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b79ead9c84
* Replicate poco into base/poco/ * De-register poco submodule * Build poco from ClickHouse * Exclude poco from stylecheck * Exclude poco from whitespace check * Exclude poco from typo check * Remove x bit from sources/headers (the style check complained) * Exclude poco from duplicate include check * Fix fasttest * Remove contrib/poco-cmake/* * Simplify poco build descriptions * Remove poco stuff not used by ClickHouse * Glob poco sources * Exclude poco from clang-tidy
66 lines
2.0 KiB
C++
66 lines
2.0 KiB
C++
//
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// DocumentEvent.h
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//
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// Library: XML
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// Package: DOM
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// Module: DOM
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//
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// Definition of the DOM DocumentEvent interface.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef DOM_DocumentEvent_INCLUDED
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#define DOM_DocumentEvent_INCLUDED
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#include "Poco/XML/XML.h"
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#include "Poco/XML/XMLString.h"
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namespace Poco {
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namespace XML {
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class Event;
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class XML_API DocumentEvent
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/// The DocumentEvent interface provides a mechanism by which the user can create
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/// an Event of a type supported by the implementation. It is expected that
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/// the DocumentEvent interface will be implemented on the same object which
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/// implements the Document interface in an implementation which supports the
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/// Event model.
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{
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public:
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virtual Event* createEvent(const XMLString& eventType) const = 0;
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/// Creates an event of the specified type.
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///
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/// The eventType parameter specifies the type of Event interface to be created.
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/// If the Event interface specified is supported by the implementation this
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/// method will return a new Event of the interface type requested. If the Event
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/// is to be dispatched via the dispatchEvent method the appropriate event init
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/// method must be called after creation in order to initialize the Event's
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/// values. As an example, a user wishing to synthesize some kind of UIEvent
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/// would call createEvent with the parameter "UIEvents". The initUIEvent method
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/// could then be called on the newly created UIEvent to set the specific type
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/// of UIEvent to be dispatched and set its context information.
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/// The createEvent method is used in creating Events when it is either inconvenient
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/// or unnecessary for the user to create an Event themselves. In cases where
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/// the implementation provided Event is insufficient, users may supply their
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/// own Event implementations for use with the dispatchEvent method.
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protected:
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virtual ~DocumentEvent();
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};
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} } // namespace Poco::XML
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#endif // DOM_DocumentEvent_INCLUDED
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