|
|
* @param user_ User name
|
|
* @param password_ Password
|
|
* @param socket_ Socket
|
|
* @param port_ Port
|
|
* @param default_connections_ Number of default connections
|
|
* @param max_connections_ Maximum number of connections
|
|
*
|
|
* Like with mysqlxx::Connection, either port either socket should be specified.
|
|
* If server is localhost and socket is not empty, than socket is used. Otherwise, server and port is used.
|
|
*/
|
|
Pool(const std::string & db_,
|
|
const std::string & server_,
|
|
const std::string & user_ = "",
|
|
const std::string & password_ = "",
|
|
unsigned port_ = 0,
|
|
const std::string & socket_ = "",
|
|
unsigned connect_timeout_ = MYSQLXX_DEFAULT_TIMEOUT,
|
|
unsigned rw_timeout_ = MYSQLXX_DEFAULT_RW_TIMEOUT,
|
|
unsigned default_connections_ = MYSQLXX_POOL_DEFAULT_START_CONNECTIONS,
|
|
unsigned max_connections_ = MYSQLXX_POOL_DEFAULT_MAX_CONNECTIONS)
|
|
: default_connections(default_connections_), max_connections(max_connections_),
|
|
db(db_), server(server_), user(user_), password(password_), port(port_),
|
|
connect_timeout(connect_timeout_), rw_timeout(rw_timeout_) {}
|
|
|
|
Pool(const Pool & other)
|
|
: default_connections{other.default_connections},
|
|
max_connections{other.max_connections},
|
|
db{other.db}, server{other.server},
|
|
user{other.user}, password{other.password},
|
|
port{other.port}, socket{other.socket},
|
|
connect_timeout{other.connect_timeout}, rw_timeout{other.rw_timeout}
|
|
{}
|
|
|
|
Pool & operator=(const Pool &) = delete;
|
|
|
|
~Pool();
|
|
|
|
/// Allocates connection.
|
|
Entry Get();
|
|
|
|
/// Allocates connection.
|
|
/// If database is not accessible, returns empty Entry object.
|
|
/// If pool is overflowed, throws exception.
|
|
Entry tryGet();
|
|
|
|
/// Get description of database.
|
|
std::string getDescription() const
|
|
{
|
|
return description;
|
|
}
|
|
|
|
protected:
|
|
/// Number of MySQL connections which are created at launch.
|
|
unsigned default_connections;
|
|
/// Maximum possible number of connections
|
|
unsigned max_connections;
|
|
|
|
private:
|
|
/// Initialization flag.
|
|
bool initialized{false};
|
|
/// List of connections.
|
|
using Connections = std::list<Connection *>;
|
|
/// List of connections.
|
|
Connections connections;
|
|
/// Lock for connections list access
|
|
std::mutex mutex;
|
|
/// Description of connection.
|
|
std::string description;
|
|
|
|
/// Connection settings.
|
|
std::string db;
|
|
std::string server;
|
|
std::string user;
|
|
std::string password;
|
|
unsigned port;
|
|
std::string socket;
|
|
unsigned connect_timeout;
|
|
unsigned rw_timeout;
|
|
std::string ssl_ca;
|
|
std::string ssl_cert;
|
|
std::string ssl_key;
|
|
|
|
/// True if connection was established at least once.
|
|
bool was_successful{false};
|
|
|
|
/// Initialises class if it wasn't.
|
|
void initialize();
|
|
|
|
/** Create new connection. */
|
|
Connection * allocConnection(bool dont_throw_if_failed_first_time = false);
|
|
};
|
|
|
|
}
|