ClickHouse/src/Storages/StorageDistributed.h
2022-08-24 15:17:15 +03:00

258 lines
10 KiB
C++

#pragma once
#include <Storages/IStorage.h>
#include <Storages/Distributed/DirectoryMonitor.h>
#include <Storages/Distributed/DistributedSettings.h>
#include <Storages/getStructureOfRemoteTable.h>
#include <Common/SimpleIncrement.h>
#include <Client/ConnectionPool.h>
#include <Client/ConnectionPoolWithFailover.h>
#include <Common/logger_useful.h>
#include <Common/ActionBlocker.h>
#include <Interpreters/Cluster.h>
#include <pcg_random.hpp>
namespace DB
{
struct Settings;
class Context;
class IVolume;
using VolumePtr = std::shared_ptr<IVolume>;
class IDisk;
using DiskPtr = std::shared_ptr<IDisk>;
class ExpressionActions;
using ExpressionActionsPtr = std::shared_ptr<ExpressionActions>;
/** A distributed table that resides on multiple servers.
* Uses data from the specified database and tables on each server.
*
* You can pass one address, not several.
* In this case, the table can be considered remote, rather than distributed.
*/
class StorageDistributed final : public IStorage, WithContext
{
friend class DistributedSink;
friend class StorageDistributedDirectoryMonitor;
friend class StorageSystemDistributionQueue;
public:
StorageDistributed(
const StorageID & id_,
const ColumnsDescription & columns_,
const ConstraintsDescription & constraints_,
const String & comment,
const String & remote_database_,
const String & remote_table_,
const String & cluster_name_,
ContextPtr context_,
const ASTPtr & sharding_key_,
const String & storage_policy_name_,
const String & relative_data_path_,
const DistributedSettings & distributed_settings_,
bool attach_,
ClusterPtr owned_cluster_ = {},
ASTPtr remote_table_function_ptr_ = {});
StorageDistributed(
const StorageID & id_,
const ColumnsDescription & columns_,
const ConstraintsDescription & constraints_,
ASTPtr remote_table_function_ptr_,
const String & cluster_name_,
ContextPtr context_,
const ASTPtr & sharding_key_,
const String & storage_policy_name_,
const String & relative_data_path_,
const DistributedSettings & distributed_settings_,
bool attach,
ClusterPtr owned_cluster_ = {});
~StorageDistributed() override;
std::string getName() const override { return "Distributed"; }
bool supportsSampling() const override { return true; }
bool supportsFinal() const override { return true; }
bool supportsPrewhere() const override { return true; }
bool supportsSubcolumns() const override { return true; }
bool supportsDynamicSubcolumns() const override { return true; }
StoragePolicyPtr getStoragePolicy() const override;
/// Do not apply moving to PREWHERE optimization for distributed tables,
/// because we can't be sure that underlying table supports PREWHERE.
bool canMoveConditionsToPrewhere() const override { return false; }
bool isRemote() const override { return true; }
/// Snapshot for StorageDistributed contains descriptions
/// of columns of type Object for each shard at the moment
/// of the start of query.
struct SnapshotData : public StorageSnapshot::Data
{
ColumnsDescriptionByShardNum objects_by_shard;
};
StorageSnapshotPtr getStorageSnapshot(const StorageMetadataPtr & metadata_snapshot, ContextPtr query_context) const override;
StorageSnapshotPtr getStorageSnapshotForQuery(
const StorageMetadataPtr & metadata_snapshot, const ASTPtr & query, ContextPtr query_context) const override;
QueryProcessingStage::Enum
getQueryProcessingStage(ContextPtr, QueryProcessingStage::Enum, const StorageSnapshotPtr &, SelectQueryInfo &) const override;
void read(
QueryPlan & query_plan,
const Names & column_names,
const StorageSnapshotPtr & storage_snapshot,
SelectQueryInfo & query_info,
ContextPtr context,
QueryProcessingStage::Enum processed_stage,
size_t /*max_block_size*/,
unsigned /*num_streams*/) override;
bool supportsParallelInsert() const override { return true; }
std::optional<UInt64> totalBytes(const Settings &) const override;
SinkToStoragePtr write(const ASTPtr & query, const StorageMetadataPtr & /*metadata_snapshot*/, ContextPtr context) override;
std::optional<QueryPipeline> distributedWrite(const ASTInsertQuery & query, ContextPtr context) override;
/// Removes temporary data in local filesystem.
void truncate(const ASTPtr &, const StorageMetadataPtr &, ContextPtr, TableExclusiveLockHolder &) override;
void rename(const String & new_path_to_table_data, const StorageID & new_table_id) override;
void checkAlterIsPossible(const AlterCommands & commands, ContextPtr context) const override;
/// in the sub-tables, you need to manually add and delete columns
/// the structure of the sub-table is not checked
void alter(const AlterCommands & params, ContextPtr context, AlterLockHolder & table_lock_holder) override;
void startup() override;
void shutdown() override;
void flush() override;
void drop() override;
bool storesDataOnDisk() const override { return data_volume != nullptr; }
Strings getDataPaths() const override;
ActionLock getActionLock(StorageActionBlockType type) override;
NamesAndTypesList getVirtuals() const override;
/// Used by InterpreterInsertQuery
std::string getRemoteDatabaseName() const { return remote_database; }
std::string getRemoteTableName() const { return remote_table; }
ClusterPtr getCluster() const;
/// Used by InterpreterSystemQuery
void flushClusterNodesAllData(ContextPtr context);
/// Used by ClusterCopier
size_t getShardCount() const;
private:
void renameOnDisk(const String & new_path_to_table_data);
const ExpressionActionsPtr & getShardingKeyExpr() const { return sharding_key_expr; }
const String & getShardingKeyColumnName() const { return sharding_key_column_name; }
const String & getRelativeDataPath() const { return relative_data_path; }
/// create directory monitors for each existing subdirectory
void createDirectoryMonitors(const DiskPtr & disk);
/// ensure directory monitor thread and connectoin pool creation by disk and subdirectory name
StorageDistributedDirectoryMonitor & requireDirectoryMonitor(const DiskPtr & disk, const std::string & name, bool startup);
/// Return list of metrics for all created monitors
/// (note that monitors are created lazily, i.e. until at least one INSERT executed)
///
/// Used by StorageSystemDistributionQueue
std::vector<StorageDistributedDirectoryMonitor::Status> getDirectoryMonitorsStatuses() const;
static IColumn::Selector createSelector(ClusterPtr cluster, const ColumnWithTypeAndName & result);
/// Apply the following settings:
/// - optimize_skip_unused_shards
/// - force_optimize_skip_unused_shards
ClusterPtr getOptimizedCluster(ContextPtr, const StorageSnapshotPtr & storage_snapshot, const ASTPtr & query_ptr) const;
ClusterPtr skipUnusedShards(
ClusterPtr cluster, const ASTPtr & query_ptr, const StorageSnapshotPtr & storage_snapshot, ContextPtr context) const;
/// This method returns optimal query processing stage.
///
/// Here is the list of stages (from the less optimal to more optimal):
/// - WithMergeableState
/// - WithMergeableStateAfterAggregation
/// - WithMergeableStateAfterAggregationAndLimit
/// - Complete
///
/// Some simple queries without GROUP BY/DISTINCT can use more optimal stage.
///
/// Also in case of optimize_distributed_group_by_sharding_key=1 the queries
/// with GROUP BY/DISTINCT sharding_key can also use more optimal stage.
/// (see also optimize_skip_unused_shards/allow_nondeterministic_optimize_skip_unused_shards)
///
/// @return QueryProcessingStage or empty std::optoinal
/// (in this case regular WithMergeableState should be used)
std::optional<QueryProcessingStage::Enum> getOptimizedQueryProcessingStage(const SelectQueryInfo & query_info, const Settings & settings) const;
size_t getRandomShardIndex(const Cluster::ShardsInfo & shards);
std::string getClusterName() const { return cluster_name.empty() ? "<remote>" : cluster_name; }
const DistributedSettings & getDistributedSettingsRef() const { return distributed_settings; }
void delayInsertOrThrowIfNeeded() const;
String remote_database;
String remote_table;
ASTPtr remote_table_function_ptr;
Poco::Logger * log;
/// Used to implement TableFunctionRemote.
std::shared_ptr<Cluster> owned_cluster;
/// Is empty if this storage implements TableFunctionRemote.
const String cluster_name;
bool has_sharding_key;
bool sharding_key_is_deterministic = false;
ExpressionActionsPtr sharding_key_expr;
String sharding_key_column_name;
/// Used for global monotonic ordering of files to send.
SimpleIncrement file_names_increment;
ActionBlocker monitors_blocker;
String relative_data_path;
/// Can be empty if relative_data_path is empty. In this case, a directory for the data to be sent is not created.
StoragePolicyPtr storage_policy;
/// The main volume to store data.
/// Storage policy may have several configured volumes, but second and other volumes are used for parts movement in MergeTree engine.
/// For Distributed engine such configuration doesn't make sense and only the first (main) volume will be used to store data.
/// Other volumes will be ignored. It's needed to allow using the same multi-volume policy both for Distributed and other engines.
VolumePtr data_volume;
DistributedSettings distributed_settings;
struct ClusterNodeData
{
std::shared_ptr<StorageDistributedDirectoryMonitor> directory_monitor;
ConnectionPoolPtr connection_pool;
};
std::unordered_map<std::string, ClusterNodeData> cluster_nodes_data;
mutable std::mutex cluster_nodes_mutex;
// For random shard index generation
mutable std::mutex rng_mutex;
pcg64 rng;
};
}