mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-26 17:41:59 +00:00
476 lines
12 KiB
C++
476 lines
12 KiB
C++
//
|
|
// Path.h
|
|
//
|
|
// $Id: //poco/1.4/Foundation/include/Poco/Path.h#3 $
|
|
//
|
|
// Library: Foundation
|
|
// Package: Filesystem
|
|
// Module: Path
|
|
//
|
|
// Definition of the Path class.
|
|
//
|
|
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
|
|
// and Contributors.
|
|
//
|
|
// SPDX-License-Identifier: BSL-1.0
|
|
//
|
|
|
|
|
|
#ifndef Foundation_Path_INCLUDED
|
|
#define Foundation_Path_INCLUDED
|
|
|
|
|
|
#include "Poco/Foundation.h"
|
|
#include <vector>
|
|
|
|
|
|
namespace Poco {
|
|
|
|
|
|
class Foundation_API Path
|
|
/// This class represents filesystem paths in a
|
|
/// platform-independent manner.
|
|
/// Unix, Windows and OpenVMS all use a different
|
|
/// syntax for filesystem paths.
|
|
/// This class can work with all three formats.
|
|
/// A path is made up of an optional node name
|
|
/// (only Windows and OpenVMS), an optional
|
|
/// device name (also only Windows and OpenVMS),
|
|
/// a list of directory names and an optional
|
|
/// filename.
|
|
{
|
|
public:
|
|
enum Style
|
|
{
|
|
PATH_UNIX, /// Unix-style path
|
|
PATH_WINDOWS, /// Windows-style path
|
|
PATH_VMS, /// VMS-style path
|
|
PATH_NATIVE, /// The current platform's native style
|
|
PATH_GUESS /// Guess the style by examining the path
|
|
};
|
|
|
|
typedef std::vector<std::string> StringVec;
|
|
|
|
Path();
|
|
/// Creates an empty relative path.
|
|
|
|
Path(bool absolute);
|
|
/// Creates an empty absolute or relative path.
|
|
|
|
Path(const char* path);
|
|
/// Creates a path from a string.
|
|
|
|
Path(const char* path, Style style);
|
|
/// Creates a path from a string.
|
|
|
|
Path(const std::string& path);
|
|
/// Creates a path from a string.
|
|
|
|
Path(const std::string& path, Style style);
|
|
/// Creates a path from a string.
|
|
|
|
Path(const Path& path);
|
|
/// Copy constructor
|
|
|
|
Path(const Path& parent, const std::string& fileName);
|
|
/// Creates a path from a parent path and a filename.
|
|
/// The parent path is expected to reference a directory.
|
|
|
|
Path(const Path& parent, const char* fileName);
|
|
/// Creates a path from a parent path and a filename.
|
|
/// The parent path is expected to reference a directory.
|
|
|
|
Path(const Path& parent, const Path& relative);
|
|
/// Creates a path from a parent path and a relative path.
|
|
/// The parent path is expected to reference a directory.
|
|
/// The relative path is appended to the parent path.
|
|
|
|
~Path();
|
|
/// Destroys the Path.
|
|
|
|
Path& operator = (const Path& path);
|
|
/// Assignment operator.
|
|
|
|
Path& operator = (const std::string& path);
|
|
/// Assigns a string containing a path in native format.
|
|
|
|
Path& operator = (const char* path);
|
|
/// Assigns a string containing a path in native format.
|
|
|
|
void swap(Path& path);
|
|
/// Swaps the path with another one.
|
|
|
|
Path& assign(const std::string& path);
|
|
/// Assigns a string containing a path in native format.
|
|
|
|
Path& assign(const std::string& path, Style style);
|
|
/// Assigns a string containing a path.
|
|
|
|
Path& assign(const Path& path);
|
|
/// Assigns the given path.
|
|
|
|
Path& assign(const char* path);
|
|
/// Assigns a string containing a path.
|
|
|
|
std::string toString() const;
|
|
/// Returns a string containing the path in native format.
|
|
|
|
std::string toString(Style style) const;
|
|
/// Returns a string containing the path in the given format.
|
|
|
|
Path& parse(const std::string& path);
|
|
/// Same as assign().
|
|
|
|
Path& parse(const std::string& path, Style style);
|
|
/// Assigns a string containing a path.
|
|
|
|
bool tryParse(const std::string& path);
|
|
/// Tries to interpret the given string as a path
|
|
/// in native format.
|
|
/// If the path is syntactically valid, assigns the
|
|
/// path and returns true. Otherwise leaves the
|
|
/// object unchanged and returns false.
|
|
|
|
bool tryParse(const std::string& path, Style style);
|
|
/// Tries to interpret the given string as a path,
|
|
/// according to the given style.
|
|
/// If the path is syntactically valid, assigns the
|
|
/// path and returns true. Otherwise leaves the
|
|
/// object unchanged and returns false.
|
|
|
|
Path& parseDirectory(const std::string& path);
|
|
/// The resulting path always refers to a directory and
|
|
/// the filename part is empty.
|
|
|
|
Path& parseDirectory(const std::string& path, Style style);
|
|
/// The resulting path always refers to a directory and
|
|
/// the filename part is empty.
|
|
|
|
Path& makeDirectory();
|
|
/// If the path contains a filename, the filename is appended
|
|
/// to the directory list and cleared. Thus the resulting path
|
|
/// always refers to a directory.
|
|
|
|
Path& makeFile();
|
|
/// If the path contains no filename, the last directory
|
|
/// becomes the filename.
|
|
|
|
Path& makeParent();
|
|
/// Makes the path refer to its parent.
|
|
|
|
Path& makeAbsolute();
|
|
/// Makes the path absolute if it is relative.
|
|
/// The current working directory is taken as base directory.
|
|
|
|
Path& makeAbsolute(const Path& base);
|
|
/// Makes the path absolute if it is relative.
|
|
/// The given path is taken as base.
|
|
|
|
Path& append(const Path& path);
|
|
/// Appends the given path.
|
|
|
|
Path& resolve(const Path& path);
|
|
/// Resolves the given path agains the current one.
|
|
///
|
|
/// If the given path is absolute, it replaces the current one.
|
|
/// Otherwise, the relative path is appended to the current path.
|
|
|
|
bool isAbsolute() const;
|
|
/// Returns true iff the path is absolute.
|
|
|
|
bool isRelative() const;
|
|
/// Returns true iff the path is relative.
|
|
|
|
bool isDirectory() const;
|
|
/// Returns true iff the path references a directory
|
|
/// (the filename part is empty).
|
|
|
|
bool isFile() const;
|
|
/// Returns true iff the path references a file
|
|
/// (the filename part is not empty).
|
|
|
|
Path& setNode(const std::string& node);
|
|
/// Sets the node name.
|
|
/// Setting a non-empty node automatically makes
|
|
/// the path an absolute one.
|
|
|
|
const std::string& getNode() const;
|
|
/// Returns the node name.
|
|
|
|
Path& setDevice(const std::string& device);
|
|
/// Sets the device name.
|
|
/// Setting a non-empty device automatically makes
|
|
/// the path an absolute one.
|
|
|
|
const std::string& getDevice() const;
|
|
/// Returns the device name.
|
|
|
|
int depth() const;
|
|
/// Returns the number of directories in the directory list.
|
|
|
|
const std::string& directory(int n) const;
|
|
/// Returns the n'th directory in the directory list.
|
|
/// If n == depth(), returns the filename.
|
|
|
|
const std::string& operator [] (int n) const;
|
|
/// Returns the n'th directory in the directory list.
|
|
/// If n == depth(), returns the filename.
|
|
|
|
Path& pushDirectory(const std::string& dir);
|
|
/// Adds a directory to the directory list.
|
|
|
|
Path& popDirectory();
|
|
/// Removes the last directory from the directory list.
|
|
|
|
Path& popFrontDirectory();
|
|
/// Removes the first directory from the directory list.
|
|
|
|
Path& setFileName(const std::string& name);
|
|
/// Sets the filename.
|
|
|
|
const std::string& getFileName() const;
|
|
/// Returns the filename.
|
|
|
|
Path& setBaseName(const std::string& name);
|
|
/// Sets the basename part of the filename and
|
|
/// does not change the extension.
|
|
|
|
std::string getBaseName() const;
|
|
/// Returns the basename (the filename sans
|
|
/// extension) of the path.
|
|
|
|
Path& setExtension(const std::string& extension);
|
|
/// Sets the filename extension.
|
|
|
|
std::string getExtension() const;
|
|
/// Returns the filename extension.
|
|
|
|
const std::string& version() const;
|
|
/// Returns the file version. VMS only.
|
|
|
|
Path& clear();
|
|
/// Clears all components.
|
|
|
|
Path parent() const;
|
|
/// Returns a path referring to the path's
|
|
/// directory.
|
|
|
|
Path absolute() const;
|
|
/// Returns an absolute variant of the path,
|
|
/// taking the current working directory as base.
|
|
|
|
Path absolute(const Path& base) const;
|
|
/// Returns an absolute variant of the path,
|
|
/// taking the given path as base.
|
|
|
|
static Path forDirectory(const std::string& path);
|
|
/// Creates a path referring to a directory.
|
|
|
|
static Path forDirectory(const std::string& path, Style style);
|
|
/// Creates a path referring to a directory.
|
|
|
|
static char separator();
|
|
/// Returns the platform's path name separator, which separates
|
|
/// the components (names) in a path.
|
|
///
|
|
/// On Unix systems, this is the slash '/'. On Windows systems,
|
|
/// this is the backslash '\'. On OpenVMS systems, this is the
|
|
/// period '.'.
|
|
|
|
static char pathSeparator();
|
|
/// Returns the platform's path separator, which separates
|
|
/// single paths in a list of paths.
|
|
///
|
|
/// On Unix systems, this is the colon ':'. On Windows systems,
|
|
/// this is the semicolon ';'. On OpenVMS systems, this is the
|
|
/// comma ','.
|
|
|
|
static std::string current();
|
|
/// Returns the current working directory.
|
|
|
|
static std::string home();
|
|
/// Returns the user's home directory.
|
|
|
|
static std::string temp();
|
|
/// Returns the temporary directory.
|
|
|
|
static std::string null();
|
|
/// Returns the name of the null device.
|
|
|
|
static std::string expand(const std::string& path);
|
|
/// Expands all environment variables contained in the path.
|
|
///
|
|
/// On Unix, a tilde as first character in the path is
|
|
/// replaced with the path to user's home directory.
|
|
|
|
static void listRoots(std::vector<std::string>& roots);
|
|
/// Fills the vector with all filesystem roots available on the
|
|
/// system. On Unix, there is exactly one root, "/".
|
|
/// On Windows, the roots are the drive letters.
|
|
/// On OpenVMS, the roots are the mounted disks.
|
|
|
|
static bool find(StringVec::const_iterator it, StringVec::const_iterator end, const std::string& name, Path& path);
|
|
/// Searches the file with the given name in the locations (paths) specified
|
|
/// by it and end. A relative path may be given in name.
|
|
///
|
|
/// If the file is found in one of the locations, the complete
|
|
/// path of the file is stored in the path given as argument and true is returned.
|
|
/// Otherwise false is returned and the path argument remains unchanged.
|
|
|
|
static bool find(const std::string& pathList, const std::string& name, Path& path);
|
|
/// Searches the file with the given name in the locations (paths) specified
|
|
/// in pathList. The paths in pathList must be delimited by the platform's
|
|
/// path separator (see pathSeparator()). A relative path may be given in name.
|
|
///
|
|
/// If the file is found in one of the locations, the complete
|
|
/// path of the file is stored in the path given as argument and true is returned.
|
|
/// Otherwise false is returned and the path argument remains unchanged.
|
|
|
|
static std::string transcode(const std::string& path);
|
|
/// On Windows, if POCO has been compiled with Windows UTF-8 support
|
|
/// (POCO_WIN32_UTF8), this function converts a string (usually containing a path)
|
|
/// encoded in UTF-8 into a string encoded in the current Windows code page.
|
|
///
|
|
/// This function should be used for every string passed as a file name to
|
|
/// a string stream or fopen().
|
|
///
|
|
/// On all other platforms, or if POCO has not been compiled with Windows UTF-8
|
|
/// support, this function returns the string unchanged.
|
|
|
|
protected:
|
|
void parseUnix(const std::string& path);
|
|
void parseWindows(const std::string& path);
|
|
void parseVMS(const std::string& path);
|
|
void parseGuess(const std::string& path);
|
|
std::string buildUnix() const;
|
|
std::string buildWindows() const;
|
|
std::string buildVMS() const;
|
|
|
|
private:
|
|
std::string _node;
|
|
std::string _device;
|
|
std::string _name;
|
|
std::string _version;
|
|
StringVec _dirs;
|
|
bool _absolute;
|
|
};
|
|
|
|
|
|
//
|
|
// inlines
|
|
//
|
|
inline bool Path::isAbsolute() const
|
|
{
|
|
return _absolute;
|
|
}
|
|
|
|
|
|
inline bool Path::isRelative() const
|
|
{
|
|
return !_absolute;
|
|
}
|
|
|
|
|
|
inline bool Path::isDirectory() const
|
|
{
|
|
return _name.empty();
|
|
}
|
|
|
|
|
|
inline bool Path::isFile() const
|
|
{
|
|
return !_name.empty();
|
|
}
|
|
|
|
|
|
inline Path& Path::parse(const std::string& path)
|
|
{
|
|
return assign(path);
|
|
}
|
|
|
|
|
|
inline Path& Path::parse(const std::string& path, Style style)
|
|
{
|
|
return assign(path, style);
|
|
}
|
|
|
|
|
|
inline const std::string& Path::getNode() const
|
|
{
|
|
return _node;
|
|
}
|
|
|
|
|
|
inline const std::string& Path::getDevice() const
|
|
{
|
|
return _device;
|
|
}
|
|
|
|
|
|
inline const std::string& Path::getFileName() const
|
|
{
|
|
return _name;
|
|
}
|
|
|
|
|
|
inline int Path::depth() const
|
|
{
|
|
return int(_dirs.size());
|
|
}
|
|
|
|
|
|
inline const std::string& Path::version() const
|
|
{
|
|
return _version;
|
|
}
|
|
|
|
|
|
inline Path Path::forDirectory(const std::string& path)
|
|
{
|
|
Path p;
|
|
return p.parseDirectory(path);
|
|
}
|
|
|
|
|
|
inline Path Path::forDirectory(const std::string& path, Style style)
|
|
{
|
|
Path p;
|
|
return p.parseDirectory(path, style);
|
|
}
|
|
|
|
|
|
inline char Path::separator()
|
|
{
|
|
#if defined(POCO_OS_FAMILY_VMS)
|
|
return '.';
|
|
#elif defined(POCO_OS_FAMILY_WINDOWS)
|
|
return '\\';
|
|
#else
|
|
return '/';
|
|
#endif
|
|
}
|
|
|
|
|
|
inline char Path::pathSeparator()
|
|
{
|
|
#if defined(POCO_OS_FAMILY_VMS)
|
|
return ',';
|
|
#elif defined(POCO_OS_FAMILY_WINDOWS)
|
|
return ';';
|
|
#else
|
|
return ':';
|
|
#endif
|
|
}
|
|
|
|
|
|
inline void swap(Path& p1, Path& p2)
|
|
{
|
|
p1.swap(p2);
|
|
}
|
|
|
|
|
|
} // namespace Poco
|
|
|
|
|
|
#endif // Foundation_Path_INCLUDED
|