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97f2a2213e
* Move some code outside dbms/src folder * Fix paths
820 lines
26 KiB
C++
820 lines
26 KiB
C++
#include <Access/DiskAccessStorage.h>
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#include <IO/WriteHelpers.h>
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#include <IO/ReadHelpers.h>
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#include <IO/ReadBufferFromFile.h>
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#include <IO/WriteBufferFromFile.h>
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#include <IO/ReadBufferFromString.h>
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#include <Access/User.h>
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#include <Access/Role.h>
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#include <Access/RowPolicy.h>
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#include <Access/Quota.h>
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#include <Access/SettingsProfile.h>
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#include <Parsers/ASTCreateUserQuery.h>
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#include <Parsers/ASTCreateRoleQuery.h>
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#include <Parsers/ASTCreateRowPolicyQuery.h>
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#include <Parsers/ASTCreateQuotaQuery.h>
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#include <Parsers/ASTCreateSettingsProfileQuery.h>
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#include <Parsers/ASTGrantQuery.h>
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#include <Parsers/ParserCreateUserQuery.h>
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#include <Parsers/ParserCreateRoleQuery.h>
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#include <Parsers/ParserCreateRowPolicyQuery.h>
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#include <Parsers/ParserCreateQuotaQuery.h>
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#include <Parsers/ParserCreateSettingsProfileQuery.h>
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#include <Parsers/ParserGrantQuery.h>
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#include <Parsers/formatAST.h>
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#include <Parsers/parseQuery.h>
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#include <Interpreters/InterpreterCreateUserQuery.h>
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#include <Interpreters/InterpreterCreateRoleQuery.h>
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#include <Interpreters/InterpreterCreateRowPolicyQuery.h>
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#include <Interpreters/InterpreterCreateQuotaQuery.h>
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#include <Interpreters/InterpreterCreateSettingsProfileQuery.h>
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#include <Interpreters/InterpreterGrantQuery.h>
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#include <Interpreters/InterpreterShowCreateAccessEntityQuery.h>
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#include <Interpreters/InterpreterShowGrantsQuery.h>
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#include <Common/quoteString.h>
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#include <boost/range/adaptor/map.hpp>
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#include <boost/range/algorithm/copy.hpp>
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#include <boost/range/algorithm_ext/push_back.hpp>
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#include <filesystem>
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#include <fstream>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int DIRECTORY_DOESNT_EXIST;
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extern const int FILE_DOESNT_EXIST;
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extern const int INCORRECT_ACCESS_ENTITY_DEFINITION;
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extern const int LOGICAL_ERROR;
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}
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namespace
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{
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/// Special parser for the 'ATTACH access entity' queries.
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class ParserAttachAccessEntity : public IParserBase
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{
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protected:
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const char * getName() const override { return "ATTACH access entity query"; }
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bool parseImpl(Pos & pos, ASTPtr & node, Expected & expected) override
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{
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if (ParserCreateUserQuery{}.enableAttachMode(true).parse(pos, node, expected))
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return true;
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if (ParserCreateRoleQuery{}.enableAttachMode(true).parse(pos, node, expected))
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return true;
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if (ParserCreateRowPolicyQuery{}.enableAttachMode(true).parse(pos, node, expected))
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return true;
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if (ParserCreateQuotaQuery{}.enableAttachMode(true).parse(pos, node, expected))
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return true;
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if (ParserCreateSettingsProfileQuery{}.enableAttachMode(true).parse(pos, node, expected))
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return true;
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if (ParserGrantQuery{}.enableAttachMode(true).parse(pos, node, expected))
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return true;
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return false;
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}
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};
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/// Reads a file containing ATTACH queries and then parses it to build an access entity.
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AccessEntityPtr readAccessEntityFile(const std::filesystem::path & file_path)
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{
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/// Read the file.
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ReadBufferFromFile in{file_path};
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String file_contents;
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readStringUntilEOF(file_contents, in);
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/// Parse the file contents.
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ASTs queries;
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ParserAttachAccessEntity parser;
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const char * begin = file_contents.data(); /// begin of current query
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const char * pos = begin; /// parser moves pos from begin to the end of current query
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const char * end = begin + file_contents.size();
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while (pos < end)
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{
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queries.emplace_back(parseQueryAndMovePosition(parser, pos, end, "", true, 0));
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while (isWhitespaceASCII(*pos) || *pos == ';')
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++pos;
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}
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/// Interpret the AST to build an access entity.
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std::shared_ptr<User> user;
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std::shared_ptr<Role> role;
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std::shared_ptr<RowPolicy> policy;
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std::shared_ptr<Quota> quota;
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std::shared_ptr<SettingsProfile> profile;
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AccessEntityPtr res;
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for (const auto & query : queries)
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{
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if (auto create_user_query = query->as<ASTCreateUserQuery>())
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{
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if (res)
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throw Exception("Two access entities in one file " + file_path.string(), ErrorCodes::INCORRECT_ACCESS_ENTITY_DEFINITION);
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res = user = std::make_unique<User>();
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InterpreterCreateUserQuery::updateUserFromQuery(*user, *create_user_query);
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}
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else if (auto create_role_query = query->as<ASTCreateRoleQuery>())
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{
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if (res)
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throw Exception("Two access entities in one file " + file_path.string(), ErrorCodes::INCORRECT_ACCESS_ENTITY_DEFINITION);
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res = role = std::make_unique<Role>();
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InterpreterCreateRoleQuery::updateRoleFromQuery(*role, *create_role_query);
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}
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else if (auto create_policy_query = query->as<ASTCreateRowPolicyQuery>())
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{
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if (res)
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throw Exception("Two access entities in one file " + file_path.string(), ErrorCodes::INCORRECT_ACCESS_ENTITY_DEFINITION);
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res = policy = std::make_unique<RowPolicy>();
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InterpreterCreateRowPolicyQuery::updateRowPolicyFromQuery(*policy, *create_policy_query);
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}
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else if (auto create_quota_query = query->as<ASTCreateQuotaQuery>())
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{
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if (res)
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throw Exception("Two access entities are attached in the same file " + file_path.string(), ErrorCodes::INCORRECT_ACCESS_ENTITY_DEFINITION);
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res = quota = std::make_unique<Quota>();
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InterpreterCreateQuotaQuery::updateQuotaFromQuery(*quota, *create_quota_query);
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}
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else if (auto create_profile_query = query->as<ASTCreateSettingsProfileQuery>())
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{
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if (res)
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throw Exception("Two access entities are attached in the same file " + file_path.string(), ErrorCodes::INCORRECT_ACCESS_ENTITY_DEFINITION);
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res = profile = std::make_unique<SettingsProfile>();
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InterpreterCreateSettingsProfileQuery::updateSettingsProfileFromQuery(*profile, *create_profile_query);
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}
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else if (auto grant_query = query->as<ASTGrantQuery>())
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{
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if (!user && !role)
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throw Exception("A user or role should be attached before grant in file " + file_path.string(), ErrorCodes::INCORRECT_ACCESS_ENTITY_DEFINITION);
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if (user)
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InterpreterGrantQuery::updateUserFromQuery(*user, *grant_query);
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else
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InterpreterGrantQuery::updateRoleFromQuery(*role, *grant_query);
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}
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else
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throw Exception("No interpreter found for query " + query->getID(), ErrorCodes::INCORRECT_ACCESS_ENTITY_DEFINITION);
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}
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if (!res)
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throw Exception("No access entities attached in file " + file_path.string(), ErrorCodes::INCORRECT_ACCESS_ENTITY_DEFINITION);
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return res;
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}
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AccessEntityPtr tryReadAccessEntityFile(const std::filesystem::path & file_path, Poco::Logger & log)
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{
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try
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{
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return readAccessEntityFile(file_path);
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}
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catch (...)
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{
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tryLogCurrentException(&log, "Could not parse " + file_path.string());
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return nullptr;
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}
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}
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/// Writes ATTACH queries for building a specified access entity to a file.
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void writeAccessEntityFile(const std::filesystem::path & file_path, const IAccessEntity & entity)
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{
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/// Build list of ATTACH queries.
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ASTs queries;
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queries.push_back(InterpreterShowCreateAccessEntityQuery::getAttachQuery(entity));
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if (entity.getType() == typeid(User) || entity.getType() == typeid(Role))
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boost::range::push_back(queries, InterpreterShowGrantsQuery::getAttachGrantQueries(entity));
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/// Serialize the list of ATTACH queries to a string.
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std::stringstream ss;
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for (const ASTPtr & query : queries)
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ss << *query << ";\n";
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String file_contents = std::move(ss).str();
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/// First we save *.tmp file and then we rename if everything's ok.
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auto tmp_file_path = std::filesystem::path{file_path}.replace_extension(".tmp");
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bool succeeded = false;
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SCOPE_EXIT(
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{
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if (!succeeded)
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std::filesystem::remove(tmp_file_path);
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});
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/// Write the file.
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WriteBufferFromFile out{tmp_file_path.string()};
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out.write(file_contents.data(), file_contents.size());
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/// Rename.
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std::filesystem::rename(tmp_file_path, file_path);
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succeeded = true;
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}
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/// Calculates the path to a file named <id>.sql for saving an access entity.
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std::filesystem::path getAccessEntityFilePath(const String & directory_path, const UUID & id)
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{
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return std::filesystem::path(directory_path).append(toString(id)).replace_extension(".sql");
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}
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/// Reads a map of name of access entity to UUID for access entities of some type from a file.
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std::unordered_map<String, UUID> readListFile(const std::filesystem::path & file_path)
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{
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ReadBufferFromFile in(file_path);
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size_t num;
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readVarUInt(num, in);
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std::unordered_map<String, UUID> res;
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res.reserve(num);
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for (size_t i = 0; i != num; ++i)
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{
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String name;
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readStringBinary(name, in);
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UUID id;
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readUUIDText(id, in);
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res[name] = id;
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}
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return res;
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}
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/// Writes a map of name of access entity to UUID for access entities of some type to a file.
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void writeListFile(const std::filesystem::path & file_path, const std::unordered_map<String, UUID> & map)
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{
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WriteBufferFromFile out(file_path);
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writeVarUInt(map.size(), out);
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for (const auto & [name, id] : map)
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{
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writeStringBinary(name, out);
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writeUUIDText(id, out);
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}
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}
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/// Calculates the path for storing a map of name of access entity to UUID for access entities of some type.
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std::filesystem::path getListFilePath(const String & directory_path, std::type_index type)
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{
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std::string_view file_name;
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if (type == typeid(User))
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file_name = "users";
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else if (type == typeid(Role))
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file_name = "roles";
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else if (type == typeid(Quota))
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file_name = "quotas";
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else if (type == typeid(RowPolicy))
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file_name = "row_policies";
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else if (type == typeid(SettingsProfile))
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file_name = "settings_profiles";
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else
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throw Exception("Unexpected type of access entity: " + IAccessEntity::getTypeName(type),
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ErrorCodes::LOGICAL_ERROR);
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return std::filesystem::path(directory_path).append(file_name).replace_extension(".list");
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}
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/// Calculates the path to a temporary file which existence means that list files are corrupted
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/// and need to be rebuild.
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std::filesystem::path getNeedRebuildListsMarkFilePath(const String & directory_path)
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{
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return std::filesystem::path(directory_path).append("need_rebuild_lists.mark");
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}
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bool tryParseUUID(const String & str, UUID & id)
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{
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try
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{
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id = parseFromString<UUID>(str);
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return true;
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}
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catch (...)
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{
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return false;
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}
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}
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const std::vector<std::type_index> & getAllAccessEntityTypes()
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{
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static const std::vector<std::type_index> res = {typeid(User), typeid(Role), typeid(RowPolicy), typeid(Quota), typeid(SettingsProfile)};
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return res;
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}
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}
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DiskAccessStorage::DiskAccessStorage()
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: IAccessStorage("disk")
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{
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for (auto type : getAllAccessEntityTypes())
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name_to_id_maps[type];
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}
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DiskAccessStorage::~DiskAccessStorage()
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{
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stopListsWritingThread();
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writeLists();
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}
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void DiskAccessStorage::setDirectory(const String & directory_path_)
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{
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Notifications notifications;
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SCOPE_EXIT({ notify(notifications); });
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std::lock_guard lock{mutex};
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initialize(directory_path_, notifications);
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}
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void DiskAccessStorage::initialize(const String & directory_path_, Notifications & notifications)
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{
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auto canonical_directory_path = std::filesystem::weakly_canonical(directory_path_);
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if (initialized)
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{
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if (directory_path == canonical_directory_path)
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return;
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throw Exception("Storage " + getStorageName() + " already initialized with another directory", ErrorCodes::LOGICAL_ERROR);
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}
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std::filesystem::create_directories(canonical_directory_path);
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if (!std::filesystem::exists(canonical_directory_path) || !std::filesystem::is_directory(canonical_directory_path))
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throw Exception("Couldn't create directory " + canonical_directory_path.string(), ErrorCodes::DIRECTORY_DOESNT_EXIST);
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directory_path = canonical_directory_path;
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initialized = true;
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bool should_rebuild_lists = std::filesystem::exists(getNeedRebuildListsMarkFilePath(directory_path));
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if (!should_rebuild_lists)
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{
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if (!readLists())
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should_rebuild_lists = true;
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}
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if (should_rebuild_lists)
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{
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rebuildLists();
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writeLists();
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}
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for (const auto & [id, entry] : id_to_entry_map)
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prepareNotifications(id, entry, false, notifications);
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}
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bool DiskAccessStorage::readLists()
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{
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assert(id_to_entry_map.empty());
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bool ok = true;
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for (auto type : getAllAccessEntityTypes())
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{
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auto & name_to_id_map = name_to_id_maps.at(type);
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auto file_path = getListFilePath(directory_path, type);
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if (!std::filesystem::exists(file_path))
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{
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LOG_WARNING(getLogger(), "File " + file_path.string() + " doesn't exist");
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ok = false;
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break;
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}
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try
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{
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name_to_id_map = readListFile(file_path);
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}
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catch (...)
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{
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tryLogCurrentException(getLogger(), "Could not read " + file_path.string());
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ok = false;
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break;
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}
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for (const auto & [name, id] : name_to_id_map)
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id_to_entry_map.emplace(id, Entry{name, type});
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}
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if (!ok)
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{
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id_to_entry_map.clear();
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for (auto & name_to_id_map : name_to_id_maps | boost::adaptors::map_values)
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name_to_id_map.clear();
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}
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return ok;
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}
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bool DiskAccessStorage::writeLists()
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{
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if (failed_to_write_lists)
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return false; /// We don't try to write list files after the first fail.
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/// The next restart of the server will invoke rebuilding of the list files.
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if (types_of_lists_to_write.empty())
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return true;
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for (const auto & type : types_of_lists_to_write)
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{
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const auto & name_to_id_map = name_to_id_maps.at(type);
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auto file_path = getListFilePath(directory_path, type);
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try
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{
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writeListFile(file_path, name_to_id_map);
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}
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catch (...)
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{
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tryLogCurrentException(getLogger(), "Could not write " + file_path.string());
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failed_to_write_lists = true;
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types_of_lists_to_write.clear();
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return false;
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}
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}
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/// The list files was successfully written, we don't need the 'need_rebuild_lists.mark' file any longer.
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std::filesystem::remove(getNeedRebuildListsMarkFilePath(directory_path));
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types_of_lists_to_write.clear();
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return true;
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}
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void DiskAccessStorage::scheduleWriteLists(std::type_index type)
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{
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if (failed_to_write_lists)
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return;
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bool already_scheduled = !types_of_lists_to_write.empty();
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types_of_lists_to_write.insert(type);
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if (already_scheduled)
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return;
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/// Create the 'need_rebuild_lists.mark' file.
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/// This file will be used later to find out if writing lists is successful or not.
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std::ofstream{getNeedRebuildListsMarkFilePath(directory_path)};
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startListsWritingThread();
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}
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void DiskAccessStorage::startListsWritingThread()
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{
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if (lists_writing_thread.joinable())
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{
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if (!lists_writing_thread_exited)
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return;
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lists_writing_thread.detach();
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}
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lists_writing_thread_exited = false;
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lists_writing_thread = ThreadFromGlobalPool{&DiskAccessStorage::listsWritingThreadFunc, this};
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}
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void DiskAccessStorage::stopListsWritingThread()
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{
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if (lists_writing_thread.joinable())
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{
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lists_writing_thread_should_exit.notify_one();
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lists_writing_thread.join();
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}
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}
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void DiskAccessStorage::listsWritingThreadFunc()
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{
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std::unique_lock lock{mutex};
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SCOPE_EXIT({ lists_writing_thread_exited = true; });
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/// It's better not to write the lists files too often, that's why we need
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/// the following timeout.
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const auto timeout = std::chrono::minutes(1);
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if (lists_writing_thread_should_exit.wait_for(lock, timeout) != std::cv_status::timeout)
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return; /// The destructor requires us to exit.
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writeLists();
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}
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/// Reads and parses all the "<id>.sql" files from a specified directory
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/// and then saves the files "users.list", "roles.list", etc. to the same directory.
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bool DiskAccessStorage::rebuildLists()
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{
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LOG_WARNING(getLogger(), "Recovering lists in directory " + directory_path);
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assert(id_to_entry_map.empty());
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for (const auto & directory_entry : std::filesystem::directory_iterator(directory_path))
|
|
{
|
|
if (!directory_entry.is_regular_file())
|
|
continue;
|
|
const auto & path = directory_entry.path();
|
|
if (path.extension() != ".sql")
|
|
continue;
|
|
|
|
UUID id;
|
|
if (!tryParseUUID(path.stem(), id))
|
|
continue;
|
|
|
|
const auto access_entity_file_path = getAccessEntityFilePath(directory_path, id);
|
|
auto entity = tryReadAccessEntityFile(access_entity_file_path, *getLogger());
|
|
if (!entity)
|
|
continue;
|
|
|
|
auto type = entity->getType();
|
|
auto & name_to_id_map = name_to_id_maps.at(type);
|
|
auto it_by_name = name_to_id_map.emplace(entity->getFullName(), id).first;
|
|
id_to_entry_map.emplace(id, Entry{it_by_name->first, type});
|
|
}
|
|
|
|
for (auto type : getAllAccessEntityTypes())
|
|
types_of_lists_to_write.insert(type);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
std::optional<UUID> DiskAccessStorage::findImpl(std::type_index type, const String & name) const
|
|
{
|
|
std::lock_guard lock{mutex};
|
|
const auto & name_to_id_map = name_to_id_maps.at(type);
|
|
auto it = name_to_id_map.find(name);
|
|
if (it == name_to_id_map.end())
|
|
return {};
|
|
|
|
return it->second;
|
|
}
|
|
|
|
|
|
std::vector<UUID> DiskAccessStorage::findAllImpl(std::type_index type) const
|
|
{
|
|
std::lock_guard lock{mutex};
|
|
const auto & name_to_id_map = name_to_id_maps.at(type);
|
|
std::vector<UUID> res;
|
|
res.reserve(name_to_id_map.size());
|
|
boost::range::copy(name_to_id_map | boost::adaptors::map_values, std::back_inserter(res));
|
|
return res;
|
|
}
|
|
|
|
bool DiskAccessStorage::existsImpl(const UUID & id) const
|
|
{
|
|
std::lock_guard lock{mutex};
|
|
return id_to_entry_map.contains(id);
|
|
}
|
|
|
|
|
|
AccessEntityPtr DiskAccessStorage::readImpl(const UUID & id) const
|
|
{
|
|
std::lock_guard lock{mutex};
|
|
auto it = id_to_entry_map.find(id);
|
|
if (it == id_to_entry_map.end())
|
|
throwNotFound(id);
|
|
|
|
auto & entry = it->second;
|
|
if (!entry.entity)
|
|
entry.entity = readAccessEntityFromDisk(id);
|
|
return entry.entity;
|
|
}
|
|
|
|
|
|
String DiskAccessStorage::readNameImpl(const UUID & id) const
|
|
{
|
|
std::lock_guard lock{mutex};
|
|
auto it = id_to_entry_map.find(id);
|
|
if (it == id_to_entry_map.end())
|
|
throwNotFound(id);
|
|
return String{it->second.name};
|
|
}
|
|
|
|
|
|
bool DiskAccessStorage::canInsertImpl(const AccessEntityPtr &) const
|
|
{
|
|
return initialized;
|
|
}
|
|
|
|
|
|
UUID DiskAccessStorage::insertImpl(const AccessEntityPtr & new_entity, bool replace_if_exists)
|
|
{
|
|
Notifications notifications;
|
|
SCOPE_EXIT({ notify(notifications); });
|
|
|
|
UUID id = generateRandomID();
|
|
std::lock_guard lock{mutex};
|
|
insertNoLock(generateRandomID(), new_entity, replace_if_exists, notifications);
|
|
return id;
|
|
}
|
|
|
|
|
|
void DiskAccessStorage::insertNoLock(const UUID & id, const AccessEntityPtr & new_entity, bool replace_if_exists, Notifications & notifications)
|
|
{
|
|
const String & name = new_entity->getFullName();
|
|
std::type_index type = new_entity->getType();
|
|
if (!initialized)
|
|
throw Exception(
|
|
"Cannot insert " + new_entity->getTypeName() + " " + backQuote(name) + " to " + getStorageName()
|
|
+ " because the output directory is not set",
|
|
ErrorCodes::LOGICAL_ERROR);
|
|
|
|
/// Check that we can insert.
|
|
auto it_by_id = id_to_entry_map.find(id);
|
|
if (it_by_id != id_to_entry_map.end())
|
|
{
|
|
const auto & existing_entry = it_by_id->second;
|
|
throwIDCollisionCannotInsert(id, type, name, existing_entry.entity->getType(), existing_entry.entity->getFullName());
|
|
}
|
|
|
|
auto & name_to_id_map = name_to_id_maps.at(type);
|
|
auto it_by_name = name_to_id_map.find(name);
|
|
bool name_collision = (it_by_name != name_to_id_map.end());
|
|
|
|
if (name_collision && !replace_if_exists)
|
|
throwNameCollisionCannotInsert(type, name);
|
|
|
|
scheduleWriteLists(type);
|
|
writeAccessEntityToDisk(id, *new_entity);
|
|
|
|
if (name_collision && replace_if_exists)
|
|
removeNoLock(it_by_name->second, notifications);
|
|
|
|
/// Do insertion.
|
|
it_by_name = name_to_id_map.emplace(name, id).first;
|
|
it_by_id = id_to_entry_map.emplace(id, Entry{it_by_name->first, type}).first;
|
|
auto & entry = it_by_id->second;
|
|
entry.entity = new_entity;
|
|
prepareNotifications(id, entry, false, notifications);
|
|
}
|
|
|
|
|
|
void DiskAccessStorage::removeImpl(const UUID & id)
|
|
{
|
|
Notifications notifications;
|
|
SCOPE_EXIT({ notify(notifications); });
|
|
|
|
std::lock_guard lock{mutex};
|
|
removeNoLock(id, notifications);
|
|
}
|
|
|
|
|
|
void DiskAccessStorage::removeNoLock(const UUID & id, Notifications & notifications)
|
|
{
|
|
auto it = id_to_entry_map.find(id);
|
|
if (it == id_to_entry_map.end())
|
|
throwNotFound(id);
|
|
|
|
Entry & entry = it->second;
|
|
String name{it->second.name};
|
|
std::type_index type = it->second.type;
|
|
|
|
scheduleWriteLists(type);
|
|
deleteAccessEntityOnDisk(id);
|
|
|
|
/// Do removing.
|
|
prepareNotifications(id, entry, true, notifications);
|
|
id_to_entry_map.erase(it);
|
|
auto & name_to_id_map = name_to_id_maps.at(type);
|
|
name_to_id_map.erase(name);
|
|
}
|
|
|
|
|
|
void DiskAccessStorage::updateImpl(const UUID & id, const UpdateFunc & update_func)
|
|
{
|
|
Notifications notifications;
|
|
SCOPE_EXIT({ notify(notifications); });
|
|
|
|
std::lock_guard lock{mutex};
|
|
updateNoLock(id, update_func, notifications);
|
|
}
|
|
|
|
|
|
void DiskAccessStorage::updateNoLock(const UUID & id, const UpdateFunc & update_func, Notifications & notifications)
|
|
{
|
|
auto it = id_to_entry_map.find(id);
|
|
if (it == id_to_entry_map.end())
|
|
throwNotFound(id);
|
|
|
|
Entry & entry = it->second;
|
|
if (!entry.entity)
|
|
entry.entity = readAccessEntityFromDisk(id);
|
|
auto old_entity = entry.entity;
|
|
auto new_entity = update_func(old_entity);
|
|
|
|
if (*new_entity == *old_entity)
|
|
return;
|
|
|
|
String new_name = new_entity->getFullName();
|
|
auto old_name = entry.name;
|
|
const std::type_index type = entry.type;
|
|
bool name_changed = (new_name != old_name);
|
|
if (name_changed)
|
|
{
|
|
const auto & name_to_id_map = name_to_id_maps.at(type);
|
|
if (name_to_id_map.contains(new_name))
|
|
throwNameCollisionCannotRename(type, String{old_name}, new_name);
|
|
scheduleWriteLists(type);
|
|
}
|
|
|
|
writeAccessEntityToDisk(id, *new_entity);
|
|
entry.entity = new_entity;
|
|
|
|
if (name_changed)
|
|
{
|
|
auto & name_to_id_map = name_to_id_maps.at(type);
|
|
name_to_id_map.erase(String{old_name});
|
|
auto it_by_name = name_to_id_map.emplace(new_name, id).first;
|
|
entry.name = it_by_name->first;
|
|
}
|
|
|
|
prepareNotifications(id, entry, false, notifications);
|
|
}
|
|
|
|
|
|
AccessEntityPtr DiskAccessStorage::readAccessEntityFromDisk(const UUID & id) const
|
|
{
|
|
return readAccessEntityFile(getAccessEntityFilePath(directory_path, id));
|
|
}
|
|
|
|
|
|
void DiskAccessStorage::writeAccessEntityToDisk(const UUID & id, const IAccessEntity & entity) const
|
|
{
|
|
writeAccessEntityFile(getAccessEntityFilePath(directory_path, id), entity);
|
|
}
|
|
|
|
|
|
void DiskAccessStorage::deleteAccessEntityOnDisk(const UUID & id) const
|
|
{
|
|
auto file_path = getAccessEntityFilePath(directory_path, id);
|
|
if (!std::filesystem::remove(file_path))
|
|
throw Exception("Couldn't delete " + file_path.string(), ErrorCodes::FILE_DOESNT_EXIST);
|
|
}
|
|
|
|
|
|
void DiskAccessStorage::prepareNotifications(const UUID & id, const Entry & entry, bool remove, Notifications & notifications) const
|
|
{
|
|
if (!remove && !entry.entity)
|
|
return;
|
|
|
|
const AccessEntityPtr entity = remove ? nullptr : entry.entity;
|
|
for (const auto & handler : entry.handlers_by_id)
|
|
notifications.push_back({handler, id, entity});
|
|
|
|
auto range = handlers_by_type.equal_range(entry.type);
|
|
for (auto it = range.first; it != range.second; ++it)
|
|
notifications.push_back({it->second, id, entity});
|
|
}
|
|
|
|
|
|
ext::scope_guard DiskAccessStorage::subscribeForChangesImpl(const UUID & id, const OnChangedHandler & handler) const
|
|
{
|
|
std::lock_guard lock{mutex};
|
|
auto it = id_to_entry_map.find(id);
|
|
if (it == id_to_entry_map.end())
|
|
return {};
|
|
const Entry & entry = it->second;
|
|
auto handler_it = entry.handlers_by_id.insert(entry.handlers_by_id.end(), handler);
|
|
|
|
return [this, id, handler_it]
|
|
{
|
|
std::lock_guard lock2{mutex};
|
|
auto it2 = id_to_entry_map.find(id);
|
|
if (it2 != id_to_entry_map.end())
|
|
{
|
|
const Entry & entry2 = it2->second;
|
|
entry2.handlers_by_id.erase(handler_it);
|
|
}
|
|
};
|
|
}
|
|
|
|
ext::scope_guard DiskAccessStorage::subscribeForChangesImpl(std::type_index type, const OnChangedHandler & handler) const
|
|
{
|
|
std::lock_guard lock{mutex};
|
|
auto handler_it = handlers_by_type.emplace(type, handler);
|
|
|
|
return [this, handler_it]
|
|
{
|
|
std::lock_guard lock2{mutex};
|
|
handlers_by_type.erase(handler_it);
|
|
};
|
|
}
|
|
|
|
bool DiskAccessStorage::hasSubscriptionImpl(const UUID & id) const
|
|
{
|
|
std::lock_guard lock{mutex};
|
|
auto it = id_to_entry_map.find(id);
|
|
if (it != id_to_entry_map.end())
|
|
{
|
|
const Entry & entry = it->second;
|
|
return !entry.handlers_by_id.empty();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool DiskAccessStorage::hasSubscriptionImpl(std::type_index type) const
|
|
{
|
|
std::lock_guard lock{mutex};
|
|
auto range = handlers_by_type.equal_range(type);
|
|
return range.first != range.second;
|
|
}
|
|
|
|
}
|