ClickHouse/dbms/src/Common/DNSResolver.cpp
Amos Bird a1310ffbe6 Split libdbms.so using object library
Now the linking time of incremental builds are around 1-2 seconds
2019-09-11 01:56:01 +08:00

233 lines
5.7 KiB
C++

#include "DNSResolver.h"
#include <common/SimpleCache.h>
#include <Common/Exception.h>
#include <Common/ProfileEvents.h>
#include <Core/Names.h>
#include <Core/Types.h>
#include <Poco/Net/DNS.h>
#include <Poco/Net/NetException.h>
#include <Poco/NumberParser.h>
#include <Poco/Logger.h>
#include <common/logger_useful.h>
#include <arpa/inet.h>
#include <atomic>
#include <optional>
namespace ProfileEvents
{
extern Event NetworkErrors;
}
namespace DB
{
namespace ErrorCodes
{
extern const int BAD_ARGUMENTS;
}
/// Slightly altered implementation from https://github.com/pocoproject/poco/blob/poco-1.6.1/Net/src/SocketAddress.cpp#L86
static void splitHostAndPort(const std::string & host_and_port, std::string & out_host, UInt16 & out_port)
{
String port_str;
out_host.clear();
auto it = host_and_port.begin();
auto end = host_and_port.end();
if (*it == '[') /// Try parse case '[<IPv6 or something else>]:<port>'
{
++it;
while (it != end && *it != ']')
out_host += *it++;
if (it == end)
throw Exception("Malformed IPv6 address", ErrorCodes::BAD_ARGUMENTS);
++it;
}
else /// Case '<IPv4 or domain name or something else>:<port>'
{
while (it != end && *it != ':')
out_host += *it++;
}
if (it != end && *it == ':')
{
++it;
while (it != end)
port_str += *it++;
}
else
throw Exception("Missing port number", ErrorCodes::BAD_ARGUMENTS);
unsigned port;
if (Poco::NumberParser::tryParseUnsigned(port_str, port) && port <= 0xFFFF)
{
out_port = static_cast<UInt16>(port);
}
else
{
struct servent * se = getservbyname(port_str.c_str(), nullptr);
if (se)
out_port = ntohs(static_cast<UInt16>(se->s_port));
else
throw Exception("Service not found", ErrorCodes::BAD_ARGUMENTS);
}
}
static Poco::Net::IPAddress resolveIPAddressImpl(const std::string & host)
{
/// NOTE: Poco::Net::DNS::resolveOne(host) doesn't work for IP addresses like 127.0.0.2
/// Therefore we use SocketAddress constructor with dummy port to resolve IP
return Poco::Net::SocketAddress(host, 0U).host();
}
struct DNSResolver::Impl
{
SimpleCache<decltype(resolveIPAddressImpl), &resolveIPAddressImpl> cache_host;
std::mutex drop_mutex;
std::mutex update_mutex;
/// Cached server host name
std::optional<String> host_name;
/// Store hosts, which was asked to resolve from last update of DNS cache.
NameSet new_hosts;
/// Store all hosts, which was whenever asked to resolve
NameSet known_hosts;
/// If disabled, will not make cache lookups, will resolve addresses manually on each call
std::atomic<bool> disable_cache{false};
};
DNSResolver::DNSResolver() : impl(std::make_unique<DNSResolver::Impl>()) {}
Poco::Net::IPAddress DNSResolver::resolveHost(const std::string & host)
{
if (impl->disable_cache)
return resolveIPAddressImpl(host);
addToNewHosts(host);
return impl->cache_host(host);
}
Poco::Net::SocketAddress DNSResolver::resolveAddress(const std::string & host_and_port)
{
if (impl->disable_cache)
return Poco::Net::SocketAddress(host_and_port);
String host;
UInt16 port;
splitHostAndPort(host_and_port, host, port);
addToNewHosts(host);
return Poco::Net::SocketAddress(impl->cache_host(host), port);
}
Poco::Net::SocketAddress DNSResolver::resolveAddress(const std::string & host, UInt16 port)
{
if (impl->disable_cache)
return Poco::Net::SocketAddress(host, port);
addToNewHosts(host);
return Poco::Net::SocketAddress(impl->cache_host(host), port);
}
void DNSResolver::dropCache()
{
impl->cache_host.drop();
std::scoped_lock lock(impl->update_mutex, impl->drop_mutex);
impl->known_hosts.clear();
impl->new_hosts.clear();
impl->host_name.reset();
}
void DNSResolver::setDisableCacheFlag(bool is_disabled)
{
impl->disable_cache = is_disabled;
}
String DNSResolver::getHostName()
{
if (impl->disable_cache)
return Poco::Net::DNS::hostName();
std::lock_guard lock(impl->drop_mutex);
if (!impl->host_name.has_value())
impl->host_name.emplace(Poco::Net::DNS::hostName());
return *impl->host_name;
}
bool DNSResolver::updateCache()
{
{
std::lock_guard lock(impl->drop_mutex);
for (auto & host : impl->new_hosts)
impl->known_hosts.insert(std::move(host));
impl->new_hosts.clear();
impl->host_name.emplace(Poco::Net::DNS::hostName());
}
std::lock_guard lock(impl->update_mutex);
bool updated = false;
String lost_hosts;
for (const auto & host : impl->known_hosts)
{
try
{
updated |= updateHost(host);
}
catch (const Poco::Net::NetException &)
{
ProfileEvents::increment(ProfileEvents::NetworkErrors);
if (!lost_hosts.empty())
lost_hosts += ", ";
lost_hosts += host;
}
catch (...)
{
tryLogCurrentException(__PRETTY_FUNCTION__);
}
}
if (!lost_hosts.empty())
LOG_INFO(&Logger::get("DNSResolver"), "Cached hosts not found: " << lost_hosts);
return updated;
}
bool DNSResolver::updateHost(const String & host)
{
/// Usage of updateHost implies that host is already in cache and there is no extra computations
auto old_value = impl->cache_host(host);
impl->cache_host.update(host);
return old_value != impl->cache_host(host);
}
void DNSResolver::addToNewHosts(const String & host)
{
std::lock_guard lock(impl->drop_mutex);
impl->new_hosts.insert(host);
}
DNSResolver::~DNSResolver() = default;
DNSResolver & DNSResolver::instance()
{
static DNSResolver ret;
return ret;
}
}