ClickHouse/src/IO/WriteBufferFromVector.h
2020-07-28 22:43:43 +08:00

104 lines
2.9 KiB
C++

#pragma once
#include <vector>
#include <IO/WriteBuffer.h>
namespace DB
{
namespace ErrorCodes
{
extern const int CANNOT_WRITE_AFTER_END_OF_BUFFER;
}
/** Writes data to existing std::vector or similar type. When not enough space, it doubles vector size.
*
* In destructor, vector is cutted to the size of written data.
* You can call 'finalize' to resize earlier.
*
* The vector should live until this object is destroyed or until the 'finish' method is called.
*/
template <typename VectorType>
class WriteBufferFromVector : public WriteBuffer
{
private:
VectorType & vector;
bool is_finished = false;
static constexpr size_t initial_size = 32;
static constexpr size_t size_multiplier = 2;
void nextImpl() override
{
if (is_finished)
throw Exception("WriteBufferFromVector is finished", ErrorCodes::CANNOT_WRITE_AFTER_END_OF_BUFFER);
size_t old_size = vector.size();
vector.resize(old_size * size_multiplier);
internal_buffer = Buffer(reinterpret_cast<Position>(vector.data() + old_size), reinterpret_cast<Position>(vector.data() + vector.size()));
working_buffer = internal_buffer;
}
public:
WriteBufferFromVector(VectorType & vector_)
: WriteBuffer(reinterpret_cast<Position>(vector_.data()), vector_.size()), vector(vector_)
{
if (vector.empty())
{
vector.resize(initial_size);
set(reinterpret_cast<Position>(vector.data()), vector.size());
}
}
/// Append to vector instead of rewrite.
struct AppendModeTag {};
WriteBufferFromVector(VectorType & vector_, AppendModeTag)
: WriteBuffer(nullptr, 0), vector(vector_)
{
size_t old_size = vector.size();
size_t size = (old_size < initial_size) ? initial_size
: ((old_size < vector.capacity()) ? vector.capacity()
: vector.capacity() * size_multiplier);
vector.resize(size);
set(reinterpret_cast<Position>(vector.data() + old_size), (size - old_size) * sizeof(typename VectorType::value_type));
}
void finalize() override final
{
if (is_finished)
return;
is_finished = true;
vector.resize(
((position() - reinterpret_cast<Position>(vector.data()))
+ sizeof(typename VectorType::value_type) - 1) /// Align up.
/ sizeof(typename VectorType::value_type));
/// Prevent further writes.
set(nullptr, 0);
}
bool isFinished() const { return is_finished; }
void restart()
{
set(reinterpret_cast<Position>(vector.data()), vector.size());
is_finished = false;
}
~WriteBufferFromVector() override
{
try
{
finalize();
}
catch (...)
{
tryLogCurrentException(__PRETTY_FUNCTION__);
}
}
};
}