ClickHouse/src/Storages/StorageSQLite.h
2024-01-25 14:31:49 +03:00

59 lines
1.3 KiB
C++

#pragma once
#include "config.h"
#if USE_SQLITE
#include <Storages/IStorage.h>
#include <sqlite3.h>
namespace Poco
{
class Logger;
}
namespace DB
{
class StorageSQLite final : public IStorage, public WithContext
{
public:
using SQLitePtr = std::shared_ptr<sqlite3>;
StorageSQLite(
const StorageID & table_id_,
SQLitePtr sqlite_db_,
const String & database_path_,
const String & remote_table_name_,
const ColumnsDescription & columns_,
const ConstraintsDescription & constraints_,
ContextPtr context_);
std::string getName() const override { return "SQLite"; }
Pipe read(
const Names & column_names,
const StorageSnapshotPtr & storage_snapshot,
SelectQueryInfo & query_info,
ContextPtr context,
QueryProcessingStage::Enum processed_stage,
size_t max_block_size,
size_t num_streams) override;
SinkToStoragePtr write(const ASTPtr & query, const StorageMetadataPtr & /*metadata_snapshot*/, ContextPtr context, bool async_insert) override;
static ColumnsDescription getTableStructureFromData(
const SQLitePtr & sqlite_db_,
const String & table);
private:
String remote_table_name;
String database_path;
SQLitePtr sqlite_db;
LoggerPtr log;
};
}
#endif