mirror of
https://github.com/ClickHouse/ClickHouse.git
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411 lines
14 KiB
C++
411 lines
14 KiB
C++
#pragma once
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#include <DB/Storages/MergeTree/ReshardingJob.h>
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#include <DB/Storages/AlterCommands.h>
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#include <common/logger_useful.h>
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#include <zkutil/RWLock.h>
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#include <zkutil/SingleBarrier.h>
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#include <Poco/Util/LayeredConfiguration.h>
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#include <Poco/SharedPtr.h>
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#include <string>
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#include <thread>
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#include <atomic>
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#include <functional>
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namespace DB
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{
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class Context;
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class Cluster;
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class StorageReplicatedMergeTree;
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/// Performer of resharding jobs. It works as a background task within a thread.
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/// Its main duties are to keep track of newly submitted resharding jobs and
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/// to execute them sequentially.
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class ReshardingWorker final
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{
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friend class AnomalyMonitor;
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public:
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using PartitionList = std::vector<std::string>;
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/// Possible status values of a coordinator or a performer that
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/// has subscribed to a coordinator.
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enum StatusCode
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{
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STATUS_OK = 0,
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STATUS_ERROR, /// An error occurred on a performer.
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STATUS_ON_HOLD /// Job is stopped.
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};
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public:
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ReshardingWorker(const Poco::Util::AbstractConfiguration & config,
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const std::string & config_name, Context & context_);
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ReshardingWorker(const ReshardingWorker &) = delete;
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ReshardingWorker & operator=(const ReshardingWorker &) = delete;
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~ReshardingWorker();
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/// Start the job tracker thread.
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void start();
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/// Stop the job tracker thread. If any job is in progress, put it on hold
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/// for future execution.
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void shutdown();
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/// Send a request for resharding on the current performer.
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void submitJob(const ReshardingJob & job);
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/// Is the job tracker thread started?
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bool isStarted() const;
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/// Create a new coordinator for a distributed job. Called from the initiator.
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std::string createCoordinator(const Cluster & cluster);
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/// Register a query into a coordinator.
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void registerQuery(const std::string & coordinator_id, const std::string & query);
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/// Clear all the information related to a given coordinator.
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void deleteCoordinator(const std::string & coordinator_id);
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/// Subscribe the performer, from which this method is called, to a given coordinator.
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UInt64 subscribe(const std::string & coordinator_id, const std::string & query);
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/// Cancel the aforementionned subscription.
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void unsubscribe(const std::string & coordinator_id);
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/// Увеличить количество партиций входящих в одну распределённую задачу. Вызывается с исполнителя.
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void addPartitions(const std::string & coordinator_id, const PartitionList & partition_list);
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/// Rearrange partitions into two categories: coordinated job, uncoordinated job.
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/// Returns an iterator to the beginning of the list of uncoordinated jobs.
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ReshardingWorker::PartitionList::iterator categorizePartitions(const std::string & coordinator_id,
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ReshardingWorker::PartitionList & partition_list);
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/// Get the number of partitions of a distributed job. Called from performers.
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size_t getPartitionCount(const std::string & coordinator_id);
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/// Get the number of performers.
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size_t getNodeCount(const std::string & coordinator_id);
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/// Wait for all the preliminary sanity checks to be completed on all the performers.
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/// Called from performers.
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void waitForCheckCompletion(const std::string & coordinator_id);
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/// Wait for all the required unsubscribe operations to be completed.
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void waitForOptOutCompletion(const std::string & coordinator_id, size_t count);
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/// Set the shard-independent status of a given coordinator.
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void setStatus(const std::string & coordinator_id, StatusCode status, const std::string & msg = "");
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/// Set the status of a shard under a given coordinator.
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void setStatus(const std::string & coordinator_id, const std::string & hostname,
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StatusCode status, const std::string & msg = "");
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zkutil::RWLock createDeletionLock(const std::string & coordinator_id);
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/// Dump the status messages of the coordinator and all the performers.
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std::string dumpCoordinatorState(const std::string & coordinator_id);
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static std::string computeHashFromPart(const std::string & path);
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private:
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/// Anomalies that may be detected by the current performer.
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enum AnomalyType
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{
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ANOMALY_NONE = 0,
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ANOMALY_LOCAL_SHUTDOWN,
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ANOMALY_LOCAL_ERROR,
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ANOMALY_REMOTE_NODE_UNAVAILABLE,
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ANOMALY_REMOTE_ERROR
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};
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/// This structure stores various required information for log creation.
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struct TargetShardInfo
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{
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TargetShardInfo(size_t shard_no_, const std::string & part_name_, const std::string & hash_)
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: part_name{part_name_}, hash{hash_}, shard_no{shard_no_}
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{
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}
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std::string part_name;
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std::string hash;
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size_t shard_no;
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};
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using ShardList = std::vector<TargetShardInfo>;
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/// Structure that describes an operation to be performed as part of
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/// a commit procedure.
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class LogRecord final
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{
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public:
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/// Create a new log record.
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LogRecord(zkutil::ZooKeeperPtr zookeeper_);
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/// Open an already existing log record.
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LogRecord(zkutil::ZooKeeperPtr zookeeper_, const std::string & zk_path_);
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/// Append this log record into the specified log onto persistent storage.
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void enqueue(const std::string & log_path);
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/// Update an already existing log record.
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void writeBack();
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public:
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enum Operation
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{
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OP_DROP = 0,
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OP_ATTACH
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};
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enum State
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{
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READY = 0,
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RUNNING,
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DONE
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};
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private:
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/// Serialize this log record.
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std::string toString();
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public:
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zkutil::ZooKeeperPtr zookeeper;
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Operation operation;
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/// Source partition being resharded.
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std::string partition;
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/// Hash of the source partition (for drop operations).
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std::string partition_hash;
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/// Path of this log record on stable storage.
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std::string zk_path;
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/// List of the parts that constitute a sharded partition along with
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/// their respective hash values (for attach operations).
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std::map<std::string, std::string> parts_with_hash;
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/// Target shard index into the list of specified target shards inside
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/// a ALTER TABLE ... RESHARD request.
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size_t shard_no = 0;
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State state;
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};
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private:
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/// Keep track of newly submitted jobs. Perform them sequentially.
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void trackAndPerform();
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/// Wake up the tracker thread if it was ever sleeping.
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void wakeUpTrackerThread();
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/// Perform all the jobs that were already pending when the ClickHouse instance
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/// on this node was starting.
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void performPendingJobs();
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/// Sequentially perform jobs which are specified by their corresponding
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/// znodes in ZooKeeper.
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void perform(const Strings & job_nodes);
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/// Perform one job.
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void perform(const std::string & job_descriptor, const std::string & job_name);
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/// Разбить куски входящие в партицию на несколько, согласно ключу шардирования.
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/// Оновременно перегруппировать эти куски по шардам и слить куски в каждой группе.
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/// При завершении этого процесса создаётся новая партиция для каждого шарда.
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void createShardedPartitions();
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/// Upload all the partitions resulting from source partition resharding to their
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/// respective target shards.
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void publishShardedPartitions();
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/// On each target shard attach its corresponding new sharded partition.
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/// Locally drop the source partition.
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void commit();
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void repairLogRecord(LogRecord & log_record);
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void executeLogRecord(LogRecord & log_record);
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void executeDrop(LogRecord & log_record);
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void executeAttach(LogRecord & log_record);
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bool checkAttachLogRecord(LogRecord & log_record);
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/// Delete temporary data from the local node and ZooKeeper.
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void softCleanup();
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void hardCleanup();
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/// Forcibly abort the job tracker thread if requested.
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void abortTrackingIfRequested();
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/// Forcibly abort the distributed job coordinated by the given coordinator
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/// if requested.
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void abortCoordinatorIfRequested(const std::string & coordinator_id);
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/// Forcibly abort the recovery of the current distributed job if requested.
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void abortRecoveryIfRequested();
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/// Forcibly abort the current job if requested.
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void abortJobIfRequested();
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/// Get the current job-independent status of the coordinator.
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StatusCode getCoordinatorStatus(const std::string & coordinator_id);
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/// Get the status of the current distributed job.
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StatusCode getStatus();
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/// Prepare the current job for execution.
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void initializeJob();
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/// Remove the current job's data from its coordinator.
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/// If there is no job left, also delete the coordinator.
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void finalizeJob();
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/// Wait for all the necesssary sharded partitions uploads to their respective
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/// target shards to be completed.
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void waitForUploadCompletion();
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/// Wait for all the performers to be checked in for leader election.
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void waitForElectionCompletion();
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/// Wait for all the changes required by the current distributed resharding job
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/// to be applied by all the performers on all the target shards.
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void waitForCommitCompletion();
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size_t getPartitionCountUnlocked(const std::string & coordinator_id);
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/// Detect offline performers under a given coordinator.
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bool detectOfflineNodes(const std::string & coordinator_id);
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/// Detect offline performers under the current job.
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bool detectOfflineNodes();
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bool isPublished();
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void markAsPublished();
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bool isLogCreated();
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void markLogAsCreated();
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bool isCommitted();
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void markAsCommitted();
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/// Store onto ZooKeeper information about the target shards. It is used
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/// in order to create the log of operations that apply changes all the
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/// changes required by the resharding operation.
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void storeTargetShardsInfo();
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/// Retrieve from ZooKeeper the aforementioned information about the target shards.
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ShardList getTargetShardsInfo(const std::string & hostname, const std::string & job_name);
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/// Create the log of operations.
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void createLog();
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void electLeader();
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bool isLeader();
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/// Access the global lock handler.
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zkutil::RWLock getGlobalLock();
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/// Acccess the given coordinator lock handler.
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zkutil::RWLock getCoordinatorLock(const std::string & coordinator_id,
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bool usable_in_emergency = false);
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/// The following functions are to design access barrier handlers we use
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/// to synchronize the progression of distributed jobs.
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zkutil::SingleBarrier getCheckBarrier(const std::string & coordinator_id);
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zkutil::SingleBarrier getOptOutBarrier(const std::string & coordinator_id, size_t count);
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zkutil::SingleBarrier getRecoveryBarrier();
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zkutil::SingleBarrier getUploadBarrier();
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zkutil::SingleBarrier getElectionBarrier();
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zkutil::SingleBarrier getCommitBarrier();
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/// Prevent merging jobs from being performed on the partition that we
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/// want to reshard on the current host. This operation is persistent:
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/// even if a node failure occurred, a partition remains frozen as long
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/// as it is not unfrozen explicitely. So use it with care as regards
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/// exceptions.
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void freezeSourcePartition();
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/// Make the partition that we want to reshard available for merging jobs.
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void unfreezeSourcePartition();
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/// Get the ZooKeeper path of a given coordinator.
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std::string getCoordinatorPath(const std::string & coordinator_id) const;
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/// Get the ZooKeeper path of a given job partition.
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std::string getPartitionPath() const;
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/// Get the ZooKeeper path of the job currently running on this performer.
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std::string getLocalJobPath() const;
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/// Common code for softCleanup() and hardCleanup().
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void deleteTemporaryData();
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/// Common code for detectOfflineNodes().
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bool detectOfflineNodesCommon(const std::string & path, const std::string & coordinator_id);
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/// Common code for getStatus() and getCoordinatorStatus().
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StatusCode getStatusCommon(const std::string & path, const std::string & coordinator_id);
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AnomalyType probeForAnomaly();
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void processAnomaly(AnomalyType anomaly_type);
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private:
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/// This class is used to spawn a thread which periodically checks for any
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/// anomaly that should lead to abort the job currently being processed.
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/// Jobs perform such checks with a negligible performance overhead by calling
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/// the method getAnomalyType() which merely reads the value of an atomic variable.
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class AnomalyMonitor final
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{
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public:
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AnomalyMonitor(ReshardingWorker & resharding_worker_);
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~AnomalyMonitor();
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AnomalyMonitor(const AnomalyMonitor &) = delete;
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AnomalyMonitor & operator=(const AnomalyMonitor &) = delete;
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/// Start the thread.
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void start();
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/// Shutdown the thread.
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void shutdown();
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/// Get the type of anomaly that has been registered.
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AnomalyType getAnomalyType() const;
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private:
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void routine();
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private:
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ReshardingWorker & resharding_worker;
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std::thread thread_routine;
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std::atomic<ReshardingWorker::AnomalyType> anomaly_type{ReshardingWorker::ANOMALY_NONE};
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std::atomic<bool> is_started{false};
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std::atomic<bool> must_stop{false};
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};
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/// Guarded exception-safe handling of the class above.
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class ScopedAnomalyMonitor final
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{
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public:
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ScopedAnomalyMonitor(AnomalyMonitor & anomaly_monitor_)
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: anomaly_monitor{anomaly_monitor_}
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{
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anomaly_monitor.start();
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}
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~ScopedAnomalyMonitor()
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{
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try
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{
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anomaly_monitor.shutdown();
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}
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catch (...)
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{
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tryLogCurrentException(__PRETTY_FUNCTION__);
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}
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}
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ScopedAnomalyMonitor(const ScopedAnomalyMonitor &) = delete;
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ScopedAnomalyMonitor & operator=(const ScopedAnomalyMonitor &) = delete;
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private:
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AnomalyMonitor & anomaly_monitor;
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};
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private:
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ReshardingJob current_job;
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std::thread job_tracker;
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AnomalyMonitor anomaly_monitor{*this};
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std::string task_queue_path;
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std::string host_task_queue_path;
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std::string distributed_path;
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std::string distributed_online_path;
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std::string distributed_lock_path;
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std::string coordination_path;
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Context & context;
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Logger * log = &Logger::get("ReshardingWorker");
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zkutil::EventPtr event = new Poco::Event;
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zkutil::GetZooKeeper get_zookeeper;
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std::atomic<bool> is_started{false};
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std::atomic<bool> must_stop{false};
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};
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using ReshardingWorkerPtr = std::shared_ptr<ReshardingWorker>;
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}
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