ClickHouse/dbms/Dictionaries/HashedDictionary.h
Ivan 97f2a2213e
Move all folders inside /dbms one level up (#9974)
* Move some code outside dbms/src folder
* Fix paths
2020-04-02 02:51:21 +03:00

290 lines
9.9 KiB
C++

#pragma once
#include <atomic>
#include <memory>
#include <variant>
#include <Columns/ColumnDecimal.h>
#include <Columns/ColumnString.h>
#include <Core/Block.h>
#include <Common/HashTable/HashMap.h>
#include <sparsehash/sparse_hash_map>
#include <ext/range.h>
#include "DictionaryStructure.h"
#include "IDictionary.h"
#include "IDictionarySource.h"
/** This dictionary stores all content in a hash table in memory
* (a separate Key -> Value map for each attribute)
* Two variants of hash table are supported: a fast HashMap and memory efficient sparse_hash_map.
*/
namespace DB
{
using BlockPtr = std::shared_ptr<Block>;
class HashedDictionary final : public IDictionary
{
public:
HashedDictionary(
const std::string & database_,
const std::string & name_,
const DictionaryStructure & dict_struct_,
DictionarySourcePtr source_ptr_,
const DictionaryLifetime dict_lifetime_,
bool require_nonempty_,
bool sparse_,
BlockPtr saved_block_ = nullptr);
const std::string & getDatabase() const override { return database; }
const std::string & getName() const override { return name; }
const std::string & getFullName() const override { return full_name; }
std::string getTypeName() const override { return sparse ? "SparseHashed" : "Hashed"; }
size_t getBytesAllocated() const override { return bytes_allocated; }
size_t getQueryCount() const override { return query_count.load(std::memory_order_relaxed); }
double getHitRate() const override { return 1.0; }
size_t getElementCount() const override { return element_count; }
double getLoadFactor() const override { return static_cast<double>(element_count) / bucket_count; }
std::shared_ptr<const IExternalLoadable> clone() const override
{
return std::make_shared<HashedDictionary>(database, name, dict_struct, source_ptr->clone(), dict_lifetime, require_nonempty, sparse, saved_block);
}
const IDictionarySource * getSource() const override { return source_ptr.get(); }
const DictionaryLifetime & getLifetime() const override { return dict_lifetime; }
const DictionaryStructure & getStructure() const override { return dict_struct; }
bool isInjective(const std::string & attribute_name) const override
{
return dict_struct.attributes[&getAttribute(attribute_name) - attributes.data()].injective;
}
bool hasHierarchy() const override { return hierarchical_attribute; }
void toParent(const PaddedPODArray<Key> & ids, PaddedPODArray<Key> & out) const override;
template <typename T>
using ResultArrayType = std::conditional_t<IsDecimalNumber<T>, DecimalPaddedPODArray<T>, PaddedPODArray<T>>;
#define DECLARE(TYPE) \
void get##TYPE(const std::string & attribute_name, const PaddedPODArray<Key> & ids, ResultArrayType<TYPE> & out) const;
DECLARE(UInt8)
DECLARE(UInt16)
DECLARE(UInt32)
DECLARE(UInt64)
DECLARE(UInt128)
DECLARE(Int8)
DECLARE(Int16)
DECLARE(Int32)
DECLARE(Int64)
DECLARE(Float32)
DECLARE(Float64)
DECLARE(Decimal32)
DECLARE(Decimal64)
DECLARE(Decimal128)
#undef DECLARE
void getString(const std::string & attribute_name, const PaddedPODArray<Key> & ids, ColumnString * out) const;
#define DECLARE(TYPE) \
void get##TYPE( \
const std::string & attribute_name, \
const PaddedPODArray<Key> & ids, \
const PaddedPODArray<TYPE> & def, \
ResultArrayType<TYPE> & out) const;
DECLARE(UInt8)
DECLARE(UInt16)
DECLARE(UInt32)
DECLARE(UInt64)
DECLARE(UInt128)
DECLARE(Int8)
DECLARE(Int16)
DECLARE(Int32)
DECLARE(Int64)
DECLARE(Float32)
DECLARE(Float64)
DECLARE(Decimal32)
DECLARE(Decimal64)
DECLARE(Decimal128)
#undef DECLARE
void
getString(const std::string & attribute_name, const PaddedPODArray<Key> & ids, const ColumnString * const def, ColumnString * const out)
const;
#define DECLARE(TYPE) \
void get##TYPE(const std::string & attribute_name, const PaddedPODArray<Key> & ids, const TYPE & def, ResultArrayType<TYPE> & out) \
const;
DECLARE(UInt8)
DECLARE(UInt16)
DECLARE(UInt32)
DECLARE(UInt64)
DECLARE(UInt128)
DECLARE(Int8)
DECLARE(Int16)
DECLARE(Int32)
DECLARE(Int64)
DECLARE(Float32)
DECLARE(Float64)
DECLARE(Decimal32)
DECLARE(Decimal64)
DECLARE(Decimal128)
#undef DECLARE
void getString(const std::string & attribute_name, const PaddedPODArray<Key> & ids, const String & def, ColumnString * const out) const;
void has(const PaddedPODArray<Key> & ids, PaddedPODArray<UInt8> & out) const override;
void isInVectorVector(
const PaddedPODArray<Key> & child_ids, const PaddedPODArray<Key> & ancestor_ids, PaddedPODArray<UInt8> & out) const override;
void isInVectorConstant(const PaddedPODArray<Key> & child_ids, const Key ancestor_id, PaddedPODArray<UInt8> & out) const override;
void isInConstantVector(const Key child_id, const PaddedPODArray<Key> & ancestor_ids, PaddedPODArray<UInt8> & out) const override;
BlockInputStreamPtr getBlockInputStream(const Names & column_names, size_t max_block_size) const override;
private:
template <typename Value>
using CollectionType = HashMap<UInt64, Value>;
template <typename Value>
using CollectionPtrType = std::unique_ptr<CollectionType<Value>>;
template <typename Value>
using SparseCollectionType = google::sparse_hash_map<UInt64, Value, DefaultHash<UInt64>>;
template <typename Value>
using SparseCollectionPtrType = std::unique_ptr<SparseCollectionType<Value>>;
struct Attribute final
{
AttributeUnderlyingType type;
std::variant<
UInt8,
UInt16,
UInt32,
UInt64,
UInt128,
Int8,
Int16,
Int32,
Int64,
Decimal32,
Decimal64,
Decimal128,
Float32,
Float64,
String>
null_values;
std::variant<
CollectionPtrType<UInt8>,
CollectionPtrType<UInt16>,
CollectionPtrType<UInt32>,
CollectionPtrType<UInt64>,
CollectionPtrType<UInt128>,
CollectionPtrType<Int8>,
CollectionPtrType<Int16>,
CollectionPtrType<Int32>,
CollectionPtrType<Int64>,
CollectionPtrType<Decimal32>,
CollectionPtrType<Decimal64>,
CollectionPtrType<Decimal128>,
CollectionPtrType<Float32>,
CollectionPtrType<Float64>,
CollectionPtrType<StringRef>>
maps;
std::variant<
SparseCollectionPtrType<UInt8>,
SparseCollectionPtrType<UInt16>,
SparseCollectionPtrType<UInt32>,
SparseCollectionPtrType<UInt64>,
SparseCollectionPtrType<UInt128>,
SparseCollectionPtrType<Int8>,
SparseCollectionPtrType<Int16>,
SparseCollectionPtrType<Int32>,
SparseCollectionPtrType<Int64>,
SparseCollectionPtrType<Decimal32>,
SparseCollectionPtrType<Decimal64>,
SparseCollectionPtrType<Decimal128>,
SparseCollectionPtrType<Float32>,
SparseCollectionPtrType<Float64>,
SparseCollectionPtrType<StringRef>>
sparse_maps;
std::unique_ptr<Arena> string_arena;
};
void createAttributes();
void blockToAttributes(const Block & block);
void updateData();
void loadData();
template <typename T>
void addAttributeSize(const Attribute & attribute);
void calculateBytesAllocated();
template <typename T>
void createAttributeImpl(Attribute & attribute, const Field & null_value);
Attribute createAttributeWithType(const AttributeUnderlyingType type, const Field & null_value);
template <typename OutputType, typename AttrType, typename ValueSetter, typename DefaultGetter>
void getItemsAttrImpl(
const AttrType & attr, const PaddedPODArray<Key> & ids, ValueSetter && set_value, DefaultGetter && get_default) const;
template <typename AttributeType, typename OutputType, typename ValueSetter, typename DefaultGetter>
void getItemsImpl(
const Attribute & attribute, const PaddedPODArray<Key> & ids, ValueSetter && set_value, DefaultGetter && get_default) const;
template <typename T>
bool setAttributeValueImpl(Attribute & attribute, const Key id, const T value);
bool setAttributeValue(Attribute & attribute, const Key id, const Field & value);
const Attribute & getAttribute(const std::string & attribute_name) const;
template <typename T>
void has(const Attribute & attribute, const PaddedPODArray<Key> & ids, PaddedPODArray<UInt8> & out) const;
template <typename T, typename AttrType>
PaddedPODArray<Key> getIdsAttrImpl(const AttrType & attr) const;
template <typename T>
PaddedPODArray<Key> getIds(const Attribute & attribute) const;
PaddedPODArray<Key> getIds() const;
template <typename AttrType, typename ChildType, typename AncestorType>
void isInAttrImpl(const AttrType & attr, const ChildType & child_ids, const AncestorType & ancestor_ids, PaddedPODArray<UInt8> & out) const;
template <typename ChildType, typename AncestorType>
void isInImpl(const ChildType & child_ids, const AncestorType & ancestor_ids, PaddedPODArray<UInt8> & out) const;
const std::string database;
const std::string name;
const std::string full_name;
const DictionaryStructure dict_struct;
const DictionarySourcePtr source_ptr;
const DictionaryLifetime dict_lifetime;
const bool require_nonempty;
const bool sparse;
std::map<std::string, size_t> attribute_index_by_name;
std::vector<Attribute> attributes;
const Attribute * hierarchical_attribute = nullptr;
size_t bytes_allocated = 0;
size_t element_count = 0;
size_t bucket_count = 0;
mutable std::atomic<size_t> query_count{0};
BlockPtr saved_block;
};
}