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396 lines
14 KiB
C++
396 lines
14 KiB
C++
#pragma once
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#include <DB/Storages/MergeTree/ReshardingJob.h>
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#include <DB/Storages/AlterCommands.h>
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#include <common/logger_useful.h>
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#include <zkutil/RWLock.h>
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#include <zkutil/SingleBarrier.h>
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#include <Poco/Util/LayeredConfiguration.h>
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#include <Poco/SharedPtr.h>
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#include <string>
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#include <thread>
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#include <atomic>
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#include <functional>
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namespace DB
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{
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class Context;
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class Cluster;
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class StorageReplicatedMergeTree;
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/** Исполнитель задач перешардирования.
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* Рабоает в фоновом режиме внутри одного потока.
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* Следит за появлением задач и назначает их на выполнение.
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* Задачи выполняются последовательно.
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*/
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class ReshardingWorker final
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{
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friend class AnomalyMonitor;
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public:
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using PartitionList = std::vector<std::string>;
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/// Possible status values of a coordinator or a node that
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/// has subscribed to a coordinator.
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enum StatusCode
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{
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STATUS_OK = 0,
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STATUS_ERROR, /// Произошла ошибка на одном исполнителе.
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STATUS_ON_HOLD /// Задача приостановлена.
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};
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public:
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ReshardingWorker(const Poco::Util::AbstractConfiguration & config,
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const std::string & config_name, Context & context_);
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ReshardingWorker(const ReshardingWorker &) = delete;
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ReshardingWorker & operator=(const ReshardingWorker &) = delete;
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~ReshardingWorker();
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/// Start the thread which performs resharding jobs.
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void start();
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/// Stop the thread which performs resharding jobs.
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/// If any job is in progress, put it on hold for further execution.
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void shutdown();
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/// Прислать запрос на перешардирование.
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void submitJob(const ReshardingJob & job);
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/// Был ли поток запущен?
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bool isStarted() const;
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/// Создать новый координатор распределённой задачи. Вызывается с инициатора.
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std::string createCoordinator(const Cluster & cluster);
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/// Register a query into a coordinator.
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void registerQuery(const std::string & coordinator_id, const std::string & query);
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/// Удалить координатор.
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void deleteCoordinator(const std::string & coordinator_id);
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/// Подписаться к заданному координатору. Вызывается с исполнителя.
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UInt64 subscribe(const std::string & coordinator_id, const std::string & query);
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/// Отменить подпись к заданному координатору. Вызывается с исполнителя.
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void unsubscribe(const std::string & coordinator_id);
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/// Увеличить количество партиций входящих в одну распределённую задачу. Вызывается с исполнителя.
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void addPartitions(const std::string & coordinator_id, const PartitionList & partition_list);
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/// Rearrange partitions into two categories: coordinated job, uncoordinated job.
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/// Returns an iterator to the beginning of the list of uncoordinated jobs.
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ReshardingWorker::PartitionList::iterator categorizePartitions(const std::string & coordinator_id,
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ReshardingWorker::PartitionList & partition_list);
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/// Получить количество партиций входящих в одну распределённую задачу. Вызывается с исполнителя.
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size_t getPartitionCount(const std::string & coordinator_id);
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/// Получить количество учавствующих узлов.
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size_t getNodeCount(const std::string & coordinator_id);
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/// Ждать завершение проверок на всех исполнителях. Вызывается с исполнителя.
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void waitForCheckCompletion(const std::string & coordinator_id);
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/// Ждать завершение всех необходмых отмен подписей.
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void waitForOptOutCompletion(const std::string & coordinator_id, size_t count);
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/// Set the shard-independent status of a given coordinator.
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void setStatus(const std::string & coordinator_id, StatusCode status, const std::string & msg = "");
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/// Set the status of a shard under a given coordinator.
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void setStatus(const std::string & coordinator_id, const std::string & hostname,
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StatusCode status, const std::string & msg = "");
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zkutil::RWLock createDeletionLock(const std::string & coordinator_id);
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/// Dump the status messages of the coordinator and all the participating nodes.
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std::string dumpCoordinatorState(const std::string & coordinator_id);
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private:
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/// Anomalies that may be detected by the local node.
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enum AnomalyType
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{
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ANOMALY_NONE = 0,
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ANOMALY_LOCAL_SHUTDOWN,
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ANOMALY_LOCAL_ERROR,
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ANOMALY_REMOTE_NODE_UNAVAILABLE,
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ANOMALY_REMOTE_ERROR
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};
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/// This structure stores various required information for log creation.
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struct TargetShardInfo
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{
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TargetShardInfo(size_t shard_no_, const std::string & part_name_, const std::string & hash_)
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: part_name{part_name_}, hash{hash_}, shard_no{shard_no_}
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{
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}
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std::string part_name;
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std::string hash;
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size_t shard_no;
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};
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using ShardList = std::vector<TargetShardInfo>;
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/// Structure that describes an operation to be performed as part of
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/// a commit procedure.
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class LogRecord final
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{
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public:
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/// Create a new log record.
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LogRecord(zkutil::ZooKeeperPtr zookeeper_);
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/// Open an already existing log record.
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LogRecord(zkutil::ZooKeeperPtr zookeeper_, const std::string & zk_path_);
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/// Append this log record into the specified log onto persistent storage.
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void enqueue(const std::string & log_path);
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/// Update an already existing log record.
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void writeBack();
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public:
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enum Operation
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{
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OP_DROP = 0,
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OP_ATTACH
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};
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enum State
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{
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READY = 0,
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RUNNING,
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DONE
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};
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private:
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/// Serialize this log record.
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std::string toString();
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public:
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zkutil::ZooKeeperPtr zookeeper;
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Operation operation;
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/// Source partition being resharded.
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std::string partition;
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/// Hash of the source partition (for drop operations).
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std::string partition_hash;
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/// Path of this log record on stable storage.
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std::string zk_path;
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/// List of the parts that constitute a sharded partition along with
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/// their respective hash values (for attach operations).
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std::map<std::string, std::string> parts_with_hash;
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/// Target shard index into the list of specified target shards inside
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/// a ALTER TABLE ... RESHARD request.
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size_t shard_no = 0;
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State state;
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};
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private:
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/// Следить за появлением новых задач. Выполнить их последовательно.
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void pollAndExecute();
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/// Подтолкнуть планировщик задач.
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void jabScheduler();
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/// Выполнить задачи, которые были в очереди выполнения при запуске узла.
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void performPendingJobs();
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/// Выполнить задачи, которые заданы по путям в БД ZooKeeper.
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void perform(const Strings & job_nodes);
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/// Выполнить одну задачу.
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void perform(const std::string & job_descriptor, const std::string & job_name);
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/// Разбить куски входящие в партицию на несколько, согласно ключу шардирования.
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/// Оновременно перегруппировать эти куски по шардам и слить куски в каждой группе.
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/// При завершении этого процесса создаётся новая партиция для каждого шарда.
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void createShardedPartitions();
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/// Копировать все партиции полученные путём перешардирования на каждую реплику
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/// соответствующих шардов.
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void publishShardedPartitions();
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/// Для каждого шарда добавить данные из новой партиции этого шарда в таблицу на всех
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/// репликах входящих в этот же шард. На локальном узле, который выполняет задачу
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/// перешардирования, удалить данные из первоначальной партиции.
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void commit();
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void repairLogRecord(LogRecord & log_record);
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void executeLogRecord(LogRecord & log_record);
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void executeDrop(LogRecord & log_record);
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void executeAttach(LogRecord & log_record);
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bool checkAttachLogRecord(LogRecord & log_record);
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/// Удалить временные данные с локального узла и ZooKeeper'а.
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void softCleanup();
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void hardCleanup();
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/// Принудительно завершить поток, если выполнено условие.
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void abortPollingIfRequested();
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void abortCoordinatorIfRequested(const std::string & coordinator_id);
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void abortRecoveryIfRequested();
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void abortJobIfRequested();
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/// Get the current job-independent status of the coordinator.
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StatusCode getCoordinatorStatus(const std::string & coordinator_id);
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/// Get the status of the current distributed job.
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StatusCode getStatus();
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/// Зарегистрировать задачу в соответствующий координатор.
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void attachJob();
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/// Снять задачу с координатора.
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void detachJob();
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/// Ждать завершение загрузок на всех исполнителях.
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void waitForUploadCompletion();
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///
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void waitForElectionCompletion();
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/// Wait for all the partition operations to be completed on all the participating nodes.
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void waitForCommitCompletion();
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size_t getPartitionCountUnlocked(const std::string & coordinator_id);
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/// Detect offline nodes under a given coordinator.
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bool detectOfflineNodes(const std::string & coordinator_id);
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/// Detect offline nodes under the current job.
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bool detectOfflineNodes();
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bool isPublished();
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void markAsPublished();
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bool isLogCreated();
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void markLogAsCreated();
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bool isCommitted();
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void markAsCommitted();
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///
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void storeTargetShards();
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///
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ShardList getTargetShards(const std::string & hostname, const std::string & job_name);
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///
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void createLog();
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void electLeader();
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bool isLeader();
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/// Функции, которые создают необходимые объекты для синхронизации
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/// распределённых задач.
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zkutil::RWLock createLock();
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zkutil::RWLock createCoordinatorLock(const std::string & coordinator_id,
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bool usable_in_emergency = false);
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zkutil::SingleBarrier createCheckBarrier(const std::string & coordinator_id);
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zkutil::SingleBarrier createOptOutBarrier(const std::string & coordinator_id, size_t count);
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zkutil::SingleBarrier createRecoveryBarrier(const ReshardingJob & job);
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zkutil::SingleBarrier createUploadBarrier(const ReshardingJob & job);
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zkutil::SingleBarrier createElectionBarrier(const ReshardingJob & job);
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zkutil::SingleBarrier createCommitBarrier(const ReshardingJob & job);
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/// Prevent merging jobs from being performed on the partition that we
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/// want to reshard on the current host. This operation is persistent:
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/// even if a node failure occurred, a partition remains frozen as long
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/// as it is not unfrozen explicitely. So use it with care as regards
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/// exceptions.
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void freezeSourcePartition();
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/// Make the partition that we want to reshard available for merging jobs.
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void unfreezeSourcePartition();
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/// Get the ZooKeeper path of a given coordinator.
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std::string getCoordinatorPath(const std::string & coordinator_id) const;
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/// Get the ZooKeeper path of a given job partition.
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std::string getPartitionPath(const ReshardingJob & job) const;
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///
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std::string getLocalJobPath(const ReshardingJob & job) const;
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/// Common code for softCleanup() and hardCleanup().
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void deleteTemporaryData();
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/// Common code for detectOfflineNodes().
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bool detectOfflineNodesCommon(const std::string & path, const std::string & coordinator_id);
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/// Common code for getStatus() and getCoordinatorStatus().
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StatusCode getStatusCommon(const std::string & path, const std::string & coordinator_id);
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AnomalyType probeForAnomaly();
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void processAnomaly(AnomalyType anomaly_type);
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private:
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/// This class is used to spawn a thread which periodically checks for any
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/// anomaly that should lead to abort the job currently being processed.
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/// Jobs perform such checks with a negligible performance overhead by calling
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/// the method getAnomalyType() which merely reads the value of an atomic variable.
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class AnomalyMonitor final
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{
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public:
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AnomalyMonitor(ReshardingWorker & resharding_worker_);
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~AnomalyMonitor();
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AnomalyMonitor(const AnomalyMonitor &) = delete;
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AnomalyMonitor & operator=(const AnomalyMonitor &) = delete;
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/// Start the thread.
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void start();
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/// Shutdown the thread.
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void shutdown();
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/// Get the type of anomaly that has been registered.
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AnomalyType getAnomalyType() const;
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private:
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void routine();
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private:
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ReshardingWorker & resharding_worker;
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std::thread thread_routine;
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std::atomic<ReshardingWorker::AnomalyType> anomaly_type{ReshardingWorker::ANOMALY_NONE};
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std::atomic<bool> is_started{false};
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std::atomic<bool> must_stop{false};
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};
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/// Guarded exception-safe handling of the class above.
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class ScopedAnomalyMonitor final
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{
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public:
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ScopedAnomalyMonitor(AnomalyMonitor & anomaly_monitor_)
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: anomaly_monitor{anomaly_monitor_}
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{
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anomaly_monitor.start();
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}
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~ScopedAnomalyMonitor()
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{
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try
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{
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anomaly_monitor.shutdown();
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}
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catch (...)
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{
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tryLogCurrentException(__PRETTY_FUNCTION__);
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}
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}
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ScopedAnomalyMonitor(const ScopedAnomalyMonitor &) = delete;
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ScopedAnomalyMonitor & operator=(const ScopedAnomalyMonitor &) = delete;
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private:
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AnomalyMonitor & anomaly_monitor;
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};
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private:
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ReshardingJob current_job;
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std::thread polling_thread;
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AnomalyMonitor anomaly_monitor{*this};
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std::string task_queue_path;
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std::string host_task_queue_path;
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std::string distributed_path;
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std::string distributed_online_path;
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std::string distributed_lock_path;
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std::string coordination_path;
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Context & context;
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Logger * log = &Logger::get("ReshardingWorker");
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zkutil::EventPtr event = new Poco::Event;
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zkutil::GetZooKeeper get_zookeeper;
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std::atomic<bool> is_started{false};
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std::atomic<bool> must_stop{false};
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};
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using ReshardingWorkerPtr = std::shared_ptr<ReshardingWorker>;
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}
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