ClickHouse/base/base/getMemoryAmount.cpp
2024-08-12 17:30:12 +01:00

95 lines
2.5 KiB
C++

#include <base/getMemoryAmount.h>
#include <base/cgroupsv2.h>
#include <base/getPageSize.h>
#include <base/Numa.h>
#include <fstream>
#include <unistd.h>
#include <sys/types.h>
#include <sys/param.h>
namespace
{
std::optional<uint64_t> getCgroupsV2MemoryLimit()
{
#if defined(OS_LINUX)
if (!cgroupsV2Enabled())
return {};
std::filesystem::path current_cgroup = cgroupV2PathOfProcess();
if (current_cgroup.empty())
return {};
/// Open the bottom-most nested memory limit setting file. If there is no such file at the current
/// level, try again at the parent level as memory settings are inherited.
while (current_cgroup != default_cgroups_mount.parent_path())
{
std::ifstream setting_file(current_cgroup / "memory.max");
if (setting_file.is_open())
{
uint64_t value;
if (setting_file >> value)
return {value};
else
return {}; /// e.g. the cgroups default "max"
}
current_cgroup = current_cgroup.parent_path();
}
return {};
#else
return {};
#endif
}
}
uint64_t getMemoryAmountOrZero()
{
int64_t num_pages = sysconf(_SC_PHYS_PAGES);
if (num_pages <= 0)
return 0;
int64_t page_size = getPageSize();
if (page_size <= 0)
return 0;
uint64_t memory_amount = num_pages * page_size;
if (auto total_numa_memory = DB::getNumaNodesTotalMemory(); total_numa_memory.has_value())
memory_amount = *total_numa_memory;
/// Respect the memory limit set by cgroups v2.
auto limit_v2 = getCgroupsV2MemoryLimit();
if (limit_v2.has_value() && *limit_v2 < memory_amount)
memory_amount = *limit_v2;
else
{
/// Cgroups v1 were replaced by v2 in 2015. The only reason we keep supporting v1 is that the transition to v2
/// has been slow. Caveat : Hierarchical groups as in v2 are not supported for v1, the location of the memory
/// limit (virtual) file is hard-coded.
/// TODO: check at the end of 2024 if we can get rid of v1.
std::ifstream limit_file_v1("/sys/fs/cgroup/memory/memory.limit_in_bytes");
if (limit_file_v1.is_open())
{
uint64_t limit_v1;
if (limit_file_v1 >> limit_v1)
memory_amount = std::min(memory_amount, limit_v1);
}
}
return memory_amount;
}
uint64_t getMemoryAmount()
{
auto res = getMemoryAmountOrZero();
if (!res)
throw std::runtime_error("Cannot determine memory amount");
return res;
}