ClickHouse/contrib/libpoco/Util/include/Poco/Util/AbstractConfiguration.h
2016-06-07 11:23:15 +03:00

384 lines
14 KiB
C++

//
// AbstractConfiguration.h
//
// $Id: //poco/1.4/Util/include/Poco/Util/AbstractConfiguration.h#2 $
//
// Library: Util
// Package: Configuration
// Module: AbstractConfiguration
//
// Definition of the AbstractConfiguration class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Util_AbstractConfiguration_INCLUDED
#define Util_AbstractConfiguration_INCLUDED
#include "Poco/Util/Util.h"
#include "Poco/Mutex.h"
#include "Poco/RefCountedObject.h"
#include "Poco/BasicEvent.h"
#include <vector>
#include <utility>
namespace Poco {
namespace Util {
class Util_API AbstractConfiguration: public Poco::RefCountedObject
/// AbstractConfiguration is an abstract base class for different
/// kinds of configuration data, such as INI files, property files,
/// XML configuration files or the Windows Registry.
///
/// Configuration property keys have a hierarchical format, consisting
/// of names separated by periods. The exact interpretation of key names
/// is up to the actual subclass implementation of AbstractConfiguration.
/// Keys are case sensitive.
///
/// All public methods are synchronized, so the class is safe for multithreaded use.
/// AbstractConfiguration implements reference counting based garbage collection.
///
/// Subclasses must override the getRaw(), setRaw() and enumerate() methods.
{
public:
typedef std::vector<std::string> Keys;
class KeyValue
/// A key-value pair, used as event argument.
{
public:
KeyValue(const std::string& key, std::string& value):
_key(key),
_value(value)
{
}
const std::string& key() const
{
return _key;
}
const std::string& value() const
{
return _value;
}
std::string& value()
{
return _value;
}
private:
const std::string& _key;
std::string& _value;
};
Poco::BasicEvent<KeyValue> propertyChanging;
/// Fired before a property value is changed or
/// a new property is created.
///
/// Can be used to check or fix a property value,
/// or to cancel the change by throwing an exception.
///
/// The event delegate can use one of the get...() functions
/// to obtain the current property value.
Poco::BasicEvent<const KeyValue> propertyChanged;
/// Fired after a property value has been changed
/// or a property has been created.
Poco::BasicEvent<const std::string> propertyRemoving;
/// Fired before a property is removed by a
/// call to remove().
///
/// Note: This will even be fired if the key
/// does not exist and the remove operation will
/// fail with an exception.
Poco::BasicEvent<const std::string> propertyRemoved;
/// Fired after a property has been removed by
/// a call to remove().
AbstractConfiguration();
/// Creates the AbstractConfiguration.
bool hasProperty(const std::string& key) const;
/// Returns true iff the property with the given key exists.
bool hasOption(const std::string& key) const;
/// Returns true iff the property with the given key exists.
///
/// Same as hasProperty().
bool has(const std::string& key) const;
/// Returns true iff the property with the given key exists.
///
/// Same as hasProperty().
std::string getString(const std::string& key) const;
/// Returns the string value of the property with the given name.
/// Throws a NotFoundException if the key does not exist.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
std::string getString(const std::string& key, const std::string& defaultValue) const;
/// If a property with the given key exists, returns the property's string value,
/// otherwise returns the given default value.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
std::string getRawString(const std::string& key) const;
/// Returns the raw string value of the property with the given name.
/// Throws a NotFoundException if the key does not exist.
/// References to other properties are not expanded.
std::string getRawString(const std::string& key, const std::string& defaultValue) const;
/// If a property with the given key exists, returns the property's raw string value,
/// otherwise returns the given default value.
/// References to other properties are not expanded.
int getInt(const std::string& key) const;
/// Returns the int value of the property with the given name.
/// Throws a NotFoundException if the key does not exist.
/// Throws a SyntaxException if the property can not be converted
/// to an int.
/// Numbers starting with 0x are treated as hexadecimal.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
unsigned int getUInt(const std::string& key) const;
/// Returns the unsigned int value of the property with the given name.
/// Throws a NotFoundException if the key does not exist.
/// Throws a SyntaxException if the property can not be converted
/// to an unsigned int.
/// Numbers starting with 0x are treated as hexadecimal.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
int getInt(const std::string& key, int defaultValue) const;
/// If a property with the given key exists, returns the property's int value,
/// otherwise returns the given default value.
/// Throws a SyntaxException if the property can not be converted
/// to an int.
/// Numbers starting with 0x are treated as hexadecimal.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
unsigned int getUInt(const std::string& key, unsigned int defaultValue) const;
/// If a property with the given key exists, returns the property's unsigned int
/// value, otherwise returns the given default value.
/// Throws a SyntaxException if the property can not be converted
/// to an unsigned int.
/// Numbers starting with 0x are treated as hexadecimal.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
#if defined(POCO_HAVE_INT64)
Int64 getInt64(const std::string& key) const;
/// Returns the Int64 value of the property with the given name.
/// Throws a NotFoundException if the key does not exist.
/// Throws a SyntaxException if the property can not be converted
/// to an Int64.
/// Numbers starting with 0x are treated as hexadecimal.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
UInt64 getUInt64(const std::string& key) const;
/// Returns the UInt64 value of the property with the given name.
/// Throws a NotFoundException if the key does not exist.
/// Throws a SyntaxException if the property can not be converted
/// to an UInt64.
/// Numbers starting with 0x are treated as hexadecimal.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
Int64 getInt64(const std::string& key, Int64 defaultValue) const;
/// If a property with the given key exists, returns the property's Int64 value,
/// otherwise returns the given default value.
/// Throws a SyntaxException if the property can not be converted
/// to an Int64.
/// Numbers starting with 0x are treated as hexadecimal.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
UInt64 getUInt64(const std::string& key, UInt64 defaultValue) const;
/// If a property with the given key exists, returns the property's UInt64
/// value, otherwise returns the given default value.
/// Throws a SyntaxException if the property can not be converted
/// to an UInt64.
/// Numbers starting with 0x are treated as hexadecimal.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
#endif // defined(POCO_HAVE_INT64)
double getDouble(const std::string& key) const;
/// Returns the double value of the property with the given name.
/// Throws a NotFoundException if the key does not exist.
/// Throws a SyntaxException if the property can not be converted
/// to a double.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
double getDouble(const std::string& key, double defaultValue) const;
/// If a property with the given key exists, returns the property's double value,
/// otherwise returns the given default value.
/// Throws a SyntaxException if the property can not be converted
/// to an double.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
bool getBool(const std::string& key) const;
/// Returns the boolean value of the property with the given name.
/// Throws a NotFoundException if the key does not exist.
/// Throws a SyntaxException if the property can not be converted
/// to a boolean.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
bool getBool(const std::string& key, bool defaultValue) const;
/// If a property with the given key exists, returns the property's boolean value,
/// otherwise returns the given default value.
/// Throws a SyntaxException if the property can not be converted
/// to a boolean.
/// The following string values can be converted into a boolean:
/// - numerical values: non zero becomes true, zero becomes false
/// - strings: true, yes, on become true, false, no, off become false
/// Case does not matter.
/// If the value contains references to other properties (${<property>}), these
/// are expanded.
virtual void setString(const std::string& key, const std::string& value);
/// Sets the property with the given key to the given value.
/// An already existing value for the key is overwritten.
virtual void setInt(const std::string& key, int value);
/// Sets the property with the given key to the given value.
/// An already existing value for the key is overwritten.
virtual void setUInt(const std::string& key, unsigned int value);
/// Sets the property with the given key to the given value.
/// An already existing value for the key is overwritten.
#if defined(POCO_HAVE_INT64)
virtual void setInt64(const std::string& key, Int64 value);
/// Sets the property with the given key to the given value.
/// An already existing value for the key is overwritten.
virtual void setUInt64(const std::string& key, UInt64 value);
/// Sets the property with the given key to the given value.
/// An already existing value for the key is overwritten.
#endif // defined(POCO_HAVE_INT64)
virtual void setDouble(const std::string& key, double value);
/// Sets the property with the given key to the given value.
/// An already existing value for the key is overwritten.
virtual void setBool(const std::string& key, bool value);
/// Sets the property with the given key to the given value.
/// An already existing value for the key is overwritten.
void keys(Keys& range) const;
/// Returns in range the names of all keys at root level.
void keys(const std::string& key, Keys& range) const;
/// Returns in range the names of all subkeys under the given key.
/// If an empty key is passed, all root level keys are returned.
const AbstractConfiguration* createView(const std::string& prefix) const;
/// Creates a non-mutable view (see ConfigurationView) into the configuration.
AbstractConfiguration* createView(const std::string& prefix);
/// Creates a view (see ConfigurationView) into the configuration.
std::string expand(const std::string& value) const;
/// Replaces all occurences of ${<property>} in value with the
/// value of the <property>. If <property> does not exist,
/// nothing is changed.
///
/// If a circular property reference is detected, a
/// CircularReferenceException will be thrown.
void remove(const std::string& key);
/// Removes the property with the given key.
///
/// Does nothing if the key does not exist.
void enableEvents(bool enable = true);
/// Enables (or disables) events.
bool eventsEnabled() const;
/// Returns true iff events are enabled.
protected:
virtual bool getRaw(const std::string& key, std::string& value) const = 0;
/// If the property with the given key exists, stores the property's value
/// in value and returns true. Otherwise, returns false.
///
/// Must be overridden by subclasses.
virtual void setRaw(const std::string& key, const std::string& value) = 0;
/// Sets the property with the given key to the given value.
/// An already existing value for the key is overwritten.
///
/// Must be overridden by subclasses.
virtual void enumerate(const std::string& key, Keys& range) const = 0;
/// Returns in range the names of all subkeys under the given key.
/// If an empty key is passed, all root level keys are returned.
virtual void removeRaw(const std::string& key);
/// Removes the property with the given key.
///
/// Does nothing if the key does not exist.
///
/// Should be overridden by subclasses; the default
/// implementation throws a Poco::NotImplementedException.
static int parseInt(const std::string& value);
static int parseUInt(const std::string& value);
#if defined(POCO_HAVE_INT64)
static Int64 parseInt64(const std::string& value);
static UInt64 parseUInt64(const std::string& value);
#endif // defined(POCO_HAVE_INT64)
static bool parseBool(const std::string& value);
void setRawWithEvent(const std::string& key, std::string value);
virtual ~AbstractConfiguration();
private:
std::string internalExpand(const std::string& value) const;
std::string uncheckedExpand(const std::string& value) const;
AbstractConfiguration(const AbstractConfiguration&);
AbstractConfiguration& operator = (const AbstractConfiguration&);
mutable int _depth;
bool _eventsEnabled;
mutable Poco::Mutex _mutex;
friend class LayeredConfiguration;
friend class ConfigurationView;
friend class ConfigurationMapper;
};
} } // namespace Poco::Util
#endif // Util_AbstractConfiguration_INCLUDED