mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-29 19:12:03 +00:00
97f2a2213e
* Move some code outside dbms/src folder * Fix paths
287 lines
8.7 KiB
C++
287 lines
8.7 KiB
C++
#pragma once
|
|
|
|
#include <common/logger_useful.h>
|
|
|
|
#include <Poco/Net/StreamSocket.h>
|
|
|
|
#include <Common/Throttler.h>
|
|
|
|
#include <Core/Block.h>
|
|
#include <Core/Defines.h>
|
|
#include <IO/Progress.h>
|
|
#include <Core/Protocol.h>
|
|
#include <Core/QueryProcessingStage.h>
|
|
|
|
#include <DataStreams/IBlockStream_fwd.h>
|
|
#include <DataStreams/BlockStreamProfileInfo.h>
|
|
|
|
#include <IO/ConnectionTimeouts.h>
|
|
|
|
#include <Core/Settings.h>
|
|
#include <Interpreters/TablesStatus.h>
|
|
|
|
#include <Compression/ICompressionCodec.h>
|
|
|
|
#include <atomic>
|
|
#include <optional>
|
|
|
|
|
|
namespace DB
|
|
{
|
|
|
|
class ClientInfo;
|
|
class Pipe;
|
|
|
|
/// Struct which represents data we are going to send for external table.
|
|
struct ExternalTableData
|
|
{
|
|
/// Pipe of data form table;
|
|
std::unique_ptr<Pipe> pipe;
|
|
std::string table_name;
|
|
/// Flag if need to stop reading.
|
|
std::atomic_bool is_cancelled = false;
|
|
};
|
|
|
|
using ExternalTableDataPtr = std::unique_ptr<ExternalTableData>;
|
|
using ExternalTablesData = std::vector<ExternalTableDataPtr>;
|
|
|
|
class Connection;
|
|
|
|
using ConnectionPtr = std::shared_ptr<Connection>;
|
|
using Connections = std::vector<ConnectionPtr>;
|
|
|
|
|
|
/// Packet that could be received from server.
|
|
struct Packet
|
|
{
|
|
UInt64 type;
|
|
|
|
Block block;
|
|
std::unique_ptr<Exception> exception;
|
|
std::vector<String> multistring_message;
|
|
Progress progress;
|
|
BlockStreamProfileInfo profile_info;
|
|
|
|
Packet() : type(Protocol::Server::Hello) {}
|
|
};
|
|
|
|
|
|
/** Connection with database server, to use by client.
|
|
* How to use - see Core/Protocol.h
|
|
* (Implementation of server end - see Server/TCPHandler.h)
|
|
*
|
|
* As 'default_database' empty string could be passed
|
|
* - in that case, server will use it's own default database.
|
|
*/
|
|
class Connection : private boost::noncopyable
|
|
{
|
|
friend class MultiplexedConnections;
|
|
|
|
public:
|
|
Connection(const String & host_, UInt16 port_,
|
|
const String & default_database_,
|
|
const String & user_, const String & password_,
|
|
const String & client_name_ = "client",
|
|
Protocol::Compression compression_ = Protocol::Compression::Enable,
|
|
Protocol::Secure secure_ = Protocol::Secure::Disable,
|
|
Poco::Timespan sync_request_timeout_ = Poco::Timespan(DBMS_DEFAULT_SYNC_REQUEST_TIMEOUT_SEC, 0))
|
|
:
|
|
host(host_), port(port_), default_database(default_database_),
|
|
user(user_), password(password_),
|
|
client_name(client_name_),
|
|
compression(compression_),
|
|
secure(secure_),
|
|
sync_request_timeout(sync_request_timeout_),
|
|
log_wrapper(*this)
|
|
{
|
|
/// Don't connect immediately, only on first need.
|
|
|
|
if (user.empty())
|
|
user = "default";
|
|
|
|
setDescription();
|
|
}
|
|
|
|
virtual ~Connection() {}
|
|
|
|
/// Set throttler of network traffic. One throttler could be used for multiple connections to limit total traffic.
|
|
void setThrottler(const ThrottlerPtr & throttler_)
|
|
{
|
|
throttler = throttler_;
|
|
}
|
|
|
|
|
|
/// Change default database. Changes will take effect on next reconnect.
|
|
void setDefaultDatabase(const String & database);
|
|
|
|
void getServerVersion(const ConnectionTimeouts & timeouts,
|
|
String & name,
|
|
UInt64 & version_major,
|
|
UInt64 & version_minor,
|
|
UInt64 & version_patch,
|
|
UInt64 & revision);
|
|
UInt64 getServerRevision(const ConnectionTimeouts & timeouts);
|
|
|
|
const String & getServerTimezone(const ConnectionTimeouts & timeouts);
|
|
const String & getServerDisplayName(const ConnectionTimeouts & timeouts);
|
|
|
|
/// For log and exception messages.
|
|
const String & getDescription() const;
|
|
const String & getHost() const;
|
|
UInt16 getPort() const;
|
|
const String & getDefaultDatabase() const;
|
|
|
|
/// If last flag is true, you need to call sendExternalTablesData after.
|
|
void sendQuery(
|
|
const ConnectionTimeouts & timeouts,
|
|
const String & query,
|
|
const String & query_id_ = "",
|
|
UInt64 stage = QueryProcessingStage::Complete,
|
|
const Settings * settings = nullptr,
|
|
const ClientInfo * client_info = nullptr,
|
|
bool with_pending_data = false);
|
|
|
|
void sendCancel();
|
|
/// Send block of data; if name is specified, server will write it to external (temporary) table of that name.
|
|
void sendData(const Block & block, const String & name = "", bool scalar = false);
|
|
/// Send all scalars.
|
|
void sendScalarsData(Scalars & data);
|
|
/// Send all contents of external (temporary) tables.
|
|
void sendExternalTablesData(ExternalTablesData & data);
|
|
|
|
/// Send prepared block of data (serialized and, if need, compressed), that will be read from 'input'.
|
|
/// You could pass size of serialized/compressed block.
|
|
void sendPreparedData(ReadBuffer & input, size_t size, const String & name = "");
|
|
|
|
/// Check, if has data to read.
|
|
bool poll(size_t timeout_microseconds = 0);
|
|
|
|
/// Check, if has data in read buffer.
|
|
bool hasReadPendingData() const;
|
|
|
|
/// Checks if there is input data in connection and reads packet ID.
|
|
std::optional<UInt64> checkPacket(size_t timeout_microseconds = 0);
|
|
|
|
/// Receive packet from server.
|
|
Packet receivePacket();
|
|
|
|
/// If not connected yet, or if connection is broken - then connect. If cannot connect - throw an exception.
|
|
void forceConnected(const ConnectionTimeouts & timeouts);
|
|
|
|
TablesStatusResponse getTablesStatus(const ConnectionTimeouts & timeouts,
|
|
const TablesStatusRequest & request);
|
|
|
|
/** Disconnect.
|
|
* This may be used, if connection is left in unsynchronised state
|
|
* (when someone continues to wait for something) after an exception.
|
|
*/
|
|
void disconnect();
|
|
|
|
size_t outBytesCount() const { return out ? out->count() : 0; }
|
|
size_t inBytesCount() const { return in ? in->count() : 0; }
|
|
|
|
private:
|
|
String host;
|
|
UInt16 port;
|
|
String default_database;
|
|
String user;
|
|
String password;
|
|
|
|
/// Address is resolved during the first connection (or the following reconnects)
|
|
/// Use it only for logging purposes
|
|
std::optional<Poco::Net::SocketAddress> current_resolved_address;
|
|
|
|
/// For messages in log and in exceptions.
|
|
String description;
|
|
void setDescription();
|
|
|
|
/// Returns resolved address if it was resolved.
|
|
std::optional<Poco::Net::SocketAddress> getResolvedAddress() const;
|
|
|
|
String client_name;
|
|
|
|
bool connected = false;
|
|
|
|
String server_name;
|
|
UInt64 server_version_major = 0;
|
|
UInt64 server_version_minor = 0;
|
|
UInt64 server_version_patch = 0;
|
|
UInt64 server_revision = 0;
|
|
String server_timezone;
|
|
String server_display_name;
|
|
|
|
std::unique_ptr<Poco::Net::StreamSocket> socket;
|
|
std::shared_ptr<ReadBuffer> in;
|
|
std::shared_ptr<WriteBuffer> out;
|
|
std::optional<UInt64> last_input_packet_type;
|
|
|
|
String query_id;
|
|
Protocol::Compression compression; /// Enable data compression for communication.
|
|
Protocol::Secure secure; /// Enable data encryption for communication.
|
|
|
|
/// What compression settings to use while sending data for INSERT queries and external tables.
|
|
CompressionCodecPtr compression_codec;
|
|
|
|
/** If not nullptr, used to limit network traffic.
|
|
* Only traffic for transferring blocks is accounted. Other packets don't.
|
|
*/
|
|
ThrottlerPtr throttler;
|
|
|
|
Poco::Timespan sync_request_timeout;
|
|
|
|
/// From where to read query execution result.
|
|
std::shared_ptr<ReadBuffer> maybe_compressed_in;
|
|
BlockInputStreamPtr block_in;
|
|
BlockInputStreamPtr block_logs_in;
|
|
|
|
/// Where to write data for INSERT.
|
|
std::shared_ptr<WriteBuffer> maybe_compressed_out;
|
|
BlockOutputStreamPtr block_out;
|
|
|
|
/// Logger is created lazily, for avoid to run DNS request in constructor.
|
|
class LoggerWrapper
|
|
{
|
|
public:
|
|
LoggerWrapper(Connection & parent_)
|
|
: log(nullptr), parent(parent_)
|
|
{
|
|
}
|
|
|
|
Logger * get()
|
|
{
|
|
if (!log)
|
|
log = &Logger::get("Connection (" + parent.getDescription() + ")");
|
|
|
|
return log;
|
|
}
|
|
|
|
private:
|
|
std::atomic<Logger *> log;
|
|
Connection & parent;
|
|
};
|
|
|
|
LoggerWrapper log_wrapper;
|
|
|
|
void connect(const ConnectionTimeouts & timeouts);
|
|
void sendHello();
|
|
void receiveHello();
|
|
bool ping();
|
|
|
|
Block receiveData();
|
|
Block receiveLogData();
|
|
Block receiveDataImpl(BlockInputStreamPtr & stream);
|
|
|
|
std::vector<String> receiveMultistringMessage(UInt64 msg_type);
|
|
std::unique_ptr<Exception> receiveException();
|
|
Progress receiveProgress();
|
|
BlockStreamProfileInfo receiveProfileInfo();
|
|
|
|
void initInputBuffers();
|
|
void initBlockInput();
|
|
void initBlockLogsInput();
|
|
|
|
[[noreturn]] void throwUnexpectedPacket(UInt64 packet_type, const char * expected) const;
|
|
};
|
|
|
|
}
|