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104 lines
2.9 KiB
C++
104 lines
2.9 KiB
C++
#pragma once
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#include <vector>
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#include <IO/WriteBuffer.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int CANNOT_WRITE_AFTER_END_OF_BUFFER;
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}
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/** Writes data to existing std::vector or similar type. When not enough space, it doubles vector size.
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*
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* In destructor, vector is cutted to the size of written data.
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* You can call 'finalize' to resize earlier.
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*
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* The vector should live until this object is destroyed or until the 'finish' method is called.
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*/
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template <typename VectorType>
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class WriteBufferFromVector : public WriteBuffer
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{
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private:
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VectorType & vector;
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bool is_finished = false;
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static constexpr size_t initial_size = 32;
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static constexpr size_t size_multiplier = 2;
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void nextImpl() override
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{
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if (is_finished)
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throw Exception("WriteBufferFromVector is finished", ErrorCodes::CANNOT_WRITE_AFTER_END_OF_BUFFER);
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size_t old_size = vector.size();
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vector.resize(old_size * size_multiplier);
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internal_buffer = Buffer(reinterpret_cast<Position>(vector.data() + old_size), reinterpret_cast<Position>(vector.data() + vector.size()));
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working_buffer = internal_buffer;
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}
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public:
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WriteBufferFromVector(VectorType & vector_)
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: WriteBuffer(reinterpret_cast<Position>(vector_.data()), vector_.size()), vector(vector_)
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{
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if (vector.empty())
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{
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vector.resize(initial_size);
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set(reinterpret_cast<Position>(vector.data()), vector.size());
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}
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}
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/// Append to vector instead of rewrite.
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struct AppendModeTag {};
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WriteBufferFromVector(VectorType & vector_, AppendModeTag)
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: WriteBuffer(nullptr, 0), vector(vector_)
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{
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size_t old_size = vector.size();
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size_t size = (old_size < initial_size) ? initial_size
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: ((old_size < vector.capacity()) ? vector.capacity()
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: vector.capacity() * size_multiplier);
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vector.resize(size);
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set(reinterpret_cast<Position>(vector.data() + old_size), (size - old_size) * sizeof(typename VectorType::value_type));
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}
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void finalize() override final
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{
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if (is_finished)
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return;
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is_finished = true;
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vector.resize(
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((position() - reinterpret_cast<Position>(vector.data()))
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+ sizeof(typename VectorType::value_type) - 1) /// Align up.
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/ sizeof(typename VectorType::value_type));
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/// Prevent further writes.
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set(nullptr, 0);
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}
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bool isFinished() const { return is_finished; }
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void restart()
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{
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set(reinterpret_cast<Position>(vector.data()), vector.size());
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is_finished = false;
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}
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~WriteBufferFromVector() override
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{
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try
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{
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finalize();
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}
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catch (...)
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{
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tryLogCurrentException(__PRETTY_FUNCTION__);
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}
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}
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};
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}
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