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381 lines
17 KiB
C
381 lines
17 KiB
C
/* ******************************************************************
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FSE : Finite State Entropy coder
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header file
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Copyright (C) 2013-2015, Yann Collet.
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BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the following disclaimer
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in the documentation and/or other materials provided with the
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distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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You can contact the author at :
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- Source repository : https://github.com/Cyan4973/FiniteStateEntropy
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- Public forum : https://groups.google.com/forum/#!forum/lz4c
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****************************************************************** */
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#pragma once
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#if defined (__cplusplus)
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extern "C" {
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#endif
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/******************************************
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* Includes
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******************************************/
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#include <stddef.h> // size_t, ptrdiff_t
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/******************************************
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* FSE simple functions
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******************************************/
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size_t FSE_compress(void* dst, size_t maxDstSize,
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const void* src, size_t srcSize);
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size_t FSE_decompress(void* dst, size_t maxDstSize,
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const void* cSrc, size_t cSrcSize);
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/*
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FSE_compress():
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Compress content of buffer 'src', of size 'srcSize', into destination buffer 'dst'.
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'dst' buffer must be already allocated, and sized to handle worst case situations.
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Worst case size evaluation is provided by FSE_compressBound().
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return : size of compressed data
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Special values : if result == 0, data is uncompressible => Nothing is stored within cSrc !!
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if result == 1, data is one constant element x srcSize times. Use RLE compression.
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if FSE_isError(result), it's an error code.
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FSE_decompress():
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Decompress FSE data from buffer 'cSrc', of size 'cSrcSize',
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into already allocated destination buffer 'dst', of size 'maxDstSize'.
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** Important ** : This function doesn't decompress uncompressed nor RLE data !
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return : size of regenerated data (<= maxDstSize)
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or an error code, which can be tested using FSE_isError()
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*/
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size_t FSE_decompressRLE(void* dst, size_t originalSize,
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const void* cSrc, size_t cSrcSize);
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/*
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FSE_decompressRLE():
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Decompress specific RLE corner case (equivalent to memset()).
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cSrcSize must be == 1. originalSize must be exact.
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return : size of regenerated data (==originalSize)
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or an error code, which can be tested using FSE_isError()
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Note : there is no function provided for uncompressed data, as it's just a simple memcpy()
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*/
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/******************************************
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* Tool functions
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******************************************/
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size_t FSE_compressBound(size_t size); /* maximum compressed size */
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/* Error Management */
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unsigned FSE_isError(size_t code); /* tells if a return value is an error code */
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const char* FSE_getErrorName(size_t code); /* provides error code string (useful for debugging) */
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/******************************************
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* FSE advanced functions
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******************************************/
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/*
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FSE_compress2():
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Same as FSE_compress(), but allows the selection of 'maxSymbolValue' and 'tableLog'
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Both parameters can be defined as '0' to mean : use default value
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return : size of compressed data
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or -1 if there is an error
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*/
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size_t FSE_compress2 (void* dst, size_t dstSize, const void* src, size_t srcSize, unsigned maxSymbolValue, unsigned tableLog);
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/******************************************
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FSE detailed API
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******************************************/
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/*
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int FSE_compress(char* dest, const char* source, int inputSize) does the following:
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1. count symbol occurrence from source[] into table count[]
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2. normalize counters so that sum(count[]) == Power_of_2 (2^tableLog)
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3. save normalized counters to memory buffer using writeHeader()
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4. build encoding table 'CTable' from normalized counters
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5. encode the data stream using encoding table
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int FSE_decompress(char* dest, int originalSize, const char* compressed) performs:
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1. read normalized counters with readHeader()
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2. build decoding table 'DTable' from normalized counters
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3. decode the data stream using decoding table
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The following API allows triggering specific sub-functions.
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*/
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/* *** COMPRESSION *** */
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size_t FSE_count(unsigned* count, const unsigned char* src, size_t srcSize, unsigned* maxSymbolValuePtr);
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unsigned FSE_optimalTableLog(unsigned tableLog, size_t srcSize, unsigned maxSymbolValue);
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size_t FSE_normalizeCount(short* normalizedCounter, unsigned tableLog, const unsigned* count, size_t total, unsigned maxSymbolValue);
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size_t FSE_headerBound(unsigned maxSymbolValue, unsigned tableLog);
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size_t FSE_writeHeader (void* headerBuffer, size_t headerBufferSize, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog);
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void* FSE_createCTable (unsigned tableLog, unsigned maxSymbolValue);
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void FSE_freeCTable (void* CTable);
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size_t FSE_buildCTable(void* CTable, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog);
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size_t FSE_compress_usingCTable (void* dst, size_t dstSize, const void* src, size_t srcSize, const void* CTable);
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/*
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The first step is to count all symbols. FSE_count() provides one quick way to do this job.
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Result will be saved into 'count', a table of unsigned int, which must be already allocated, and have '*maxSymbolValuePtr+1' cells.
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'source' is a table of char of size 'sourceSize'. All values within 'src' MUST be <= *maxSymbolValuePtr
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*maxSymbolValuePtr will be updated, with its real value (necessarily <= original value)
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FSE_count() will return the number of occurrence of the most frequent symbol.
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If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()).
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The next step is to normalize the frequencies.
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FSE_normalizeCount() will ensure that sum of frequencies is == 2 ^'tableLog'.
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It also guarantees a minimum of 1 to any Symbol which frequency is >= 1.
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You can use input 'tableLog'==0 to mean "use default tableLog value".
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If you are unsure of which tableLog value to use, you can optionally call FSE_optimalTableLog(),
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which will provide the optimal valid tableLog given sourceSize, maxSymbolValue, and a user-defined maximum (0 means "default").
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The result of FSE_normalizeCount() will be saved into a table,
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called 'normalizedCounter', which is a table of signed short.
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'normalizedCounter' must be already allocated, and have at least 'maxSymbolValue+1' cells.
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The return value is tableLog if everything proceeded as expected.
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It is 0 if there is a single symbol within distribution.
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If there is an error(typically, invalid tableLog value), the function will return an ErrorCode (which can be tested using FSE_isError()).
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'normalizedCounter' can be saved in a compact manner to a memory area using FSE_writeHeader().
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'header' buffer must be already allocated.
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For guaranteed success, buffer size must be at least FSE_headerBound().
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The result of the function is the number of bytes written into 'header'.
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If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()) (for example, buffer size too small).
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'normalizedCounter' can then be used to create the compression tables 'CTable'.
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The space required by 'CTable' must be already allocated. Its size is provided by FSE_sizeof_CTable().
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'CTable' must be aligned of 4 bytes boundaries.
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You can then use FSE_buildCTable() to fill 'CTable'.
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In both cases, if there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()).
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'CTable' can then be used to compress 'source', with FSE_compress_usingCTable().
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Similar to FSE_count(), the convention is that 'source' is assumed to be a table of char of size 'sourceSize'
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The function returns the size of compressed data (without header), or -1 if failed.
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*/
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/* *** DECOMPRESSION *** */
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size_t FSE_readHeader (short* normalizedCounter, unsigned* maxSymbolValuePtr, unsigned* tableLogPtr, const void* headerBuffer, size_t hbSize);
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void* FSE_createDTable(unsigned tableLog);
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void FSE_freeDTable(void* DTable);
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size_t FSE_buildDTable (void* DTable, const short* const normalizedCounter, unsigned maxSymbolValue, unsigned tableLog);
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size_t FSE_decompress_usingDTable(void* dst, size_t maxDstSize, const void* cSrc, size_t cSrcSize, const void* DTable, size_t fastMode);
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/*
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If the block is RLE compressed, or uncompressed, use the relevant specific functions.
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The first step is to obtain the normalized frequencies of symbols.
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This can be performed by reading a header with FSE_readHeader().
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'normalizedCounter' must be already allocated, and have at least '*maxSymbolValuePtr+1' cells of short.
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In practice, that means it's necessary to know 'maxSymbolValue' beforehand,
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or size the table to handle worst case situations (typically 256).
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FSE_readHeader will provide 'tableLog' and 'maxSymbolValue' stored into the header.
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The result of FSE_readHeader() is the number of bytes read from 'header'.
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The following values have special meaning :
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return 2 : there is only a single symbol value. The value is provided into the second byte of header.
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return 1 : data is uncompressed
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If there is an error, the function will return an error code, which can be tested using FSE_isError().
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The next step is to create the decompression tables 'DTable' from 'normalizedCounter'.
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This is performed by the function FSE_buildDTable().
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The space required by 'DTable' must be already allocated and properly aligned.
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One can create a DTable using FSE_createDTable().
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The function will return 1 if DTable is compatible with fastMode, 0 otherwise.
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If there is an error, the function will return an error code, which can be tested using FSE_isError().
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'DTable' can then be used to decompress 'compressed', with FSE_decompress_usingDTable().
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Only trigger fastMode if it was authorized by result of FSE_buildDTable(), otherwise decompression will fail.
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cSrcSize must be correct, otherwise decompression will fail.
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FSE_decompress_usingDTable() result will tell how many bytes were regenerated.
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If there is an error, the function will return an error code, which can be tested using FSE_isError().
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*/
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/******************************************
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* FSE streaming compression API
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******************************************/
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typedef struct
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{
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size_t bitContainer;
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int bitPos;
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char* startPtr;
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char* ptr;
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} FSE_CStream_t;
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typedef struct
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{
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ptrdiff_t value;
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const void* stateTable;
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const void* symbolTT;
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unsigned stateLog;
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} FSE_CState_t;
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void FSE_initCStream(FSE_CStream_t* bitC, void* dstBuffer);
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void FSE_initCState(FSE_CState_t* CStatePtr, const void* CTable);
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void FSE_encodeByte(FSE_CStream_t* bitC, FSE_CState_t* CStatePtr, unsigned char symbol);
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void FSE_addBits(FSE_CStream_t* bitC, size_t value, unsigned nbBits);
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void FSE_flushBits(FSE_CStream_t* bitC);
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void FSE_flushCState(FSE_CStream_t* bitC, const FSE_CState_t* CStatePtr);
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size_t FSE_closeCStream(FSE_CStream_t* bitC);
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/*
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These functions are inner components of FSE_compress_usingCTable().
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They allow creation of custom streams, mixing multiple tables and bit sources.
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A key property to keep in mind is that encoding and decoding are done **in reverse direction**.
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So the first symbol you will encode is the last you will decode, like a lifo stack.
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You will need a few variables to track your CStream. They are :
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void* CTable; // Provided by FSE_buildCTable()
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FSE_CStream_t bitC; // bitStream tracking structure
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FSE_CState_t state; // State tracking structure
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The first thing to do is to init the bitStream, and the state.
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FSE_initCStream(&bitC, dstBuffer);
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FSE_initState(&state, CTable);
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You can then encode your input data, byte after byte.
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FSE_encodeByte() outputs a maximum of 'tableLog' bits at a time.
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Remember decoding will be done in reverse direction.
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FSE_encodeByte(&bitStream, &state, symbol);
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At any time, you can add any bit sequence.
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Note : maximum allowed nbBits is 25, for compatibility with 32-bits decoders
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FSE_addBits(&bitStream, bitField, nbBits);
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The above methods don't commit data to memory, they just store it into local register, for speed.
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Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).
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Writing data to memory is a manual operation, performed by the flushBits function.
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FSE_flushBits(&bitStream);
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Your last FSE encoding operation shall be to flush your last state value(s).
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FSE_flushState(&bitStream, &state);
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You must then close the bitStream if you opened it with FSE_initCStream().
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It's possible to embed some user-info into the header, as an optionalId [0-31].
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The function returns the size in bytes of CStream.
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If there is an error, it returns an errorCode (which can be tested using FSE_isError()).
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size_t size = FSE_closeCStream(&bitStream, optionalId);
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*/
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/******************************************
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* FSE streaming decompression API
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******************************************/
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//typedef unsigned int bitD_t;
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typedef size_t bitD_t;
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typedef struct
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{
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bitD_t bitContainer;
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unsigned bitsConsumed;
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const char* ptr;
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const char* start;
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} FSE_DStream_t;
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typedef struct
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{
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bitD_t state;
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const void* table;
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} FSE_DState_t;
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size_t FSE_initDStream(FSE_DStream_t* bitD, const void* srcBuffer, size_t srcSize);
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void FSE_initDState(FSE_DState_t* DStatePtr, FSE_DStream_t* bitD, const void* DTable);
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unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, FSE_DStream_t* bitD);
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bitD_t FSE_readBits(FSE_DStream_t* bitD, unsigned nbBits);
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unsigned int FSE_reloadDStream(FSE_DStream_t* bitD);
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unsigned FSE_endOfDStream(const FSE_DStream_t* bitD);
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unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr);
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/*
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Let's now decompose FSE_decompress_usingDTable() into its unitary elements.
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You will decode FSE-encoded symbols from the bitStream,
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and also any other bitFields you put in, **in reverse order**.
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You will need a few variables to track your bitStream. They are :
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FSE_DStream_t DStream; // Stream context
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FSE_DState_t DState; // State context. Multiple ones are possible
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const void* DTable; // Decoding table, provided by FSE_buildDTable()
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U32 tableLog; // Provided by FSE_readHeader()
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The first thing to do is to init the bitStream.
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errorCode = FSE_initDStream(&DStream, &optionalId, srcBuffer, srcSize);
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You should then retrieve your initial state(s) (multiple ones are possible) :
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errorCode = FSE_initDState(&DState, &DStream, DTable, tableLog);
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You can then decode your data, symbol after symbol.
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For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.
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Keep in mind that symbols are decoded in reverse order, like a lifo stack (last in, first out).
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unsigned char symbol = FSE_decodeSymbol(&DState, &DStream);
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You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)
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Note : maximum allowed nbBits is 25
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unsigned int bitField = FSE_readBits(&DStream, nbBits);
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All above operations only read from local register (which size is controlled by bitD_t==32 bits).
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Reading data from memory is manually performed by the reload method.
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endSignal = FSE_reloadDStream(&DStream);
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FSE_reloadDStream() result tells if there is still some more data to read from DStream.
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0 : there is still some data left into the DStream.
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1 Dstream reached end of buffer, but is not yet fully extracted. It will not load data from memory any more.
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2 Dstream reached its exact end, corresponding in general to decompression completed.
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3 Dstream went too far. Decompression result is corrupted.
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When reaching end of buffer(1), progress slowly if you decode multiple symbols per loop,
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to properly detect the exact end of stream.
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After each decoded symbol, check if DStream is fully consumed using this simple test :
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FSE_reloadDStream(&DStream) >= 2
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When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.
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Checking if DStream has reached its end is performed by :
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FSE_endOfDStream(&DStream);
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Check also the states. There might be some entropy left there, still able to decode some high probability symbol.
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FSE_endOfDState(&DState);
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*/
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#if defined (__cplusplus)
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}
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#endif
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