ClickHouse/dbms/include/DB/IO/WriteBufferAIO.h

45 lines
1.1 KiB
C++

#pragma once
#include <DB/IO/WriteBuffer.h>
#include <DB/IO/BufferWithOwnMemory.h>
#include <statdaemons/AIO.h>
namespace DB
{
using WriteBufferWithOwnMemory = BufferWithOwnMemory<WriteBuffer>;
class WriteBufferAIO : public WriteBufferWithOwnMemory
{
public:
WriteBufferAIO(const std::string & filename_, size_t buffer_size_ = DBMS_DEFAULT_BUFFER_SIZE, int flags_ = -1, mode_t mode_ = 0666,
char * existing_memory_ = nullptr);
~WriteBufferAIO() override;
WriteBufferAIO(const WriteBufferAIO &) = delete;
WriteBufferAIO & operator=(const WriteBufferAIO &) = delete;
void sync();
std::string getFileName() const;
private:
void swapBuffers();
void waitForCompletion();
void nextImpl() override;
private:
static const size_t BLOCK_SIZE = 512;
private:
WriteBufferWithOwnMemory flush_buffer; // buffer asynchronously flushed to disk
const std::string filename; // name of the file to which we flush data.
AIOContext aio_context;
iocb cb;
std::vector<iocb *> request_ptrs;
std::vector<io_event> events;
int fd = -1; // file descriptor
bool is_pending_write = false;
};
}